[gimp-help-2] Update transform/common-features.xml
- From: Julien Hardlin <jhardlin src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp-help-2] Update transform/common-features.xml
- Date: Mon, 24 Jul 2017 06:14:38 +0000 (UTC)
commit 2eb565d517206475a3e9eccdc010d252a6f6c7ae
Author: Julien Hardelin <jhardlin orange fr>
Date: Mon Jul 24 08:10:41 2017 +0200
Update transform/common-features.xml
src/toolbox/transform/common-features.xml | 43 +++++++++++++++++++++++++---
1 files changed, 38 insertions(+), 5 deletions(-)
---
diff --git a/src/toolbox/transform/common-features.xml b/src/toolbox/transform/common-features.xml
index 875bec2..2647cd8 100644
--- a/src/toolbox/transform/common-features.xml
+++ b/src/toolbox/transform/common-features.xml
@@ -155,14 +155,47 @@
</listitem>
</varlistentry>
<varlistentry>
- <term>Sinc (Lanczos3)</term>
+ <term>LoHalo, NoHalo</term>
<listitem>
<para>
- The Lanczos3 method uses the Sinc mathematical function and
- performs a high quality interpolation. This is usually the
- best method but if you are not satisfied with the result,
- you may give <quote>Cubic</quote> a try.
+ Halo is an artifact that can be created by interpolation. It
+ remembers the halo you can get when using <xref
+ linkend="gimp-filter-unsharp-mask"/>. Here is a note from
+ Nicolas Robidoux, the creator of the new quality samplers for
+ GEGL and GIMP:
</para>
+ <literallayout>
+ "If haloing is not an issue with your content and use case,
+ which of the two should you try first?
+ (Clearly, if you want to minimize haloing, NoHalo is the
+ ticket.)
+
+ If you are reducing an image, LoHalo is generally better.
+
+ If your transformation is not an all around reduction, for
+ example if you enlarge, rotate or apply a perspective
+ transformation that keeps portions of the image at the same or
+ higher resolution, I generally prefer NoHalo. This preference,
+ however, changes depending on the image content. If, for
+ example, the image contains text or text-like objects or has
+ significant areas with only a handful of different colours,
+ like old school pixel art, I’d switch to LoHalo. Likewise if
+ the image is quite noisy or marred by compression artifacts
+ (as are most JPEGs found on the web). Conversely, if the
+ image is noise free, very slightly blurry (meaning that when
+ pixel peeking, the lines and interfaces are smeared over two
+ or more pixels), and there are delicate skin tones to be
+ preserved, I’d try NoHalo first. Actually, if I find that
+ colours have not been preserved nicely after transforming an
+ image with LoHalo, I’d immediately switch to NoHalo, even if
+ reducing.
+
+ In any case, these recommendations should not be taken as
+ gospel. I still have much to learn and figure out. For
+ example, how best to deal with transparency and different
+ colour spaces is something I’m likely to be thinking about
+ for a while."
+ </literallayout>
</listitem>
</varlistentry>
</variablelist>
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]