[iagno] Adjust the game speed a bit
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [iagno] Adjust the game speed a bit
- Date: Sun, 26 Jan 2014 00:23:09 +0000 (UTC)
commit 38221f27582d2bc478507055f960567627140de9
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Sat Jan 25 18:22:09 2014 -0600
Adjust the game speed a bit
4s is long enough that the delay is more annoying than soothing.
src/iagno.vala | 16 ++++------------
1 files changed, 4 insertions(+), 12 deletions(-)
---
diff --git a/src/iagno.vala b/src/iagno.vala
index 3a5df68..480788e 100644
--- a/src/iagno.vala
+++ b/src/iagno.vala
@@ -345,23 +345,15 @@ public class Iagno : Gtk.Application
/*
* Get the computer to move after a delay, so it looks like it's
* thinking. Make it fairly long so the human doesn't feel overwhelmed,
- * but not so long as to become boring. Also, attempt to play faster at
- * higher difficulties. (In actuality, Hard will take longer anyway
- * since it must search deeper, but this compensates somewhat.)
+ * but not so long as to become boring.
*/
- if (game.current_color == Player.LIGHT && light_computer != null)
+ if (game.current_color == Player.LIGHT && light_computer != null ||
+ game.current_color == Player.DARK && dark_computer != null)
{
if (game.n_tiles == 63 || fast_mode)
computer_timer = Timeout.add_seconds (1, computer_move_cb);
else
- computer_timer = Timeout.add_seconds (5 - light_computer.level, computer_move_cb);
- }
- else if (game.current_color == Player.DARK && dark_computer != null)
- {
- if (game.n_tiles == 63 || fast_mode)
- computer_timer = Timeout.add_seconds (1, computer_move_cb);
- else
- computer_timer = Timeout.add_seconds (5 - dark_computer.level, computer_move_cb);
+ computer_timer = Timeout.add_seconds (3, computer_move_cb);
}
}
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