[longomatch] Fix redraws in general for widgets resizes
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Fix redraws in general for widgets resizes
- Date: Tue, 14 Oct 2014 15:47:31 +0000 (UTC)
commit 0a4fe87f3f29501d449d94c877a05c90bb18941c
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Mon Oct 13 19:10:48 2014 +0200
Fix redraws in general for widgets resizes
LongoMatch.Drawing/Canvas.cs | 8 ++++++++
.../CanvasObjects/PlayersTaggerObject.cs | 15 +++++++++++++++
2 files changed, 23 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.Drawing/Canvas.cs b/LongoMatch.Drawing/Canvas.cs
index 3591055..6d7a99b 100644
--- a/LongoMatch.Drawing/Canvas.cs
+++ b/LongoMatch.Drawing/Canvas.cs
@@ -40,6 +40,7 @@ namespace LongoMatch.Drawing
tk = Config.DrawingToolkit;
Objects = new List<ICanvasObject> ();
widget.DrawEvent += Draw;
+ widget.SizeChangedEvent += HandleSizeChangedEvent;
scaleX = 1;
scaleY = 1;
translation = new Point (0, 0);
@@ -107,6 +108,13 @@ namespace LongoMatch.Drawing
widget.ReDraw (area);
}
+ void HandleSizeChangedEvent ()
+ {
+ foreach (CanvasObject to in Objects) {
+ to.ResetDrawArea ();
+ }
+ }
+
public virtual void Draw (IContext context, Area area)
{
List<CanvasObject> highlighted = new List<CanvasObject> ();
diff --git a/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
b/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
index 9faaa6a..b52e110 100644
--- a/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
+++ b/LongoMatch.Drawing/CanvasObjects/PlayersTaggerObject.cs
@@ -330,6 +330,21 @@ namespace LongoMatch.Drawing.CanvasObjects
Update ();
}
+ public override void ResetDrawArea ()
+ {
+ base.ResetDrawArea ();
+ foreach (CanvasObject co in homePlayers) {
+ co.ResetDrawArea ();
+ }
+ foreach (CanvasObject co in awayPlayers) {
+ co.ResetDrawArea ();
+ }
+ subPlayers.ResetDrawArea ();
+ subInjury.ResetDrawArea ();
+ homeButton.ResetDrawArea ();
+ awayButton.ResetDrawArea ();
+ }
+
void UpdateLineup ()
{
List<Player> homeFieldL, awayFieldL, homeBenchL, awayBenchL;
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