[gsound] admin: Fix typos in README.md
- From: Tristan Brindle <tbrindle src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gsound] admin: Fix typos in README.md
- Date: Sun, 1 Nov 2015 11:34:24 +0000 (UTC)
commit 32e6ba03c5baa4130ef58dfeb84d796b1b06ee81
Author: Tristan Brindle <t c brindle gmail com>
Date: Sun Nov 1 22:25:17 2015 +1300
admin: Fix typos in README.md
README.md | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/README.md b/README.md
index ed308a6..85b6d4c 100644
--- a/README.md
+++ b/README.md
@@ -52,7 +52,7 @@ try {
The list of supported attributes can be found in
[gsound-attr.h](https://developer.gnome.org/gsound/stable/gsound-GSound-Attributes.html),
-and can be used via GSound.ATTR_* string constants if the target
+and can be used via the `GSound.ATTR_*` string constants if the target
language supports this.
Playing Sounds
@@ -105,7 +105,7 @@ Usage in C
-----------
As a C library, GSound can of course be used from C and C++. If your project
-is already using GObject libraries then you'll find the style fits right in
+is already using GObject libraries then you'll find the style fits right in.
Like Vala, the C API uses varargs to pass attributes to the backend, for
example (error checking omitted for brevity):
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