[longomatch] Fix starting players when the count is lower than the tactics
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Fix starting players when the count is lower than the tactics
- Date: Tue, 14 Oct 2014 15:47:26 +0000 (UTC)
commit 01969d7fc31b6c5d121ce3de43430947169afd7d
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Mon Oct 13 18:14:49 2014 +0200
Fix starting players when the count is lower than the tactics
LongoMatch.Core/Store/Templates/TeamTemplate.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.Core/Store/Templates/TeamTemplate.cs b/LongoMatch.Core/Store/Templates/TeamTemplate.cs
index fd702ea..8376938 100644
--- a/LongoMatch.Core/Store/Templates/TeamTemplate.cs
+++ b/LongoMatch.Core/Store/Templates/TeamTemplate.cs
@@ -111,7 +111,7 @@ namespace LongoMatch.Core.Store.Templates
public List<Player> StartingPlayersList {
get {
List<Player> playingPlayers = PlayingPlayersList;
- int count = Math.Min (StartingPlayers, StartingPlayers);
+ int count = Math.Min (StartingPlayers, List.Count);
return playingPlayers.GetRange (0, count);
}
}
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