[banshee] PathPattern: rename variable from songpath to track_path



commit ba331a5e56d45a46d61226c367e46efa5a520caf
Author: Andres G. Aragoneses <knocte gmail com>
Date:   Mon Feb 25 17:30:12 2013 +0000

    PathPattern: rename variable from songpath to track_path
    
    This class is not coupled to Music contents (as it's indeed going to be
    affected soon by changes to fix the path pattern for Video sources wrt
    bgo#689123), so the name "songpath" was not a good name.
    
    No change of behaviour in this commit.

 src/Core/Banshee.Core/Banshee.Base/PathPattern.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/src/Core/Banshee.Core/Banshee.Base/PathPattern.cs 
b/src/Core/Banshee.Core/Banshee.Base/PathPattern.cs
index 1c61fe3..e6d89c6 100644
--- a/src/Core/Banshee.Core/Banshee.Base/PathPattern.cs
+++ b/src/Core/Banshee.Core/Banshee.Base/PathPattern.cs
@@ -167,16 +167,16 @@ namespace Banshee.Base
                 ext = String.Format (".{0}", ext);
             }
 
-            string songpath = CreateFromTrackInfo (track);
-            songpath = Hyena.StringUtil.EscapePath (songpath);
+            string track_path = CreateFromTrackInfo (track);
+            track_path = Hyena.StringUtil.EscapePath (track_path);
 
             string dir = Path.GetFullPath (Path.Combine (base_dir,
-                Path.GetDirectoryName (songpath)));
+                Path.GetDirectoryName (track_path)));
             if (!Banshee.IO.Directory.Exists (dir)) {
                 Banshee.IO.Directory.Create (dir);
             }
 
-            string filename = Path.GetFileName (songpath);
+            string filename = Path.GetFileName (track_path);
             // Most filesystems have a filename length limit of 255 characters or bytes
             // We use a limit of 200 characters as a compromise
             if (filename.Length > 200) {


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