[gnome-devel-docs] Fixed typos in strings



commit 60fdced2b8751d8be5a4ab684d3635d81837c4cb
Author: Daniel Mustieles <daniel mustieles gmail com>
Date:   Mon Mar 11 14:21:47 2013 +0100

    Fixed typos in strings

 platform-demos/C/photo-wall.c.page |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/platform-demos/C/photo-wall.c.page b/platform-demos/C/photo-wall.c.page
index c3e92f4..041027e 100644
--- a/platform-demos/C/photo-wall.c.page
+++ b/platform-demos/C/photo-wall.c.page
@@ -43,7 +43,7 @@
     Clutter is a library for creating dynamic user interfaces using OpenGL for hardware acceleration. This 
example demonstates a small, but central, part of the Clutter library to create a simple but attractive image 
viewing program.
   </p>
   <p>
-    To help us reach our goal we will be utilising a few other common pieces of GLib as well. Most 
importantly, we'll use one <code>GPtrArray</code>, a dynamic aray of pointers, to hold the file path names. 
We will also use <code>GDir</code>, a utility for working with directories, to access our image directory and 
gather file paths.
+    To help us reach our goal we will be utilising a few other common pieces of GLib as well. Most 
importantly, we'll use one <code>GPtrArray</code>, a dynamic array of pointers, to hold the file path names. 
We will also use <code>GDir</code>, a utility for working with directories, to access our image directory and 
gather file paths.
   </p>
 </section>
 
@@ -370,7 +370,7 @@ actor_clicked_cb(ClutterActor *actor,
   </p>
 </note></item>
     <item><p>Line 7: We set up a static flag to track which state we are in: wall mode or focus mode. We 
start out in wall mode so no image has focus. Thus, we set the flag to <code>FALSE</code> 
initially.</p></item>
-    <item><p>Line 12&#x2012;14: These set the image actors to receive events if they are foxused.</p></item>
+    <item><p>Line 12&#x2012;14: These set the image actors to receive events if they are focused.</p></item>
     <item><p>Line 16&#x2012;17: Here we set the animation duration and save the current state.</p></item>
     <item><p>Lines 21&#x2012;23: Reaching this code means that one image currently has focus and we want to 
return to wall mode. Setting a position on a <code>ClutterActor</code> begins an animation with the duration 
that we set in line 17.</p>
     </item>


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