[gcompris] python API, minor update to the documentation.



commit 2ce8fc3b25ae6419d2a215900d1f98230aa74957
Author: Bruno Coudoin <bruno coudoin free fr>
Date:   Fri Aug 31 08:41:20 2012 +0200

    python API, minor update to the documentation.

 docs/C/python.html |   14 +++++++-------
 docs/C/python.xml  |    5 +----
 2 files changed, 8 insertions(+), 11 deletions(-)
---
diff --git a/docs/C/python.html b/docs/C/python.html
index beefd36..c4bab54 100644
--- a/docs/C/python.html
+++ b/docs/C/python.html
@@ -1,10 +1,10 @@
-<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Python wrapper for Gcompris</title><meta name="generator" content="DocBook XSL Stylesheets V1.76.1"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="book" title="Python wrapper for Gcompris"><div class="titlepage"><div><div><h1 class="title"><a name="idp25791328"></a>Python wrapper for Gcompris</h1></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="article"><a href="#idp25793104"></a></span></dt><dd><dl><dt><span class="sect1"><a href="#idp29617936">Notes about this wrapper</a></span></dt><dt><span class="sect1"><a href="#idp29621072">Python board structure</a></span></dt><dt><span class="sect1"><a href="#idp25693936">GcomprisBoard structure mapping </a></span></dt><dt><span class="sect1"><a href="#idp30691280">gcompris.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="se
 ct2"><a href="#idp30691920">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30733632">GComprisBarFlags enum mapping</a></span></dt><dt><span class="sect2"><a href="#idp30743552">Misc constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30751184">Colors constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30758336">Fonts constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30767168">Board font constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30779440">Cursor constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30791664">gameutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30792304">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30816176">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30817536">bonus.h functions and constants Mapping</a></span></dt><dd><
 dl><dt><span class="sect2"><a href="#idp30818176">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30824112">Constants mapping (BonusStatusList)</a></span></dt><dt><span class="sect2"><a href="#idp30830496">Constants mapping (BonusList)</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30841488">score.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30842128">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30850512">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30856128">soundutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30856768">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30881792">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30888384">timer.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href=
 "#idp30889024">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30900528">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30907936">anim.h structures Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30909120">Animation</a></span></dt><dt><span class="sect2"><a href="#idp30910672">CanvasItem</a></span></dt></dl></dd></dl></dd></dl></div><div class="article"><div class="titlepage"><div><div><div class="author"><h3 class="author"><span class="honorific">Ir</span>. <span class="firstname">Olivier</span> <span class="surname">Samyn</span></h3><code class="email">&lt;<a class="email" href="mailto:osamyn ulb ac be">osamyn ulb ac be</a>&gt;</code></div></div><div><div class="revhistory"><table border="1" width="100%" summary="Revision history"><tr><th align="left" valign="top" colspan="2"><b>Revision History</b></th></tr><tr><td align="left">Revision 0.7</td><td align="left">July 2010</td></tr><tr><td align="lef
 t" colspan="2">Updated documentation of the sound API.</td></tr><tr><td align="left">Revision 0.8</td><td align="left">August 2012</td></tr><tr><td align="left" colspan="2">Updated documentation of the pause() function. Removed deprecated gc_bonus_end_display().</td></tr></table></div></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="#idp29617936">Notes about this wrapper</a></span></dt><dt><span class="sect1"><a href="#idp29621072">Python board structure</a></span></dt><dt><span class="sect1"><a href="#idp25693936">GcomprisBoard structure mapping </a></span></dt><dt><span class="sect1"><a href="#idp30691280">gcompris.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30691920">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30733632">GComprisBarFlags enum mapping</a></span></dt><dt><span class="sect2"><a href="#idp30743552">Misc constants mapping</a></sp
 an></dt><dt><span class="sect2"><a href="#idp30751184">Colors constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30758336">Fonts constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30767168">Board font constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30779440">Cursor constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30791664">gameutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30792304">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30816176">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30817536">bonus.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30818176">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30824112">Constants mapping (BonusStatusList)</a></span></dt><dt><span class="sect2"><a href="#idp30830496">Co
 nstants mapping (BonusList)</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30841488">score.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30842128">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30850512">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30856128">soundutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30856768">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30881792">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30888384">timer.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30889024">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30900528">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30907936">anim.h structures Mapping</a></span></dt><dd>
 <dl><dt><span class="sect2"><a href="#idp30909120">Animation</a></span></dt><dt><span class="sect2"><a href="#idp30910672">CanvasItem</a></span></dt></dl></dd></dl></div><div class="sect1" title="Notes about this wrapper"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp29617936"></a>Notes about this wrapper</h2></div></div></div><p>Generaly speaking, all C gc_xxx functions are wrapped to a
+<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Python wrapper for Gcompris</title><meta name="generator" content="DocBook XSL Stylesheets V1.76.1"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="article" title="Python wrapper for Gcompris"><div class="titlepage"><div><div><h2 class="title"><a name="idp146576"></a>Python wrapper for Gcompris</h2></div><div><div class="author"><h3 class="author"><span class="honorific">Ir</span>. <span class="firstname">Olivier</span> <span class="surname">Samyn</span></h3><code class="email">&lt;<a class="email" href="mailto:osamyn ulb ac be">osamyn ulb ac be</a>&gt;</code></div></div><div><div class="revhistory"><table border="1" width="100%" summary="Revision history"><tr><th align="left" valign="top" colspan="2"><b>Revision History</b></th></tr><tr><td align="left">Revision 0.7</td><td align="left">July 2010</td></tr><tr><td align="left" colspa
 n="2">Updated documentation of the sound API.</td></tr><tr><td align="left">Revision 0.8</td><td align="left">August 2012</td></tr><tr><td align="left" colspan="2">Updated documentation of the pause() function. Removed deprecated gc_bonus_end_display().</td></tr></table></div></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="#idp1737616">Notes about this wrapper</a></span></dt><dt><span class="sect1"><a href="#idp1740800">Python board structure</a></span></dt><dt><span class="sect1"><a href="#idp50704">GcomprisBoard structure mapping </a></span></dt><dt><span class="sect1"><a href="#idp4814544">gcompris.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp4815184">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp4856928">GComprisBarFlags enum mapping</a></span></dt><dt><span class="sect2"><a href="#idp4866896">Misc constants mapping</a></span></dt><dt><span 
 class="sect2"><a href="#idp4874528">Colors constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp4881680">Fonts constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp4890512">Board font constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp4902784">Cursor constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp4915264">gameutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp4915904">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp4940288">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp4941728">bonus.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp4942416">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp1634848">Constants mapping (BonusStatusList)</a></span></dt><dt><span class="sect2"><a href="#idp4947200">Constants mapping (BonusList)</
 a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp4958192">score.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp4958832">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp4967216">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp4972832">soundutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp4973472">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp4998400">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5004992">timer.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5005632">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5017136">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5024544">anim.h structures Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#i
 dp5025728">Animation</a></span></dt><dt><span class="sect2"><a href="#idp5027280">CanvasItem</a></span></dt></dl></dd></dl></div><div class="sect1" title="Notes about this wrapper"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp1737616"></a>Notes about this wrapper</h2></div></div></div><p>Generaly speaking, all C gc_xxx functions are wrapped to a
 corresponding gcompris.xxx function; parameters and return types remains the same.
 Some structures have also been wrapped. See below particular notes about this.</p><p>The wrapped functions are divided into packages. Every package correponds to a
 gcompris header file (gameutil.h, score.h, ...)</p><p>For each package/header not all functions have been wrapped.
 Only functions that are used/usefull for plugins are wrapped.</p><p>Notice also that not all functions have been tested (with time and new python
 plugins implemented they will be, but...). The wrappers have been written, they compiles,
-but there is no warranty on their behaviour... I you find a bug report it!</p></div><div class="sect1" title="Python board structure"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp29621072"></a>Python board structure</h2></div></div></div><p>Each board written in python must contains a class which name is
+but there is no warranty on their behaviour... I you find a bug report it!</p></div><div class="sect1" title="Python board structure"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp1740800"></a>Python board structure</h2></div></div></div><p>Each board written in python must contains a class which name is
 "Gcompris_xxx" where xxx is the name of the board. Let's take an example: I made
 a gcompris board written in python and called "pythontest".</p><p>For this board there is a gcompris pythontest.xml file containing
 "pythontest" for the board name and "pythonboard" for the board type. There's
@@ -13,7 +13,7 @@ contains a "Gcompris_pythontest" class definition which in turns contains the
 needed gcompris board functions.</p><p>The class defined in the python board must contains the following methods:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">__init__(self, gcomprisBoard)</li><li class="listitem">start(self)</li><li class="listitem">end(self)</li><li class="listitem">ok(self)</li><li class="listitem">repeat(self)</li><li class="listitem">config(self)</li><li class="listitem">key_press(self, keyval)</li><li class="listitem">pause(self, pause)
 	  <p>This method is called when the user request the activity help and when you call the bonus API.</p></li><li class="listitem">set_level(self, level)</li></ul></div><p>
 </p><p>For the method role and use, please consult the sample pythontest.py board
-and other C boards.</p></div><div class="sect1" title="GcomprisBoard structure mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp25693936"></a>GcomprisBoard structure mapping </h2></div></div></div><p>An instance of this structure in Python will act like an instance of the C
+and other C boards.</p></div><div class="sect1" title="GcomprisBoard structure mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp50704"></a>GcomprisBoard structure mapping </h2></div></div></div><p>An instance of this structure in Python will act like an instance of the C
 one. Here a some Python call samples:</p><pre class="programlisting">
 ...
   gcomprisBoard.level = 1
@@ -22,12 +22,12 @@ one. Here a some Python call samples:</p><pre class="programlisting">
   gcompris.bar_start(gcomprisBoard.canvas)
 ...
 </pre><p>Here are the Python structure member name and type, and a note indicating if the
-attribute is readeable and/or writable.</p><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>type</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>board_ready</td><td>boolean</td><td>Y</td><td>N</td></tr><tr><td>mode</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>title</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>description</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>icon_name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>author</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>boarddir</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>filename</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>difficulty</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>mandatory_sound_file</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>section</td>
 <td>string</td><td>Y</td><td>N</td></tr><tr><td>menuposotion</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>prerequisite</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>goal</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>manual</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>credit</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>width</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>height</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>canvas</td><td>gnome.canvas.Canvas</td><td>Y</td><td>N</td></tr><tr><td>previous_board</td><td>GcomprisBoard</td><td>Y</td><td>N</td></tr><tr><td>level</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>maxlevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>sublevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>number_of_sublevel</td><td>int</td><td>Y</td><td>Y</td></tr></tbody></table></div></div><div class="sect1" title="gcompris.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title"
  style="clear: both"><a name="idp30691280"></a>gcompris.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30691920"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.end_board()</td><td>void gc_board_end(void)</td><td> </td></tr><tr><td>gcompris.bar_start(gnomeCanvas)</td><td>void gc_bar_start(GnomeCanvas *theCanvas)</td><td> </td></tr><tr><td>gcompris.set_background(gnomeCanvasGroup, file)</td><td>GnomeCanvasItem *gc_set_background(GnomeCanvasGroup *parent, gchar *file)</td><td>return a gnome.canvas.CanvasItem object</td></tr><tr><td>gcompris.bar_set_level(gcomprisBoard)</td><td>void gc_bar_set_level(GcomprisBoard *gcomprisBoard)</td><td> </td></tr><tr><td>gcompris.bar_set_repeat_ico
 n(pixmap)</td><td>void gc_bar_set_repeat_icon(GdkPixbuf *pixmap)</td><td> </td></tr><tr><td>gcompris.bar_set(flags)</td><td>void gc_bar_set(const GComprisBarFlags flags)</td><td> </td></tr><tr><td>gcompris.bar_hide(hide)</td><td>void gc_bar_hide(gboolean hide)</td><td> </td></tr><tr><td>gcompris.get_canvas()</td><td>GnomeCanvas* gc_get_canvas()</td><td>return a gnome.canvas.Canvas</td></tr><tr><td>gcompris.get_window()</td><td>GtkWidget* gc_get_window(void)</td><td>return a gtk.Widget</td></tr><tr><td>gcompris.get_locale()</td><td>gchar* gc_locale_get(void)</td><td>return a string</td></tr><tr><td>gcompris.get_locale_name(locale)</td><td>gchar* gc_locale_get_name(gchar *locale)</td><td>returns the language name for the given locale (e.g French)</td></tr><tr><td>gcompris.set_locale(locale)</td><td>void gc_locale_set(gchar *locale)</td><td> </td></tr><tr><td>gcompris.set_cursor(cursor_type)</td><td>void gc_cursor_set(guint gdk_cursor_type)</td><td> </td></tr><tr><td>gcompris.i
 mages_selector_start(gcomprisBoard, dataset, callback)</td><td>void gc_selector_images_start (GcomprisBoard *gcomprisBoard, gchar *dataset, ImageSelectorCallBack imscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.images_selector_stop()</td><td>void gc_selector_images_stop(void)</td><td> </td></tr><tr><td>gcompris.exit()</td><td>void gc_exit(void)</td><td> </td></tr><tr><td>gcompris.log_set_reason (gcomprisBoard, expected, got)</td><td>gc_log_set_reason (GcomprisBoard *gcomprisBoard, gchar *expected, gchar *got)</td><td> </td></tr><tr><td>gcompris.log_end (gcomprisBoard, status)</td><td>gc_log_end (GcomprisBoard *gcomprisBoard, gchar *status)</td><td> </td></tr><tr><td>gcompris.file_selector_load(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_load (GcomprisBoard *gcomprisBoard, gchar *rootdir, gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_sel
 ector_save(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_save(GcomprisBoard *gcomprisBoard, gchar *rootdir,gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_selector_stop()</td><td>void gc_selector_file_stop(void)</td><td> </td></tr><tr><td>gcompris.get_database()</td><td>gchar* gc_db_get_filename(void)</td><td>return the filename (string) of the database (fullpath)</td></tr><tr><td>gcompris.get_wordlist()</td><td>GcomprisWordlist* gc_wordlist_get_from_file(const gchar *fileformat, ...)</td><td>Return a WordList object loaded from the given file. It can be loaded with "wordsgame/default-$LOCALE.xml"</td></tr><tr><td>gcompris.get_random_word(wordlist, level)</td><td>gchar* gc_wordlist_random_word_get(GcomprisWordlist *wordlist, guint level)</td><td>Return a random word from the previously loaded wordlist object and the specified level.</td></tr></tbody></table></div></div><
 div class="sect2" title="GComprisBarFlags enum mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30733632"></a>GComprisBarFlags enum mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.BAR_LEVEL</td><td>GCOMPRIS_BAR_LEVEL</td></tr><tr><td>gcompris.BAR_REPEAT</td><td>GCOMPRIS_BAR_REPEAT</td></tr><tr><td>gcompris.BAR_REPEAT_ICON</td><td>GCOMPRIS_BAR_REPEAT_ICON</td></tr><tr><td>gcompris.BAR_CONFIG</td><td>GCOMPRIS_BAR_CONFIG</td></tr><tr><td>gcompris.BAR_ABOUT</td><td>GCOMPRIS_BAR_ABOUT</td></tr></tbody></table></div></div><div class="sect2" title="Misc constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30743552"></a>Misc constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equi
 valent</th></tr></thead><tbody><tr><td>gcompris.BOARD_HEIGHT</td><td>BOARDHEIGHT</td></tr><tr><td>gcompris.BOARD_WIDTH</td><td>BOARDWIDTH</td></tr><tr><td>gcompris.BAR_HEIGHT</td><td>BAR_HEIGHT</td></tr><tr><td>gcompris.DEFAULT_SKIN</td><td>DEFAULT_SKIN</td></tr></tbody></table></div></div><div class="sect2" title="Colors constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30751184"></a>Colors constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.COLOR_TITLE</td><td>COLOR_TITLE</td></tr><tr><td>gcompris.COLOR_TEXT_BUTTON</td><td>COLOR_TEXT_BUTTON</td></tr><tr><td>gcompris.COLOR_CONTENT</td><td>COLOR_CONTENT</td></tr><tr><td>gcompris.COLOR_SUBTITLE</td><td>COLOR_SUBTITLE</td></tr></tbody></table></div></div><div class="sect2" title="Fonts constants mapping"><div class="titlepage"><div><div><h3 
 class="title"><a name="idp30758336"></a>Fonts constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.FONT_TITLE</td><td>FONT_TITLE</td></tr><tr><td>gcompris.FONT_TITLE_FALLBACK</td><td>FONT_TITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_SUBTITLE</td><td>FONT_SUBTITLE</td></tr><tr><td>gcompris.FONT_SUBTITLE_FALLBACK</td><td>FONT_SUBTITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_CONTENT</td><td>FONT_CONTENT</td></tr><tr><td>gcompris.FONT_CONTENT_FALLBACK</td><td>FONT_CONTENT_FALLBACK</td></tr></tbody></table></div></div><div class="sect2" title="Board font constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30767168"></a>Board font constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</
 th></tr></thead><tbody><tr><td>gcompris.FONT_BOARD_TINY</td><td>FONT_BOARD_TINY</td></tr><tr><td>gcompris.FONT_BOARD_SMALL</td><td>FONT_BOARD_SMALL</td></tr><tr><td>gcompris.FONT_BOARD_MEDIUM</td><td>FONT_BOARD_MEDIUM</td></tr><tr><td>gcompris.FONT_BOARD_BIG</td><td>FONT_BOARD_BIG</td></tr><tr><td>gcompris.FONT_BOARD_BIG_BOLD</td><td>FONT_BOARD_BIG_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_FIXED</td><td>FONT_BOARD_FIXED</td></tr><tr><td>gcompris.FONT_BOARD_TITLE</td><td>FONT_BOARD_TITLE</td></tr><tr><td>gcompris.FONT_BOARD_TITLE_BOLD</td><td>FONT_BOARD_TITLE_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_HUGE</td><td>FONT_BOARD_HUGE</td></tr><tr><td>gcompris.FONT_BOARD_HUGE_BOLD</td><td>FONT_BOARD_HUGE_BOLD</td></tr></tbody></table></div></div><div class="sect2" title="Cursor constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30779440"></a>Cursor constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col
 ></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.CURSOR_FIRST_CUSTOM</td><td>GCOMPRIS_FIRST_CUSTOM_CURSOR</td></tr><tr><td>gcompris.CURSOR_LINE</td><td>GCOMPRIS_LINE_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLRECT</td><td>GCOMPRIS_FILLRECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_RECT</td><td>GCOMPRIS_RECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLCIRCLE</td><td>GCOMPRIS_FILLCIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_CIRCLE</td><td>GCOMPRIS_CIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEL</td><td>GCOMPRIS_DEL_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILL</td><td>GCOMPRIS_FILL_CURSOR</td></tr><tr><td>gcompris.CURSOR_SELECT</td><td>GCOMPRIS_SELECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEFAULT</td><td>GCOMPRIS_DEFAULT_CURSOR</td></tr></tbody></table></div></div></div><div class="sect1" title="gameutil.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name=
 "idp30791664"></a>gameutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30792304"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.utils.image_to_skin(imagename)</td><td>gchar *gc_skin_image_get(gchar *imagename)</td><td>return a string</td></tr><tr><td>gcompris.skin.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_skin_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.find_file_absolute(file)</td><td>char *gc_file_find_absolute(char *file)</td><td>return a string</td></tr><tr><td>gcompris.utils.set_i
 mage_focus(item, focus)</td><td>void gc_item_focus_set(GnomeCanvasItem *item, gboolean focus)</td><td> </td></tr><tr><td>gcompris.utils.item_event_focus(item, event, dest_item)</td><td>gint gc_item_focus_event(GnomeCanvasItem *item, GdkEvent *event, GnomeCanvasItem *dest_item)</td><td>return an integer</td></tr><tr><td>gcompris.utils.item_absolute_move(item, x, y)</td><td>void gc_item_absolute_move(GnomeCanvasItem *item, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate(item, angle)</td><td>void gc_item_rotate(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative(item, angle)</td><td>void gc_item_rotate_relative(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_with_center(item, angle, x, y)</td><td>void gc_item_rotate_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative_with_center(item, angle, x, y
 )</td><td>void gc_item_rotate_relative_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.dialog(str, callback)</td><td>void gc_dialog(gchar *str, DialogBoxCallBack callback)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.utils.dialog_close()</td><td>void gc_dialog_close()</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30816176"></a>Constants mapping</h3></div></div></div><p>
+attribute is readeable and/or writable.</p><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>type</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>board_ready</td><td>boolean</td><td>Y</td><td>N</td></tr><tr><td>mode</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>title</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>description</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>icon_name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>author</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>boarddir</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>filename</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>difficulty</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>mandatory_sound_file</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>section</td>
 <td>string</td><td>Y</td><td>N</td></tr><tr><td>menuposotion</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>prerequisite</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>goal</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>manual</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>credit</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>width</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>height</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>canvas</td><td>gnome.canvas.Canvas</td><td>Y</td><td>N</td></tr><tr><td>previous_board</td><td>GcomprisBoard</td><td>Y</td><td>N</td></tr><tr><td>level</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>maxlevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>sublevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>number_of_sublevel</td><td>int</td><td>Y</td><td>Y</td></tr></tbody></table></div></div><div class="sect1" title="gcompris.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title"
  style="clear: both"><a name="idp4814544"></a>gcompris.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4815184"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.end_board()</td><td>void gc_board_end(void)</td><td> </td></tr><tr><td>gcompris.bar_start(gnomeCanvas)</td><td>void gc_bar_start(GnomeCanvas *theCanvas)</td><td> </td></tr><tr><td>gcompris.set_background(gnomeCanvasGroup, file)</td><td>GnomeCanvasItem *gc_set_background(GnomeCanvasGroup *parent, gchar *file)</td><td>return a gnome.canvas.CanvasItem object</td></tr><tr><td>gcompris.bar_set_level(gcomprisBoard)</td><td>void gc_bar_set_level(GcomprisBoard *gcomprisBoard)</td><td> </td></tr><tr><td>gcompris.bar_set_repeat_icon(
 pixmap)</td><td>void gc_bar_set_repeat_icon(GdkPixbuf *pixmap)</td><td> </td></tr><tr><td>gcompris.bar_set(flags)</td><td>void gc_bar_set(const GComprisBarFlags flags)</td><td> </td></tr><tr><td>gcompris.bar_hide(hide)</td><td>void gc_bar_hide(gboolean hide)</td><td> </td></tr><tr><td>gcompris.get_canvas()</td><td>GnomeCanvas* gc_get_canvas()</td><td>return a gnome.canvas.Canvas</td></tr><tr><td>gcompris.get_window()</td><td>GtkWidget* gc_get_window(void)</td><td>return a gtk.Widget</td></tr><tr><td>gcompris.get_locale()</td><td>gchar* gc_locale_get(void)</td><td>return a string</td></tr><tr><td>gcompris.get_locale_name(locale)</td><td>gchar* gc_locale_get_name(gchar *locale)</td><td>returns the language name for the given locale (e.g French)</td></tr><tr><td>gcompris.set_locale(locale)</td><td>void gc_locale_set(gchar *locale)</td><td> </td></tr><tr><td>gcompris.set_cursor(cursor_type)</td><td>void gc_cursor_set(guint gdk_cursor_type)</td><td> </td></tr><tr><td>gcompris.ima
 ges_selector_start(gcomprisBoard, dataset, callback)</td><td>void gc_selector_images_start (GcomprisBoard *gcomprisBoard, gchar *dataset, ImageSelectorCallBack imscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.images_selector_stop()</td><td>void gc_selector_images_stop(void)</td><td> </td></tr><tr><td>gcompris.exit()</td><td>void gc_exit(void)</td><td> </td></tr><tr><td>gcompris.log_set_reason (gcomprisBoard, expected, got)</td><td>gc_log_set_reason (GcomprisBoard *gcomprisBoard, gchar *expected, gchar *got)</td><td> </td></tr><tr><td>gcompris.log_end (gcomprisBoard, status)</td><td>gc_log_end (GcomprisBoard *gcomprisBoard, gchar *status)</td><td> </td></tr><tr><td>gcompris.file_selector_load(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_load (GcomprisBoard *gcomprisBoard, gchar *rootdir, gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_selec
 tor_save(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_save(GcomprisBoard *gcomprisBoard, gchar *rootdir,gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_selector_stop()</td><td>void gc_selector_file_stop(void)</td><td> </td></tr><tr><td>gcompris.get_database()</td><td>gchar* gc_db_get_filename(void)</td><td>return the filename (string) of the database (fullpath)</td></tr><tr><td>gcompris.get_wordlist()</td><td>GcomprisWordlist* gc_wordlist_get_from_file(const gchar *fileformat, ...)</td><td>Return a WordList object loaded from the given file. It can be loaded with "wordsgame/default-$LOCALE.xml"</td></tr><tr><td>gcompris.get_random_word(wordlist, level)</td><td>gchar* gc_wordlist_random_word_get(GcomprisWordlist *wordlist, guint level)</td><td>Return a random word from the previously loaded wordlist object and the specified level.</td></tr></tbody></table></div></div><di
 v class="sect2" title="GComprisBarFlags enum mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4856928"></a>GComprisBarFlags enum mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.BAR_LEVEL</td><td>GCOMPRIS_BAR_LEVEL</td></tr><tr><td>gcompris.BAR_REPEAT</td><td>GCOMPRIS_BAR_REPEAT</td></tr><tr><td>gcompris.BAR_REPEAT_ICON</td><td>GCOMPRIS_BAR_REPEAT_ICON</td></tr><tr><td>gcompris.BAR_CONFIG</td><td>GCOMPRIS_BAR_CONFIG</td></tr><tr><td>gcompris.BAR_ABOUT</td><td>GCOMPRIS_BAR_ABOUT</td></tr></tbody></table></div></div><div class="sect2" title="Misc constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4866896"></a>Misc constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivale
 nt</th></tr></thead><tbody><tr><td>gcompris.BOARD_HEIGHT</td><td>BOARDHEIGHT</td></tr><tr><td>gcompris.BOARD_WIDTH</td><td>BOARDWIDTH</td></tr><tr><td>gcompris.BAR_HEIGHT</td><td>BAR_HEIGHT</td></tr><tr><td>gcompris.DEFAULT_SKIN</td><td>DEFAULT_SKIN</td></tr></tbody></table></div></div><div class="sect2" title="Colors constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4874528"></a>Colors constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.COLOR_TITLE</td><td>COLOR_TITLE</td></tr><tr><td>gcompris.COLOR_TEXT_BUTTON</td><td>COLOR_TEXT_BUTTON</td></tr><tr><td>gcompris.COLOR_CONTENT</td><td>COLOR_CONTENT</td></tr><tr><td>gcompris.COLOR_SUBTITLE</td><td>COLOR_SUBTITLE</td></tr></tbody></table></div></div><div class="sect2" title="Fonts constants mapping"><div class="titlepage"><div><div><h3 class
 ="title"><a name="idp4881680"></a>Fonts constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.FONT_TITLE</td><td>FONT_TITLE</td></tr><tr><td>gcompris.FONT_TITLE_FALLBACK</td><td>FONT_TITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_SUBTITLE</td><td>FONT_SUBTITLE</td></tr><tr><td>gcompris.FONT_SUBTITLE_FALLBACK</td><td>FONT_SUBTITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_CONTENT</td><td>FONT_CONTENT</td></tr><tr><td>gcompris.FONT_CONTENT_FALLBACK</td><td>FONT_CONTENT_FALLBACK</td></tr></tbody></table></div></div><div class="sect2" title="Board font constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4890512"></a>Board font constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr
 ></thead><tbody><tr><td>gcompris.FONT_BOARD_TINY</td><td>FONT_BOARD_TINY</td></tr><tr><td>gcompris.FONT_BOARD_SMALL</td><td>FONT_BOARD_SMALL</td></tr><tr><td>gcompris.FONT_BOARD_MEDIUM</td><td>FONT_BOARD_MEDIUM</td></tr><tr><td>gcompris.FONT_BOARD_BIG</td><td>FONT_BOARD_BIG</td></tr><tr><td>gcompris.FONT_BOARD_BIG_BOLD</td><td>FONT_BOARD_BIG_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_FIXED</td><td>FONT_BOARD_FIXED</td></tr><tr><td>gcompris.FONT_BOARD_TITLE</td><td>FONT_BOARD_TITLE</td></tr><tr><td>gcompris.FONT_BOARD_TITLE_BOLD</td><td>FONT_BOARD_TITLE_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_HUGE</td><td>FONT_BOARD_HUGE</td></tr><tr><td>gcompris.FONT_BOARD_HUGE_BOLD</td><td>FONT_BOARD_HUGE_BOLD</td></tr></tbody></table></div></div><div class="sect2" title="Cursor constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4902784"></a>Cursor constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgr
 oup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.CURSOR_FIRST_CUSTOM</td><td>GCOMPRIS_FIRST_CUSTOM_CURSOR</td></tr><tr><td>gcompris.CURSOR_LINE</td><td>GCOMPRIS_LINE_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLRECT</td><td>GCOMPRIS_FILLRECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_RECT</td><td>GCOMPRIS_RECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLCIRCLE</td><td>GCOMPRIS_FILLCIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_CIRCLE</td><td>GCOMPRIS_CIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEL</td><td>GCOMPRIS_DEL_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILL</td><td>GCOMPRIS_FILL_CURSOR</td></tr><tr><td>gcompris.CURSOR_SELECT</td><td>GCOMPRIS_SELECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEFAULT</td><td>GCOMPRIS_DEFAULT_CURSOR</td></tr></tbody></table></div></div></div><div class="sect1" title="gameutil.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp4915
 264"></a>gameutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4915904"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.utils.image_to_skin(imagename)</td><td>gchar *gc_skin_image_get(gchar *imagename)</td><td>return a string</td></tr><tr><td>gcompris.skin.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_skin_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.find_file_absolute(file)</td><td>char *gc_file_find_absolute(char *file)</td><td>return a string</td></tr><tr><td>gcompris.utils.set_image_focus
 (item, focus)</td><td>void gc_item_focus_set(GnomeCanvasItem *item, gboolean focus)</td><td> </td></tr><tr><td>gcompris.utils.item_event_focus(item, event, dest_item)</td><td>gint gc_item_focus_event(GnomeCanvasItem *item, GdkEvent *event, GnomeCanvasItem *dest_item)</td><td>return an integer</td></tr><tr><td>gcompris.utils.item_absolute_move(item, x, y)</td><td>void gc_item_absolute_move(GnomeCanvasItem *item, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate(item, angle)</td><td>void gc_item_rotate(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative(item, angle)</td><td>void gc_item_rotate_relative(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_with_center(item, angle, x, y)</td><td>void gc_item_rotate_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative_with_center(item, angle, x, y)</td><td>
 void gc_item_rotate_relative_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.dialog(str, callback)</td><td>void gc_dialog(gchar *str, DialogBoxCallBack callback)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.utils.dialog_close()</td><td>void gc_dialog_close()</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4940288"></a>Constants mapping</h3></div></div></div><p>
           There is no constants in this package.
-        </p></div></div><div class="sect1" title="bonus.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30817536"></a>bonus.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30818176"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.bonus.display(BonusStatusList, BonusList)</td><td>void gc_bonus_display(BonusStatusList, BonusList)</td><td>This displays a WIN or LOOSE bonus of the given type.
+        </p></div></div><div class="sect1" title="bonus.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp4941728"></a>bonus.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4942416"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.bonus.display(BonusStatusList, BonusList)</td><td>void gc_bonus_display(BonusStatusList, BonusList)</td><td>This displays a WIN or LOOSE bonus of the given type.
 When called, your activity's pause() function is called with True and when the bonus is no more displayed,
  your activity's pause is called with False.
- It is up to you to protect your event functions not to react when your activity is paused.</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusStatusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp30824112"></a>Constants mapping (BonusStatusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.bonus.LOOSE</td><td>BOARD_LOOSE</td></tr><tr><td>gcompris.bonus.WIN</td><td>BOARD_WIN</td></tr><tr><td>gcompris.bonus.DRAW</td><td>BOARD_DRAW</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp30830496"></a>Constants mapping (BonusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent<
 /th></tr></thead><tbody><tr><td>gcompris.bonus.TIME_CLICK_TO</td><td>TIME_CLICK_TO_BONUS</td></tr><tr><td>gcompris.bonus.RANDOM</td><td>BONUS_RANDOM</td></tr><tr><td>gcompris.bonus.SMILEY</td><td>BONUS_SMILEY</td></tr><tr><td>gcompris.bonus.FLOWER</td><td>BONUS_FLOWER</td></tr><tr><td>gcompris.bonus.TUX</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.GNU</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.LION</td><td>BONUS_LION</td></tr><tr><td>gcompris.bonus.NOTE</td><td>BONUS_NOTE</td></tr></tbody></table></div></div></div><div class="sect1" title="score.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30841488"></a>score.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30842128"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col
 ></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.score.start(style, x, y, max)</td><td>void gc_score_start(ScoreStyleList style, guint x, guint y, guint max)</td><td> </td></tr><tr><td>gcompris.score.end()</td><td>void gc_score_end()</td><td> </td></tr><tr><td>gcompris.score.set(value)</td><td>void gc_score_set(guint value)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30850512"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.score.STYLE_NOTE</td><td>SCORESTYLE_NOTE</td></tr><tr><td>gcompris.score.STYLE_LIFE</td><td>SCORESTYLE_LIFE</td></tr></tbody></table></div></div></div><div class="sect1" title="soundutil.h functions and constants Ma
 pping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30856128"></a>soundutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30856768"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.sound.play_ogg_list(list)</td><td>void gc_sound_play_ogg_list( GList* files )</td><td>The list argument is a python list
+ It is up to you to protect your event functions not to react when your activity is paused.</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusStatusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp1634848"></a>Constants mapping (BonusStatusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.bonus.LOOSE</td><td>BOARD_LOOSE</td></tr><tr><td>gcompris.bonus.WIN</td><td>BOARD_WIN</td></tr><tr><td>gcompris.bonus.DRAW</td><td>BOARD_DRAW</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp4947200"></a>Constants mapping (BonusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</t
 h></tr></thead><tbody><tr><td>gcompris.bonus.TIME_CLICK_TO</td><td>TIME_CLICK_TO_BONUS</td></tr><tr><td>gcompris.bonus.RANDOM</td><td>BONUS_RANDOM</td></tr><tr><td>gcompris.bonus.SMILEY</td><td>BONUS_SMILEY</td></tr><tr><td>gcompris.bonus.FLOWER</td><td>BONUS_FLOWER</td></tr><tr><td>gcompris.bonus.TUX</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.GNU</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.LION</td><td>BONUS_LION</td></tr><tr><td>gcompris.bonus.NOTE</td><td>BONUS_NOTE</td></tr></tbody></table></div></div></div><div class="sect1" title="score.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp4958192"></a>score.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4958832"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></c
 olgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.score.start(style, x, y, max)</td><td>void gc_score_start(ScoreStyleList style, guint x, guint y, guint max)</td><td> </td></tr><tr><td>gcompris.score.end()</td><td>void gc_score_end()</td><td> </td></tr><tr><td>gcompris.score.set(value)</td><td>void gc_score_set(guint value)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4967216"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.score.STYLE_NOTE</td><td>SCORESTYLE_NOTE</td></tr><tr><td>gcompris.score.STYLE_LIFE</td><td>SCORESTYLE_LIFE</td></tr></tbody></table></div></div></div><div class="sect1" title="soundutil.h functions and constants Mapping
 "><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp4972832"></a>soundutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4973472"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.sound.play_ogg_list(list)</td><td>void gc_sound_play_ogg_list( GList* files )</td><td>The list argument is a python list
 		       <pre class="programlisting">
 import gcompris.sound
 
@@ -86,4 +86,4 @@ import gcompris.sound
 
 gcompris.sound.reopen()
 		       </pre>
-		</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30881792"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.sound.PLAY_ONLY_IF_IDLE</td><td>PLAY_ONLY_IF_IDLE (Discard play request if busy)</td></tr><tr><td>gcompris.sound.PLAY_AFTER_CURRENT</td><td>PLAY_AFTER_CURRENT Default value, queue mode()</td></tr><tr><td>gcompris.sound.PLAY_AND_INTERRUPT</td><td>PLAY_AND_INTERRUPT (Interrupt current play with the new one)</td></tr></tbody></table></div></div></div><div class="sect1" title="timer.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30888384"></a>timer.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mappin
 g"><div class="titlepage"><div><div><h3 class="title"><a name="idp30889024"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.timer.display(x, y, type, second, callback)</td><td>void gcompris_timer_display (int x, int y, TimerList type, int second, GcomprisTimerEnd gcomprisTimerEnd);</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.timer.add(second)</td><td>void gc_timer_add(int second)</td><td> </td></tr><tr><td>gcompris.timer.end()</td><td>void gc_timer_end(void)</td><td> </td></tr><tr><td>gcompris.timer.get_remaining()</td><td>guint gc_timer_get_remaining()</td><td>Return an integer</td></tr><tr><td>gcompris.timer.pause(pause)</td><td>void gc_timer_pause(gboolean pause)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div clas
 s="titlepage"><div><div><h3 class="title"><a name="idp30900528"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.timer.TEXT</td><td>GCOMPRIS_TIMER_TEXT</td></tr><tr><td>gcompris.timer.SAND</td><td>GCOMPRIS_TIMER_SAND</td></tr><tr><td>gcompris.timer.BALLOON</td><td>GCOMPRIS_TIMER_BALLOON</td></tr><tr><td>gcompris.timer.CLOCK</td><td>GCOMPRIS_TIMER_CLOCK</td></tr></tbody></table></div></div></div><div class="sect1" title="anim.h structures Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30907936"></a>anim.h structures Mapping</h2></div></div></div><p>The gcompris.anim module supplies two objects, Animation and CanvasItems, corresponding to GcomprisAnimation and GcomprisAnimCanvasItem respectively.</p><div class="sect2" title="Animation"><div class="titlepage"><div><div><h3
  class="title"><a name="idp30909120"></a>Animation</h3></div></div></div><p>The Animation object represents a set of animation files loaded into memory; it has no methods or members, only a constructor and a destructor. The constructor takes a single argument, the name of a text file containing a space-separated list of animation files. Each animation file in the text file corresponds to an animation state; the animations states are numbered from 0 to n-1.</p></div><div class="sect2" title="CanvasItem"><div class="titlepage"><div><div><h3 class="title"><a name="idp30910672"></a>CanvasItem</h3></div></div></div><p>The CanvasItem object is a bit more interesting than the Animation object. It represents an active instance of an animation file. Its constructor takes two arguments, an Animation and a GnomeCanvasGroup (the parent of the desired active animation).</p><div class="sect3" title="Members"><div class="titlepage"><div><div><h4 class="title"><a name="idp30911968"></a>Memb
 ers</h4></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>gnome_canvas</td><td>gnome.canvas.CanvasPixbuf</td><td>Y</td><td>N</td></tr><tr><td>num_states</td><td>int</td><td>Y</td><td>N</td></tr></tbody></table></div></div><div class="sect3" title="Functions"><div class="titlepage"><div><div><h4 class="title"><a name="idp30920272"></a>Functions</h4></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.anim.CanvasItem.setState(int)</td><td>gc_anim_set_state(GcomprisAnimCanvasItem*, int)</td><td> </td></tr></tbody></table></div></div></div></div></div></div></body></html>
+		</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp4998400"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.sound.PLAY_ONLY_IF_IDLE</td><td>PLAY_ONLY_IF_IDLE (Discard play request if busy)</td></tr><tr><td>gcompris.sound.PLAY_AFTER_CURRENT</td><td>PLAY_AFTER_CURRENT Default value, queue mode()</td></tr><tr><td>gcompris.sound.PLAY_AND_INTERRUPT</td><td>PLAY_AND_INTERRUPT (Interrupt current play with the new one)</td></tr></tbody></table></div></div></div><div class="sect1" title="timer.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5004992"></a>timer.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"
 ><div class="titlepage"><div><div><h3 class="title"><a name="idp5005632"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.timer.display(x, y, type, second, callback)</td><td>void gcompris_timer_display (int x, int y, TimerList type, int second, GcomprisTimerEnd gcomprisTimerEnd);</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.timer.add(second)</td><td>void gc_timer_add(int second)</td><td> </td></tr><tr><td>gcompris.timer.end()</td><td>void gc_timer_end(void)</td><td> </td></tr><tr><td>gcompris.timer.get_remaining()</td><td>guint gc_timer_get_remaining()</td><td>Return an integer</td></tr><tr><td>gcompris.timer.pause(pause)</td><td>void gc_timer_pause(gboolean pause)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="
 titlepage"><div><div><h3 class="title"><a name="idp5017136"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.timer.TEXT</td><td>GCOMPRIS_TIMER_TEXT</td></tr><tr><td>gcompris.timer.SAND</td><td>GCOMPRIS_TIMER_SAND</td></tr><tr><td>gcompris.timer.BALLOON</td><td>GCOMPRIS_TIMER_BALLOON</td></tr><tr><td>gcompris.timer.CLOCK</td><td>GCOMPRIS_TIMER_CLOCK</td></tr></tbody></table></div></div></div><div class="sect1" title="anim.h structures Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5024544"></a>anim.h structures Mapping</h2></div></div></div><p>The gcompris.anim module supplies two objects, Animation and CanvasItems, corresponding to GcomprisAnimation and GcomprisAnimCanvasItem respectively.</p><div class="sect2" title="Animation"><div class="titlepage"><div><div><h3 clas
 s="title"><a name="idp5025728"></a>Animation</h3></div></div></div><p>The Animation object represents a set of animation files loaded into memory; it has no methods or members, only a constructor and a destructor. The constructor takes a single argument, the name of a text file containing a space-separated list of animation files. Each animation file in the text file corresponds to an animation state; the animations states are numbered from 0 to n-1.</p></div><div class="sect2" title="CanvasItem"><div class="titlepage"><div><div><h3 class="title"><a name="idp5027280"></a>CanvasItem</h3></div></div></div><p>The CanvasItem object is a bit more interesting than the Animation object. It represents an active instance of an animation file. Its constructor takes two arguments, an Animation and a GnomeCanvasGroup (the parent of the desired active animation).</p><div class="sect3" title="Members"><div class="titlepage"><div><div><h4 class="title"><a name="idp5028576"></a>Members</h4>
 </div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>gnome_canvas</td><td>gnome.canvas.CanvasPixbuf</td><td>Y</td><td>N</td></tr><tr><td>num_states</td><td>int</td><td>Y</td><td>N</td></tr></tbody></table></div></div><div class="sect3" title="Functions"><div class="titlepage"><div><div><h4 class="title"><a name="idp5036880"></a>Functions</h4></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.anim.CanvasItem.setState(int)</td><td>gc_anim_set_state(GcomprisAnimCanvasItem*, int)</td><td> </td></tr></tbody></table></div></div></div></div></div></body></html>
diff --git a/docs/C/python.xml b/docs/C/python.xml
index 6196b57..3153eca 100644
--- a/docs/C/python.xml
+++ b/docs/C/python.xml
@@ -10,10 +10,8 @@ translate this file to html:
 xsltproc -o python.html http://docbook.sourceforge.net/release/xsl/current/html/docbook.xsl python.xml
 -->
 
-<book>
-<title>Python wrapper for Gcompris</title>
-
 <article>
+  <title>Python wrapper for Gcompris</title>
     <articleinfo>
       <author>
 	<honorific>Ir</honorific>
@@ -984,7 +982,6 @@ gcompris.sound.reopen()
     </sect1>
 
 </article>
-</book>
 
 <!-- Keep this comment at the end of the file
 Local variables:



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