[gnome-games] gnomine: Disable pause and hint buttons when game isn't running
- From: Robert Ancell <rancell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] gnomine: Disable pause and hint buttons when game isn't running
- Date: Mon, 6 Feb 2012 01:53:47 +0000 (UTC)
commit 2f35a1cfe732c79d55fa87fd791c3b350e70b0cc
Author: Jeremy Bicha <jbicha ubuntu com>
Date: Sun Feb 5 09:09:04 2012 -0500
gnomine: Disable pause and hint buttons when game isn't running
Hint button wasn't disabled when program was first started
before new game was clicked
Pause button wasn't disabled after game was lost
https://bugzilla.gnome.org/show_bug.cgi?id=669408
gnomine/src/gnomine.vala | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
---
diff --git a/gnomine/src/gnomine.vala b/gnomine/src/gnomine.vala
index 94acc46..2296778 100644
--- a/gnomine/src/gnomine.vala
+++ b/gnomine/src/gnomine.vala
@@ -351,7 +351,6 @@ public class GnoMine : Gtk.Application
private void set_face_image (Gtk.Image face_image)
{
- hint_action.set_sensitive (face_image == cool_face_image || face_image == smile_face_image);
face_button.set_icon_widget (face_image);
}
@@ -575,6 +574,8 @@ public class GnoMine : Gtk.Application
private void explode_cb (Minefield minefield)
{
set_face_image (sad_face_image);
+ hint_action.set_sensitive (false);
+ pause_action.set_sensitive (false);
clock.stop ();
}
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