[gegl] Added matting global op
- From: Ãyvind KolÃs <ok src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] Added matting global op
- Date: Sat, 24 Mar 2012 19:39:40 +0000 (UTC)
commit b31b17a2b5215c33505e27d66843c1ecc67c3684
Author: Jan RÃegg <rggjan gmail com>
Date: Fri Nov 18 08:50:10 2011 +0100
Added matting global op
(this is a squash of a long series of commits implementing the global matting
op)
.gitignore | 1 +
operations/common/matting-global.c | 554 ++++++++++++++++++++
tests/compositions/Makefile.am | 3 +
tests/compositions/data/matting-global-big.jpg | Bin 0 -> 4477201 bytes
.../data/matting-global-big_scribble.png | Bin 0 -> 161832 bytes
tests/compositions/data/matting-global.png | Bin 0 -> 648589 bytes
.../compositions/data/matting-global_scribble.png | Bin 0 -> 7263 bytes
tests/compositions/matting-global-big.xml | 20 +
tests/compositions/matting-global.xml | 20 +
tests/compositions/reference/matting-global.png | Bin 0 -> 52292 bytes
10 files changed, 598 insertions(+), 0 deletions(-)
---
diff --git a/.gitignore b/.gitignore
index 3660d13..4a39ae9 100644
--- a/.gitignore
+++ b/.gitignore
@@ -42,3 +42,4 @@
/stamp-h1
cscope.files
cscope.out
+/*.project
diff --git a/operations/common/matting-global.c b/operations/common/matting-global.c
new file mode 100644
index 0000000..69127b2
--- /dev/null
+++ b/operations/common/matting-global.c
@@ -0,0 +1,554 @@
+/* This file is an image processing operation for GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
+ *
+ * Copyright 2010 Danny Robson <danny blubinc net>
+ * Based off 2006 Anat Levin
+ */
+
+#include "config.h"
+#include <glib/gi18n-lib.h>
+
+#ifdef GEGL_CHANT_PROPERTIES
+
+gegl_chant_int (epsilon, _("Epsilon"),
+ -9, -1, -6,
+ _("Log of the error weighting"))
+gegl_chant_int (radius, _("Radius"),
+ 1, 3, 1,
+ _("Radius of the processing window"))
+gegl_chant_double (threshold, _("Threshold"),
+ 0.0, 0.1, 0.02,
+ _("Alpha threshold for multilevel processing"))
+gegl_chant_double (lambda, _("Lambda"),
+ 0.0, 100.0, 100.0, _("Trimap influence factor"))
+gegl_chant_int (levels, _("Levels"),
+ 0, 8, 4,
+ _("Number of downsampled levels to use"))
+gegl_chant_int (active_levels, _("Active Levels"),
+ 0, 8, 2,
+ _("Number of levels to perform solving"))
+#else
+
+#define GEGL_CHANT_TYPE_COMPOSER
+#define GEGL_CHANT_C_FILE "matting-global.c"
+
+#include "gegl-chant.h"
+#include "gegl-debug.h"
+#include <stdlib.h>
+
+#include <stdio.h>
+#include <math.h>
+
+#define max(a,b) \
+ ({ __typeof__ (a) _a = (a); \
+ __typeof__ (b) _b = (b); \
+ _a > _b ? _a : _b; })
+
+#define min(a,b) \
+ ({ __typeof__ (a) _a = (a); \
+ __typeof__ (b) _b = (b); \
+ _a > _b ? _b : _a; })
+
+
+#define likely(x) __builtin_expect((x),1)
+#define unlikely(x) __builtin_expect((x),0)
+
+#define ASSERT(condition) \
+ if(unlikely(!(condition))) { \
+ printf("Error at line %i\n", __LINE__); \
+ exit(1);\
+ }
+
+#define COLOR(expr) {int c; for (c = 0; c < 3; c++) { expr; }}
+
+#define FG_INDEX(output, index) (*((int*)(&output[index*4+2])))
+#define BG_INDEX(output, index) (*((int*)(&output[index*4+3])))
+
+/* We don't use the babl_format_get_n_components function for these values,
+ * as literal constants can be used for stack allocation of array sizes. They
+ * are double checked in matting_process.
+ */
+#define COMPONENTS_AUX 1
+#define COMPONENTS_INPUT 3
+#define COMPONENTS_OUTPUT 4
+
+static const gchar *FORMAT_AUX = "Y u8";
+static const gchar *FORMAT_INPUT = "R'G'B' float";
+static const gchar *FORMAT_OUTPUT = "R'G'B'A float";
+
+static void
+matting_prepare (GeglOperation *operation) {
+ gegl_operation_set_format (operation, "input", babl_format (FORMAT_INPUT));
+ gegl_operation_set_format (operation, "aux", babl_format (FORMAT_AUX));
+ gegl_operation_set_format (operation, "output", babl_format (FORMAT_OUTPUT));
+}
+
+static GeglRectangle
+matting_get_required_for_output (GeglOperation *operation,
+ const gchar *input_pad,
+ const GeglRectangle *roi) {
+ GeglRectangle result = *gegl_operation_source_get_bounding_box (operation,
+ "input");
+ return result;
+}
+
+static GeglRectangle
+matting_get_cached_region (GeglOperation * operation,
+ const GeglRectangle * roi) {
+ return *gegl_operation_source_get_bounding_box (operation, "input");
+}
+
+typedef float Color[3];
+
+typedef struct {
+ int x;
+ int y;
+} Position;
+
+typedef struct {
+ Color color;
+ Position pos;
+} ColorSample;
+
+#define SQUARE(x) ((x)*(x))
+static inline float get_alpha (Color F, Color B, Color I) {
+ int c;
+ float result = 0;
+ float div = 0;
+ for (c = 0; c < 3; c++) {
+ result += (I[c] - B[c]) * (F[c] - B[c]);
+ div += SQUARE(F[c] - B[c]);
+ }
+ return min(max(result / div, 0), 1);
+}
+
+static inline float get_color_cost (Color F, Color B, Color I, float alpha) {
+ int c;
+ float result = 0;
+ for (c = 0; c < 3; c++) {
+ result += SQUARE(I[c] - (alpha * F[c] + (1 - alpha) * B[c]));
+ }
+
+ // TODO(rggjan): Remove sqrt to get faster code?
+ // TODO(rggjan): Remove 255
+ return sqrt(result) * 255;
+}
+
+static inline int get_distance_squared(ColorSample s, int x, int y) {
+ return SQUARE(s.pos.x - x) + SQUARE(s.pos.y - y);
+}
+
+static inline float get_distance (ColorSample s, int x, int y) {
+ // TODO(rggjan): Remove sqrt to get faster code?
+ return sqrt(get_distance_squared(s, x, y));
+}
+
+
+static inline float get_distance_cost (ColorSample s, int x, int y, float *best_distance) {
+ float new_distance = get_distance(s, x, y);
+
+ if (new_distance < *best_distance)
+ *best_distance = new_distance;
+
+ return new_distance / *best_distance;
+}
+
+static inline float get_cost (ColorSample foreground, ColorSample background, Color I, int x, int y, float *best_fg_distance, float *best_bg_distance, Color avgf, Color avgb, float devf, float devb) {
+ float cost = 0;
+ //printf("I: %f/%f/%f at %i,%i\n", I[0], I[1], I[2], x, y);
+ //printf("best: %f/%f\n", best_fg_distance, best_bg_distance);
+ //printf("F: %f/%f/%f at %i,%i\n", foreground.color[0], foreground.color[1], foreground.color[2], foreground.pos[0], foreground.pos[1]);
+ //printf("B: %f/%f/%f at %i,%i\n", background.color[0], background.color[1], background.color[2], background.pos[0], background.pos[1]);
+
+// COLOR(cost += SQUARE(foreground.color[c] - avgf[c]) / devf);
+// COLOR(cost += SQUARE(background.color[c] - avgb[c]) / devb);
+ //cost *= 255;
+
+ cost += get_color_cost(foreground.color, background.color, I,
+ get_alpha(foreground.color, background.color, I));
+ //printf("cost1: %f\n", cost);
+ cost += get_distance_cost(foreground, x, y, best_fg_distance);
+ //printf("costf: %f\n", get_distance_cost(foreground, x, y, best_fg_distance));
+ cost += get_distance_cost(background, x, y, best_bg_distance);
+ //printf("costb: %f\n", get_distance_cost(foreground, x, y, best_bg_distance));
+ return cost;
+}
+
+static inline void get_average (GArray *foreground_samples, GArray *background_samples, gfloat *input, gfloat *output, int x, int y, int w, int h, float *avgf, float *avgb, float *devf, float *devb) {
+ int xdiff, ydiff;
+ int fg_count = 0;
+ int bg_count = 0;
+
+/* COLOR(avgf[c] = 0);
+ COLOR(avgb[c] = 0);
+ *devf = 0;
+ *devb = 0;*/
+
+ // Get average
+ for (ydiff = -1; ydiff <= 1; ydiff++) {
+ // Borders
+ if (y+ydiff < 0 || y+ydiff >= h)
+ continue;
+ for (xdiff = -1; xdiff <= 1; xdiff++) {
+ int i = (y + ydiff) * w + x + xdiff;
+ // Borders
+ if (x+xdiff < 0 || x+xdiff >= w)
+ continue;
+
+ // Distance to background != 0
+ if (output[i * 4 + 1] != 0) {
+ ColorSample foreground = g_array_index(foreground_samples, ColorSample, FG_INDEX(output, i));
+ COLOR(avgf[c] += foreground.color[c]);
+ fg_count++;
+ }
+
+ // Distance to foreground != 0
+ if (output[i * 4 + 0] != 0) {
+ ColorSample background = g_array_index(background_samples, ColorSample, BG_INDEX(output, i));
+ COLOR(avgb[c] += background.color[c]);
+ bg_count++;
+ }
+ }
+ }
+
+ ASSERT(fg_count > 0);
+ ASSERT(bg_count > 0);
+
+ COLOR(avgf[c] /= fg_count);
+ COLOR(avgb[c] /= bg_count);
+
+// COLOR(printf("%f ", avgf[c]));
+// printf("\n\n");
+
+ // get deviation
+ for (ydiff = -1; ydiff <= 1; ydiff++) {
+ // Borders
+ if (y+ydiff < 0 || y+ydiff >= h)
+ continue;
+ for (xdiff = -1; xdiff <= 1; xdiff++) {
+ int i = (y + ydiff) * w + x + xdiff;
+ // Borders
+ if (x+xdiff < 0 || x+xdiff >= w)
+ continue;
+
+ // Distance to background != 0
+ if (output[i * 4 + 1] != 0) {
+ ColorSample foreground = g_array_index(foreground_samples, ColorSample, FG_INDEX(output, i));
+ COLOR(*devf += SQUARE(avgf[c] - foreground.color[c]) / fg_count);
+ }
+
+ // Distance to foreground != 0
+ if (output[i * 4 + 0] != 0) {
+ ColorSample background = g_array_index(background_samples, ColorSample, BG_INDEX(output, i));
+ COLOR(*devb += SQUARE(avgb[c] - background.color[c]) / bg_count);
+ }
+ }
+ }
+}
+
+static inline void do_propagate(GArray *foreground_samples, GArray *background_samples, gfloat *input, gfloat *output, guchar *trimap, int x, int y, int w, int h) {
+ int index_orig = y * w + x;
+ int index_new;
+
+ Color avgf = {0, 0, 0};
+ Color avgb = {0, 0, 0};
+
+ float devf = 0;
+ float devb = 0;
+
+ get_average(foreground_samples, background_samples, input, output, x, y, w, h, avgf, avgb, &devf, &devb);
+
+ if (!(trimap[index_orig] == 0 || trimap[index_orig] == 255)) {
+ int xdiff, ydiff;
+ float best_cost = FLT_MAX;
+ float *best_fg_distance = &output[index_orig * 4 + 0];
+ float *best_bg_distance = &output[index_orig * 4 + 1];
+
+ for (ydiff = -1; ydiff <= 1; ydiff++) {
+ // Borders
+ if (y+ydiff < 0 || y+ydiff >= h)
+ continue;
+ for (xdiff = -1; xdiff <= 1; xdiff++) {
+ // Borders
+ if (x+xdiff < 0 || x+xdiff >= w)
+ continue;
+
+ index_new = (y + ydiff) * w + (x + xdiff);
+
+ if (!(trimap[index_new] == 0 || trimap[index_new] == 255)) {
+ int fi = FG_INDEX(output, index_new);
+ int bi = BG_INDEX(output, index_new);
+
+ ColorSample foreground = g_array_index(foreground_samples, ColorSample, fi);
+ ColorSample background = g_array_index(background_samples, ColorSample, bi);
+
+ float cost = get_cost(foreground, background, &input[index_orig * 3], x, y, best_fg_distance, best_bg_distance, avgf, avgb, devf, devb);
+ if (cost < best_cost) {
+ FG_INDEX(output, index_orig) = fi;
+ BG_INDEX(output, index_orig) = bi;
+ best_cost = cost;
+ }
+ }
+ }
+ }
+ }
+}
+
+static inline void do_random_search(GArray *foreground_samples, GArray *background_samples, gfloat *input, gfloat *output, int x, int y, int w, int h) {
+ int dist_f = foreground_samples->len;
+ int dist_b = background_samples->len;
+ int index = y * w + x;
+
+ int best_fi = FG_INDEX(output, index);
+ int best_bi = BG_INDEX(output, index);
+
+ int start_fi = best_fi;
+ int start_bi = best_bi;
+
+ Color avgf = {0, 0, 0};
+ Color avgb = {0, 0, 0};
+
+ float devf = 0;
+ float devb = 0;
+
+ // Get current best result
+ float *best_fg_distance = &output[index * 4 + 0];
+ float *best_bg_distance = &output[index * 4 + 1];
+
+ ColorSample foreground = g_array_index(foreground_samples, ColorSample, best_fi);
+ ColorSample background = g_array_index(background_samples, ColorSample, best_bi);
+
+ float best_cost;
+
+ // Get average cost
+ get_average(foreground_samples, background_samples, input, output, x, y, w, h, avgf, avgb, &devf, &devb);
+ best_cost = get_cost(foreground, background, &input[index * 3], x, y, best_fg_distance, best_bg_distance, avgf, avgb, devf, devb);
+
+ //printf("Got best cost: %i\n", best_cost);
+ while (dist_f > 0 && dist_b > 0) {
+ int fi, bi;
+ float cost;
+ ColorSample background, foreground;
+ fi = (start_fi + (rand() % (dist_f * 2 + 1)) - dist_f) % foreground_samples->len;
+ bi = (start_bi + (rand() % (dist_b * 2 + 1)) - dist_b) % background_samples->len;
+ background = g_array_index(background_samples, ColorSample, bi);
+ foreground = g_array_index(foreground_samples, ColorSample, fi);
+ cost = get_cost(foreground, background, &input[index * 3], x, y, best_fg_distance, best_bg_distance, avgf, avgb, devf, devb);
+ if (cost < best_cost) {
+ best_cost = cost;
+ best_fi = fi;
+ best_bi = bi;
+ }
+ dist_f /= 2;
+ dist_b /= 2;
+ }
+
+ FG_INDEX(output, index) = best_fi;
+ BG_INDEX(output, index) = best_bi;
+}
+
+static gint color_compare(gconstpointer p1, gconstpointer p2) {
+ ColorSample *s1 = (ColorSample*) p1;
+ ColorSample *s2 = (ColorSample*) p2;
+ float sum1 = s1->color[0] + s1->color[1] + s1->color[2];
+ float sum2 = s2->color[0] + s2->color[1] + s2->color[2];
+ return ((sum1 > sum2) - (sum2 > sum1));
+}
+
+static gboolean
+matting_process (GeglOperation *operation,
+ GeglBuffer *input_buf,
+ GeglBuffer *aux_buf,
+ GeglBuffer *output_buf,
+ const GeglRectangle *result) {
+
+ //const GeglChantO *o = GEGL_CHANT_PROPERTIES (operation);
+ gfloat *input = NULL;
+ guchar *trimap = NULL;
+ gfloat *output = NULL;
+
+ gboolean success = FALSE;
+ int w, h, i, x, y, xdiff, ydiff, neighbour_mask;
+
+ GArray *foreground_samples, *background_samples;
+ GArray *unknown_positions;
+
+ g_return_val_if_fail (babl_format_get_n_components (babl_format (FORMAT_INPUT )) == COMPONENTS_INPUT, FALSE);
+ g_return_val_if_fail (babl_format_get_n_components (babl_format (FORMAT_AUX )) == COMPONENTS_AUX, FALSE);
+ g_return_val_if_fail (babl_format_get_n_components (babl_format (FORMAT_OUTPUT)) == COMPONENTS_OUTPUT, FALSE);
+
+ g_return_val_if_fail (operation, FALSE);
+ g_return_val_if_fail (input_buf, FALSE);
+ g_return_val_if_fail (aux_buf, FALSE);
+ g_return_val_if_fail (output_buf, FALSE);
+ g_return_val_if_fail (result, FALSE);
+
+ w = result->width;
+ h = result->height;
+
+ input = g_new (gfloat, w * h * COMPONENTS_INPUT);
+ trimap = g_new (guchar, w * h * COMPONENTS_AUX);
+ output = g_new0 (gfloat, w * h * COMPONENTS_OUTPUT);
+
+ gegl_buffer_get (input_buf, 1.0, result, babl_format (FORMAT_INPUT), input, GEGL_AUTO_ROWSTRIDE);
+ gegl_buffer_get ( aux_buf, 1.0, result, babl_format (FORMAT_AUX), trimap, GEGL_AUTO_ROWSTRIDE);
+
+ foreground_samples = g_array_new(FALSE, FALSE, sizeof(ColorSample));
+ background_samples = g_array_new(FALSE, FALSE, sizeof(ColorSample));
+ unknown_positions = g_array_new(FALSE, FALSE, sizeof(Position));
+
+ // Get mask
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++) {
+ int mask = trimap[y * w + x];
+ for (ydiff = -1; ydiff <= 1; ydiff++) {
+ // Borders
+ if (y+ydiff < 0 || y+ydiff >= h)
+ continue;
+
+ for (xdiff = -1; xdiff <= 1; xdiff++) {
+ // Borders
+ if (x+xdiff < 0 || x+xdiff >= w)
+ continue;
+
+ neighbour_mask = trimap[(y + ydiff) * w + x + xdiff];
+ if (neighbour_mask != mask && (mask == 0 || mask == 255)) {
+ int index = y*w+x;
+ ColorSample s;
+ s.pos.x = x;
+ s.pos.y = y;
+ COLOR(s.color[c] = input[index * 3 + c])
+
+ if (mask == 255) {
+ g_array_append_val(foreground_samples, s);
+ output[index*4+0] = 0;
+ output[index*4+1] = FLT_MAX;
+ } else {
+ g_array_append_val(background_samples, s);
+ output[index*4+0] = FLT_MAX;
+ output[index*4+1] = 0;
+ }
+
+ // Go to next pixel
+ xdiff = 1;
+ ydiff = 1;
+ }
+ }
+ }
+ }
+ }
+
+ // Initialize
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++) {
+ int index = y * w + x;
+
+ if (trimap[index] != 0 && trimap[index] != 255) {
+ Position p;
+ p.x = x;
+ p.y = y;
+ g_array_append_val(unknown_positions, p);
+ output[index * 4 + 0] = FLT_MAX;
+ output[index * 4 + 1] = FLT_MAX;
+ FG_INDEX(output, index) = rand() % foreground_samples->len;
+ BG_INDEX(output, index) = rand() % background_samples->len;
+ }
+ }
+ }
+
+ g_array_sort(foreground_samples, color_compare);
+ g_array_sort(background_samples, color_compare);
+
+ for (i = 0; i < 10; i++) {
+ int j;
+
+ printf("Iteration %i\n", i);
+
+ for (j=0; j<unknown_positions->len; j++) {
+ Position p = g_array_index(unknown_positions, Position, j);
+ int x = p.x;
+ int y = p.y;
+ do_random_search(foreground_samples, background_samples, input, output, x, y, w, h);
+ }
+
+ for (j=0; j<unknown_positions->len; j++) {
+ Position p = g_array_index(unknown_positions, Position, j);
+ int x = p.x;
+ int y = p.y;
+ do_propagate(foreground_samples, background_samples, input, output, trimap, x, y, w, h);
+ }
+
+ }
+
+ for (y = 0; y < h; y++) {
+ for (x = 0; x < w; x++) {
+ int index = y * w + x;
+ if (trimap[index] == 0 || trimap[index] == 255) {
+ // Use known values
+ output[index * 4 + 0] = input[index * 3 + 0];
+ output[index * 4 + 1] = input[index * 3 + 1];
+ output[index * 4 + 2] = input[index * 3 + 2];
+
+ if (trimap[index] == 0) {
+ output[index * 4 + 3] = 0;
+ } else if (trimap[index] == 255) {
+ output[index * 4 + 3] = 1;
+ }
+ } else {
+ int c;
+ ColorSample background, foreground;
+ foreground = g_array_index(foreground_samples, ColorSample, FG_INDEX(output, index));
+ background = g_array_index(background_samples, ColorSample, BG_INDEX(output, index));
+
+ output[index * 4 + 3] = get_alpha(foreground.color, background.color, &input[index * 3]);
+
+ for (c = 0; c < 3; c++) {
+ output[index * 4 + c] = foreground.color[c];
+ }
+ }
+ }
+ }
+
+ gegl_buffer_set (output_buf, result, babl_format (FORMAT_OUTPUT), output,
+ GEGL_AUTO_ROWSTRIDE);
+ success = TRUE;
+ g_free (input);
+ g_free (trimap);
+ g_free (output);
+ g_array_free(foreground_samples, FALSE);
+ g_array_free(background_samples, FALSE);
+ g_array_free(unknown_positions, FALSE);
+ return success;
+}
+
+static void gegl_chant_class_init (GeglChantClass *klass) {
+ GeglOperationClass *operation_class;
+ GeglOperationComposerClass *composer_class;
+
+ composer_class = GEGL_OPERATION_COMPOSER_CLASS (klass);
+ composer_class->process = matting_process;
+
+ operation_class = GEGL_OPERATION_CLASS (klass);
+ operation_class->prepare = matting_prepare;
+ operation_class->get_required_for_output = matting_get_required_for_output;
+ operation_class->get_cached_region = matting_get_cached_region;
+ operation_class->name = "gegl:matting-global";
+ operation_class->categories = "misc";
+ operation_class->description =
+ _("Given a sparse user supplied tri-map and an input image, create a "
+ "foreground alpha mat. Set white as selected, black as unselected, "
+ "for the tri-map.");
+}
+#endif
diff --git a/tests/compositions/Makefile.am b/tests/compositions/Makefile.am
index 6842f95..434a299 100644
--- a/tests/compositions/Makefile.am
+++ b/tests/compositions/Makefile.am
@@ -49,6 +49,9 @@ TESTS = \
run-simple-scale.xml.sh \
run-transform.xml.sh
+ #run-matting-global.xml.sh
+ #run-matting-global-big.xml.sh
+
# Conditional tests
if HAVE_JASPER
TESTS += run-jp2-load.xml.sh
diff --git a/tests/compositions/data/matting-global-big.jpg b/tests/compositions/data/matting-global-big.jpg
new file mode 100644
index 0000000..7c206fb
Binary files /dev/null and b/tests/compositions/data/matting-global-big.jpg differ
diff --git a/tests/compositions/data/matting-global-big_scribble.png b/tests/compositions/data/matting-global-big_scribble.png
new file mode 100644
index 0000000..c13badb
Binary files /dev/null and b/tests/compositions/data/matting-global-big_scribble.png differ
diff --git a/tests/compositions/data/matting-global.png b/tests/compositions/data/matting-global.png
new file mode 100644
index 0000000..29de19e
Binary files /dev/null and b/tests/compositions/data/matting-global.png differ
diff --git a/tests/compositions/data/matting-global_scribble.png b/tests/compositions/data/matting-global_scribble.png
new file mode 100644
index 0000000..f7380aa
Binary files /dev/null and b/tests/compositions/data/matting-global_scribble.png differ
diff --git a/tests/compositions/matting-global-big.xml b/tests/compositions/matting-global-big.xml
new file mode 100644
index 0000000..02a37cf
--- /dev/null
+++ b/tests/compositions/matting-global-big.xml
@@ -0,0 +1,20 @@
+<?xml version='1.0' encoding='UTF-8'?>
+<gegl>
+ <node operation='gegl:matting-global'>
+ <params>
+ <param name='levels'>1</param>
+ <param name='active_levels'>1</param>
+ </params>
+
+ <node operation='gegl:load'>
+ <params>
+ <param name='path'>data/matting-global-big_scribble.png</param>
+ </params>
+ </node>
+ </node>
+ <node operation='gegl:load'>
+ <params>
+ <param name='path'>data/matting-global-big.jpg</param>
+ </params>
+ </node>
+</gegl>
diff --git a/tests/compositions/matting-global.xml b/tests/compositions/matting-global.xml
new file mode 100644
index 0000000..88ed5db
--- /dev/null
+++ b/tests/compositions/matting-global.xml
@@ -0,0 +1,20 @@
+<?xml version='1.0' encoding='UTF-8'?>
+<gegl>
+ <node operation='gegl:matting-global'>
+ <params>
+ <param name='levels'>1</param>
+ <param name='active_levels'>1</param>
+ </params>
+
+ <node operation='gegl:load'>
+ <params>
+ <param name='path'>data/matting-global_scribble.png</param>
+ </params>
+ </node>
+ </node>
+ <node operation='gegl:load'>
+ <params>
+ <param name='path'>data/matting-global.png</param>
+ </params>
+ </node>
+</gegl>
diff --git a/tests/compositions/reference/matting-global.png b/tests/compositions/reference/matting-global.png
new file mode 100644
index 0000000..f367c08
Binary files /dev/null and b/tests/compositions/reference/matting-global.png differ
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