[gnome-games] Mark forgotten strings for translation. Correct string looked up by dpgettext2() to match the existi
- From: Gabor Keleman <kelemeng src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] Mark forgotten strings for translation. Correct string looked up by dpgettext2() to match the existi
- Date: Thu, 15 Mar 2012 12:22:11 +0000 (UTC)
commit 93731065c15f4937ad108b45d3eb40bbfd41944d
Author: Gabor Kelemen <kelemeng gnome hu>
Date: Thu Mar 15 00:56:35 2012 +0100
Mark forgotten strings for translation.
Correct string looked up by dpgettext2() to match the existing one.
https://bugzilla.gnome.org/show_bug.cgi?id=672109
gnomine/src/gnomine.vala | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/gnomine/src/gnomine.vala b/gnomine/src/gnomine.vala
index 0084d5a..3dbd73a 100644
--- a/gnomine/src/gnomine.vala
+++ b/gnomine/src/gnomine.vala
@@ -245,7 +245,7 @@ public class GnoMine : Gtk.Application
button_custom.clicked.connect (show_custom_game_screen);
label = new Gtk.Label (null);
- label.set_markup_with_mnemonic ("<span fgcolor='#00007f'><span size='xx-large' weight='heavy'>?</span>\n" + dpgettext2 (null, "board size", "_Custom") + "</span>");
+ label.set_markup_with_mnemonic ("<span fgcolor='#00007f'><span size='xx-large' weight='heavy'>?</span>\n" + dpgettext2 (null, "board size", "Custom") + "</span>");
label.set_justify (Gtk.Justification.CENTER);
button_custom.add (label);
@@ -303,7 +303,7 @@ public class GnoMine : Gtk.Application
button_back.clicked.connect (show_new_game_screen);
hbox.pack_start (button_back, true, true);
- button_custom = new Gtk.Button.with_mnemonic ("_Play Game");
+ button_custom = new Gtk.Button.with_mnemonic (_("_Play Game"));
button_custom.set_image (new Gtk.Image.from_stock (Gtk.Stock.GO_FORWARD, Gtk.IconSize.BUTTON));
button_custom.clicked.connect (custom_size_clicked_cb);
hbox.pack_start (button_custom, true, true);
@@ -385,7 +385,7 @@ public class GnoMine : Gtk.Application
private void update_flag_label ()
{
- flag_label.set_text ("Flags: %u/%u".printf (minefield.n_flags, minefield.n_mines));
+ flag_label.set_text (_("Flags: %u/%u").printf (minefield.n_flags, minefield.n_mines));
}
/* Show the high scores dialog - creating it if necessary. If pos is
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