[gnome-games] build: Fetch submodule when running autogen.sh
- From: Adrien Plazas <aplazas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] build: Fetch submodule when running autogen.sh
- Date: Mon, 15 Aug 2016 15:54:47 +0000 (UTC)
commit e850c5632a9d034a8e3b10d67d790a438ed011fa
Author: Bastien Nocera <hadess hadess net>
Date: Sat Aug 13 19:31:35 2016 +0200
build: Fetch submodule when running autogen.sh
Otherwise that's never done.
https://bugzilla.gnome.org/show_bug.cgi?id=769837
autogen.sh | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/autogen.sh b/autogen.sh
index 9911d60..d9097b6 100755
--- a/autogen.sh
+++ b/autogen.sh
@@ -20,6 +20,7 @@ if [ "$#" = 0 -a "x$NOCONFIGURE" = "x" ]; then
fi
set -e
+git submodule update --init --recursive
#aclocal --install || exit 1
#glib-gettextize --force --copy || exit 1
#gtkdocize --copy || exit 1
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]