[gcompris] python API, minor update to the documentation.



commit 1774d699ddf488879bd53ef97c0e12e65fd7ce7a
Author: Bruno Coudoin <bruno coudoin free fr>
Date:   Fri Aug 31 02:10:14 2012 +0200

    python API, minor update to the documentation.

 docs/C/python.html |   18 +++++++++++-------
 docs/C/python.xml  |   48 ++++++++++++++++--------------------------------
 2 files changed, 27 insertions(+), 39 deletions(-)
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diff --git a/docs/C/python.html b/docs/C/python.html
index fb0e380..beefd36 100644
--- a/docs/C/python.html
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@@ -1,18 +1,19 @@
-<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Python wrapper for Gcompris</title><meta name="generator" content="DocBook XSL Stylesheets V1.76.1"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="article" title="Python wrapper for Gcompris"><div class="titlepage"><div><div><h2 class="title"><a name="idp129536"></a>Python wrapper for Gcompris</h2></div><div><div class="author"><h3 class="author"><span class="honorific">Ir</span>. <span class="firstname">Olivier</span> <span class="surname">Samyn</span></h3><code class="email">&lt;<a class="email" href="mailto:osamyn ulb ac be">osamyn ulb ac be</a>&gt;</code></div></div><div><div class="revhistory"><table border="1" width="100%" summary="Revision history"><tr><th align="left" valign="top" colspan="2"><b>Revision History</b></th></tr><tr><td align="left">Revision 0.7</td><td align="left">July 2010</td></tr><tr><td align="left" colspa
 n="2">Updated documentation of the sound API.</td></tr></table></div></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="#idp4044672">Notes about this wrapper</a></span></dt><dt><span class="sect1"><a href="#idp4047904">Python board structure</a></span></dt><dt><span class="sect1"><a href="#idp121280">GcomprisBoard structure mapping </a></span></dt><dt><span class="sect1"><a href="#idp5117984">gcompris.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5118624">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5160432">GComprisBarFlags enum mapping</a></span></dt><dt><span class="sect2"><a href="#idp5170352">Misc constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp5177984">Colors constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp5185136">Fonts constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp5193968">
 Board font constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp5204640">Cursor constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5216272">gameutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5216912">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5240464">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5241824">bonus.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5242464">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5249360">Constants mapping (BonusStatusList)</a></span></dt><dt><span class="sect2"><a href="#idp5255744">Constants mapping (BonusList)</a></span></dt><dt><span class="sect2"><a href="#idp5266608">Constants mapping (BoardFinishedList)</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5274016">score.h functions and constants Mappin
 g</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5274656">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5283040">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5288656">soundutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5289296">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5314224">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5320816">timer.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5321456">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp5332960">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp5340368">anim.h structures Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp5341552">Animation</a></span></dt><dt><span class="sect2"><a href="#idp5343104">CanvasItem</a></span></dt>
 </dl></dd></dl></div><div class="sect1" title="Notes about this wrapper"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp4044672"></a>Notes about this wrapper</h2></div></div></div><p>Generaly speaking, all C gc_xxx functions are wrapped to a
+<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>Python wrapper for Gcompris</title><meta name="generator" content="DocBook XSL Stylesheets V1.76.1"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="book" title="Python wrapper for Gcompris"><div class="titlepage"><div><div><h1 class="title"><a name="idp25791328"></a>Python wrapper for Gcompris</h1></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="article"><a href="#idp25793104"></a></span></dt><dd><dl><dt><span class="sect1"><a href="#idp29617936">Notes about this wrapper</a></span></dt><dt><span class="sect1"><a href="#idp29621072">Python board structure</a></span></dt><dt><span class="sect1"><a href="#idp25693936">GcomprisBoard structure mapping </a></span></dt><dt><span class="sect1"><a href="#idp30691280">gcompris.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="se
 ct2"><a href="#idp30691920">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30733632">GComprisBarFlags enum mapping</a></span></dt><dt><span class="sect2"><a href="#idp30743552">Misc constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30751184">Colors constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30758336">Fonts constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30767168">Board font constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30779440">Cursor constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30791664">gameutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30792304">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30816176">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30817536">bonus.h functions and constants Mapping</a></span></dt><dd><
 dl><dt><span class="sect2"><a href="#idp30818176">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30824112">Constants mapping (BonusStatusList)</a></span></dt><dt><span class="sect2"><a href="#idp30830496">Constants mapping (BonusList)</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30841488">score.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30842128">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30850512">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30856128">soundutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30856768">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30881792">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30888384">timer.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href=
 "#idp30889024">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30900528">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30907936">anim.h structures Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30909120">Animation</a></span></dt><dt><span class="sect2"><a href="#idp30910672">CanvasItem</a></span></dt></dl></dd></dl></dd></dl></div><div class="article"><div class="titlepage"><div><div><div class="author"><h3 class="author"><span class="honorific">Ir</span>. <span class="firstname">Olivier</span> <span class="surname">Samyn</span></h3><code class="email">&lt;<a class="email" href="mailto:osamyn ulb ac be">osamyn ulb ac be</a>&gt;</code></div></div><div><div class="revhistory"><table border="1" width="100%" summary="Revision history"><tr><th align="left" valign="top" colspan="2"><b>Revision History</b></th></tr><tr><td align="left">Revision 0.7</td><td align="left">July 2010</td></tr><tr><td align="lef
 t" colspan="2">Updated documentation of the sound API.</td></tr><tr><td align="left">Revision 0.8</td><td align="left">August 2012</td></tr><tr><td align="left" colspan="2">Updated documentation of the pause() function. Removed deprecated gc_bonus_end_display().</td></tr></table></div></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="#idp29617936">Notes about this wrapper</a></span></dt><dt><span class="sect1"><a href="#idp29621072">Python board structure</a></span></dt><dt><span class="sect1"><a href="#idp25693936">GcomprisBoard structure mapping </a></span></dt><dt><span class="sect1"><a href="#idp30691280">gcompris.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30691920">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30733632">GComprisBarFlags enum mapping</a></span></dt><dt><span class="sect2"><a href="#idp30743552">Misc constants mapping</a></sp
 an></dt><dt><span class="sect2"><a href="#idp30751184">Colors constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30758336">Fonts constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30767168">Board font constants mapping</a></span></dt><dt><span class="sect2"><a href="#idp30779440">Cursor constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30791664">gameutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30792304">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30816176">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30817536">bonus.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30818176">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30824112">Constants mapping (BonusStatusList)</a></span></dt><dt><span class="sect2"><a href="#idp30830496">Co
 nstants mapping (BonusList)</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30841488">score.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30842128">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30850512">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30856128">soundutil.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30856768">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30881792">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30888384">timer.h functions and constants Mapping</a></span></dt><dd><dl><dt><span class="sect2"><a href="#idp30889024">Functions mapping</a></span></dt><dt><span class="sect2"><a href="#idp30900528">Constants mapping</a></span></dt></dl></dd><dt><span class="sect1"><a href="#idp30907936">anim.h structures Mapping</a></span></dt><dd>
 <dl><dt><span class="sect2"><a href="#idp30909120">Animation</a></span></dt><dt><span class="sect2"><a href="#idp30910672">CanvasItem</a></span></dt></dl></dd></dl></div><div class="sect1" title="Notes about this wrapper"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp29617936"></a>Notes about this wrapper</h2></div></div></div><p>Generaly speaking, all C gc_xxx functions are wrapped to a
 corresponding gcompris.xxx function; parameters and return types remains the same.
 Some structures have also been wrapped. See below particular notes about this.</p><p>The wrapped functions are divided into packages. Every package correponds to a
 gcompris header file (gameutil.h, score.h, ...)</p><p>For each package/header not all functions have been wrapped.
 Only functions that are used/usefull for plugins are wrapped.</p><p>Notice also that not all functions have been tested (with time and new python
 plugins implemented they will be, but...). The wrappers have been written, they compiles,
-but there is no warranty on their behaviour... I you find a bug report it!</p></div><div class="sect1" title="Python board structure"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp4047904"></a>Python board structure</h2></div></div></div><p>Each board written in python must contains a class which name is
+but there is no warranty on their behaviour... I you find a bug report it!</p></div><div class="sect1" title="Python board structure"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp29621072"></a>Python board structure</h2></div></div></div><p>Each board written in python must contains a class which name is
 "Gcompris_xxx" where xxx is the name of the board. Let's take an example: I made
 a gcompris board written in python and called "pythontest".</p><p>For this board there is a gcompris pythontest.xml file containing
 "pythontest" for the board name and "pythonboard" for the board type. There's
 also a pythontest.py file containing the board code. And to finish, this file
 contains a "Gcompris_pythontest" class definition which in turns contains the
-needed gcompris board functions.</p><p>The class defined in the python board must contains the following methods:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">__init__(self, gcomprisBoard)</li><li class="listitem">start(self)</li><li class="listitem">end(self)</li><li class="listitem">ok(self)</li><li class="listitem">repeat(self)</li><li class="listitem">config(self)</li><li class="listitem">key_press(self, keyval)</li><li class="listitem">pause(self, pause)</li><li class="listitem">set_level(self, level)</li></ul></div><p>
+needed gcompris board functions.</p><p>The class defined in the python board must contains the following methods:</p><div class="itemizedlist"><ul class="itemizedlist" type="disc"><li class="listitem">__init__(self, gcomprisBoard)</li><li class="listitem">start(self)</li><li class="listitem">end(self)</li><li class="listitem">ok(self)</li><li class="listitem">repeat(self)</li><li class="listitem">config(self)</li><li class="listitem">key_press(self, keyval)</li><li class="listitem">pause(self, pause)
+	  <p>This method is called when the user request the activity help and when you call the bonus API.</p></li><li class="listitem">set_level(self, level)</li></ul></div><p>
 </p><p>For the method role and use, please consult the sample pythontest.py board
-and other C boards.</p></div><div class="sect1" title="GcomprisBoard structure mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp121280"></a>GcomprisBoard structure mapping </h2></div></div></div><p>An instance of this structure in Python will act like an instance of the C
+and other C boards.</p></div><div class="sect1" title="GcomprisBoard structure mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp25693936"></a>GcomprisBoard structure mapping </h2></div></div></div><p>An instance of this structure in Python will act like an instance of the C
 one. Here a some Python call samples:</p><pre class="programlisting">
 ...
   gcomprisBoard.level = 1
@@ -21,9 +22,12 @@ one. Here a some Python call samples:</p><pre class="programlisting">
   gcompris.bar_start(gcomprisBoard.canvas)
 ...
 </pre><p>Here are the Python structure member name and type, and a note indicating if the
-attribute is readeable and/or writable.</p><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>type</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>board_ready</td><td>boolean</td><td>Y</td><td>N</td></tr><tr><td>mode</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>title</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>description</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>icon_name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>author</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>boarddir</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>filename</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>difficulty</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>mandatory_sound_file</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>section</td>
 <td>string</td><td>Y</td><td>N</td></tr><tr><td>menuposotion</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>prerequisite</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>goal</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>manual</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>credit</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>width</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>height</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>canvas</td><td>gnome.canvas.Canvas</td><td>Y</td><td>N</td></tr><tr><td>previous_board</td><td>GcomprisBoard</td><td>Y</td><td>N</td></tr><tr><td>level</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>maxlevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>sublevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>number_of_sublevel</td><td>int</td><td>Y</td><td>Y</td></tr></tbody></table></div></div><div class="sect1" title="gcompris.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title"
  style="clear: both"><a name="idp5117984"></a>gcompris.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5118624"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.end_board()</td><td>void gc_board_end(void)</td><td> </td></tr><tr><td>gcompris.bar_start(gnomeCanvas)</td><td>void gc_bar_start(GnomeCanvas *theCanvas)</td><td> </td></tr><tr><td>gcompris.set_background(gnomeCanvasGroup, file)</td><td>GnomeCanvasItem *gc_set_background(GnomeCanvasGroup *parent, gchar *file)</td><td>return a gnome.canvas.CanvasItem object</td></tr><tr><td>gcompris.bar_set_level(gcomprisBoard)</td><td>void gc_bar_set_level(GcomprisBoard *gcomprisBoard)</td><td> </td></tr><tr><td>gcompris.bar_set_repeat_icon(
 pixmap)</td><td>void gc_bar_set_repeat_icon(GdkPixbuf *pixmap)</td><td> </td></tr><tr><td>gcompris.bar_set(flags)</td><td>void gc_bar_set(const GComprisBarFlags flags)</td><td> </td></tr><tr><td>gcompris.bar_hide(hide)</td><td>void gc_bar_hide(gboolean hide)</td><td> </td></tr><tr><td>gcompris.get_canvas()</td><td>GnomeCanvas* gc_get_canvas()</td><td>return a gnome.canvas.Canvas</td></tr><tr><td>gcompris.get_window()</td><td>GtkWidget* gc_get_window(void)</td><td>return a gtk.Widget</td></tr><tr><td>gcompris.get_locale()</td><td>gchar* gc_locale_get(void)</td><td>return a string</td></tr><tr><td>gcompris.get_locale_name(locale)</td><td>gchar* gc_locale_get_name(gchar *locale)</td><td>returns the language name for the given locale (e.g French)</td></tr><tr><td>gcompris.set_locale(locale)</td><td>void gc_locale_set(gchar *locale)</td><td> </td></tr><tr><td>gcompris.set_cursor(cursor_type)</td><td>void gc_cursor_set(guint gdk_cursor_type)</td><td> </td></tr><tr><td>gcompris.ima
 ges_selector_start(gcomprisBoard, dataset, callback)</td><td>void gc_selector_images_start (GcomprisBoard *gcomprisBoard, gchar *dataset, ImageSelectorCallBack imscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.images_selector_stop()</td><td>void gc_selector_images_stop(void)</td><td> </td></tr><tr><td>gcompris.exit()</td><td>void gc_exit(void)</td><td> </td></tr><tr><td>gcompris.log_set_reason (gcomprisBoard, expected, got)</td><td>gc_log_set_reason (GcomprisBoard *gcomprisBoard, gchar *expected, gchar *got)</td><td> </td></tr><tr><td>gcompris.log_end (gcomprisBoard, status)</td><td>gc_log_end (GcomprisBoard *gcomprisBoard, gchar *status)</td><td> </td></tr><tr><td>gcompris.file_selector_load(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_load (GcomprisBoard *gcomprisBoard, gchar *rootdir, gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_selec
 tor_save(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_save(GcomprisBoard *gcomprisBoard, gchar *rootdir,gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_selector_stop()</td><td>void gc_selector_file_stop(void)</td><td> </td></tr><tr><td>gcompris.get_database()</td><td>gchar* gc_db_get_filename(void)</td><td>return the filename (string) of the database (fullpath)</td></tr><tr><td>gcompris.get_wordlist()</td><td>GcomprisWordlist* gc_wordlist_get_from_file(const gchar *fileformat, ...)</td><td>Return a WordList object loaded from the given file. It can be loaded with "wordsgame/default-$LOCALE.xml"</td></tr><tr><td>gcompris.get_random_word(wordlist, level)</td><td>gchar* gc_wordlist_random_word_get(GcomprisWordlist *wordlist, guint level)</td><td>Return a random word from the previously loaded wordlist object and the specified level.</td></tr></tbody></table></div></div><di
 v class="sect2" title="GComprisBarFlags enum mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5160432"></a>GComprisBarFlags enum mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.BAR_LEVEL</td><td>GCOMPRIS_BAR_LEVEL</td></tr><tr><td>gcompris.BAR_REPEAT</td><td>GCOMPRIS_BAR_REPEAT</td></tr><tr><td>gcompris.BAR_REPEAT_ICON</td><td>GCOMPRIS_BAR_REPEAT_ICON</td></tr><tr><td>gcompris.BAR_CONFIG</td><td>GCOMPRIS_BAR_CONFIG</td></tr><tr><td>gcompris.BAR_ABOUT</td><td>GCOMPRIS_BAR_ABOUT</td></tr></tbody></table></div></div><div class="sect2" title="Misc constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5170352"></a>Misc constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivale
 nt</th></tr></thead><tbody><tr><td>gcompris.BOARD_HEIGHT</td><td>BOARDHEIGHT</td></tr><tr><td>gcompris.BOARD_WIDTH</td><td>BOARDWIDTH</td></tr><tr><td>gcompris.BAR_HEIGHT</td><td>BAR_HEIGHT</td></tr><tr><td>gcompris.DEFAULT_SKIN</td><td>DEFAULT_SKIN</td></tr></tbody></table></div></div><div class="sect2" title="Colors constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5177984"></a>Colors constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.COLOR_TITLE</td><td>COLOR_TITLE</td></tr><tr><td>gcompris.COLOR_TEXT_BUTTON</td><td>COLOR_TEXT_BUTTON</td></tr><tr><td>gcompris.COLOR_CONTENT</td><td>COLOR_CONTENT</td></tr><tr><td>gcompris.COLOR_SUBTITLE</td><td>COLOR_SUBTITLE</td></tr></tbody></table></div></div><div class="sect2" title="Fonts constants mapping"><div class="titlepage"><div><div><h3 class
 ="title"><a name="idp5185136"></a>Fonts constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.FONT_TITLE</td><td>FONT_TITLE</td></tr><tr><td>gcompris.FONT_TITLE_FALLBACK</td><td>FONT_TITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_SUBTITLE</td><td>FONT_SUBTITLE</td></tr><tr><td>gcompris.FONT_SUBTITLE_FALLBACK</td><td>FONT_SUBTITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_CONTENT</td><td>FONT_CONTENT</td></tr><tr><td>gcompris.FONT_CONTENT_FALLBACK</td><td>FONT_CONTENT_FALLBACK</td></tr></tbody></table></div></div><div class="sect2" title="Board font constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5193968"></a>Board font constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr
 ></thead><tbody><tr><td>gcompris.FONT_BOARD_TINY</td><td>FONT_BOARD_TINY</td></tr><tr><td>gcompris.FONT_BOARD_SMALL</td><td>FONT_BOARD_SMALL</td></tr><tr><td>gcompris.FONT_BOARD_MEDIUM</td><td>FONT_BOARD_MEDIUM</td></tr><tr><td>gcompris.FONT_BOARD_BIG</td><td>FONT_BOARD_BIG</td></tr><tr><td>gcompris.FONT_BOARD_BIG_BOLD</td><td>FONT_BOARD_BIG_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_FIXED</td><td>FONT_BOARD_FIXED</td></tr><tr><td>gcompris.FONT_BOARD_TITLE</td><td>FONT_BOARD_TITLE</td></tr><tr><td>gcompris.FONT_BOARD_TITLE_BOLD</td><td>FONT_BOARD_TITLE_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_HUGE</td><td>FONT_BOARD_HUGE</td></tr><tr><td>gcompris.FONT_BOARD_HUGE_BOLD</td><td>FONT_BOARD_HUGE_BOLD</td></tr></tbody></table></div></div><div class="sect2" title="Cursor constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5204640"></a>Cursor constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgr
 oup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.CURSOR_FIRST_CUSTOM</td><td>GCOMPRIS_FIRST_CUSTOM_CURSOR</td></tr><tr><td>gcompris.CURSOR_LINE</td><td>GCOMPRIS_LINE_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLRECT</td><td>GCOMPRIS_FILLRECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_RECT</td><td>GCOMPRIS_RECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLCIRCLE</td><td>GCOMPRIS_FILLCIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_CIRCLE</td><td>GCOMPRIS_CIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEL</td><td>GCOMPRIS_DEL_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILL</td><td>GCOMPRIS_FILL_CURSOR</td></tr><tr><td>gcompris.CURSOR_SELECT</td><td>GCOMPRIS_SELECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEFAULT</td><td>GCOMPRIS_DEFAULT_CURSOR</td></tr></tbody></table></div></div></div><div class="sect1" title="gameutil.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5216
 272"></a>gameutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5216912"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.utils.image_to_skin(imagename)</td><td>gchar *gc_skin_image_get(gchar *imagename)</td><td>return a string</td></tr><tr><td>gcompris.skin.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_skin_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.find_file_absolute(file)</td><td>char *gc_file_find_absolute(char *file)</td><td>return a string</td></tr><tr><td>gcompris.utils.set_image_focus
 (item, focus)</td><td>void gc_item_focus_set(GnomeCanvasItem *item, gboolean focus)</td><td> </td></tr><tr><td>gcompris.utils.item_event_focus(item, event, dest_item)</td><td>gint gc_item_focus_event(GnomeCanvasItem *item, GdkEvent *event, GnomeCanvasItem *dest_item)</td><td>return an integer</td></tr><tr><td>gcompris.utils.item_absolute_move(item, x, y)</td><td>void gc_item_absolute_move(GnomeCanvasItem *item, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate(item, angle)</td><td>void gc_item_rotate(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative(item, angle)</td><td>void gc_item_rotate_relative(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_with_center(item, angle, x, y)</td><td>void gc_item_rotate_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative_with_center(item, angle, x, y)</td><td>
 void gc_item_rotate_relative_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.dialog(str, callback)</td><td>void gc_dialog(gchar *str, DialogBoxCallBack callback)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.utils.dialog_close()</td><td>void gc_dialog_close()</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5240464"></a>Constants mapping</h3></div></div></div><p>
+attribute is readeable and/or writable.</p><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>type</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>board_ready</td><td>boolean</td><td>Y</td><td>N</td></tr><tr><td>mode</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>title</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>description</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>icon_name</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>author</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>boarddir</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>filename</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>difficulty</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>mandatory_sound_file</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>section</td>
 <td>string</td><td>Y</td><td>N</td></tr><tr><td>menuposotion</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>prerequisite</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>goal</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>manual</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>credit</td><td>string</td><td>Y</td><td>N</td></tr><tr><td>width</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>height</td><td>int</td><td>Y</td><td>N</td></tr><tr><td>canvas</td><td>gnome.canvas.Canvas</td><td>Y</td><td>N</td></tr><tr><td>previous_board</td><td>GcomprisBoard</td><td>Y</td><td>N</td></tr><tr><td>level</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>maxlevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>sublevel</td><td>int</td><td>Y</td><td>Y</td></tr><tr><td>number_of_sublevel</td><td>int</td><td>Y</td><td>Y</td></tr></tbody></table></div></div><div class="sect1" title="gcompris.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title"
  style="clear: both"><a name="idp30691280"></a>gcompris.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30691920"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.end_board()</td><td>void gc_board_end(void)</td><td> </td></tr><tr><td>gcompris.bar_start(gnomeCanvas)</td><td>void gc_bar_start(GnomeCanvas *theCanvas)</td><td> </td></tr><tr><td>gcompris.set_background(gnomeCanvasGroup, file)</td><td>GnomeCanvasItem *gc_set_background(GnomeCanvasGroup *parent, gchar *file)</td><td>return a gnome.canvas.CanvasItem object</td></tr><tr><td>gcompris.bar_set_level(gcomprisBoard)</td><td>void gc_bar_set_level(GcomprisBoard *gcomprisBoard)</td><td> </td></tr><tr><td>gcompris.bar_set_repeat_ico
 n(pixmap)</td><td>void gc_bar_set_repeat_icon(GdkPixbuf *pixmap)</td><td> </td></tr><tr><td>gcompris.bar_set(flags)</td><td>void gc_bar_set(const GComprisBarFlags flags)</td><td> </td></tr><tr><td>gcompris.bar_hide(hide)</td><td>void gc_bar_hide(gboolean hide)</td><td> </td></tr><tr><td>gcompris.get_canvas()</td><td>GnomeCanvas* gc_get_canvas()</td><td>return a gnome.canvas.Canvas</td></tr><tr><td>gcompris.get_window()</td><td>GtkWidget* gc_get_window(void)</td><td>return a gtk.Widget</td></tr><tr><td>gcompris.get_locale()</td><td>gchar* gc_locale_get(void)</td><td>return a string</td></tr><tr><td>gcompris.get_locale_name(locale)</td><td>gchar* gc_locale_get_name(gchar *locale)</td><td>returns the language name for the given locale (e.g French)</td></tr><tr><td>gcompris.set_locale(locale)</td><td>void gc_locale_set(gchar *locale)</td><td> </td></tr><tr><td>gcompris.set_cursor(cursor_type)</td><td>void gc_cursor_set(guint gdk_cursor_type)</td><td> </td></tr><tr><td>gcompris.i
 mages_selector_start(gcomprisBoard, dataset, callback)</td><td>void gc_selector_images_start (GcomprisBoard *gcomprisBoard, gchar *dataset, ImageSelectorCallBack imscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.images_selector_stop()</td><td>void gc_selector_images_stop(void)</td><td> </td></tr><tr><td>gcompris.exit()</td><td>void gc_exit(void)</td><td> </td></tr><tr><td>gcompris.log_set_reason (gcomprisBoard, expected, got)</td><td>gc_log_set_reason (GcomprisBoard *gcomprisBoard, gchar *expected, gchar *got)</td><td> </td></tr><tr><td>gcompris.log_end (gcomprisBoard, status)</td><td>gc_log_end (GcomprisBoard *gcomprisBoard, gchar *status)</td><td> </td></tr><tr><td>gcompris.file_selector_load(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_load (GcomprisBoard *gcomprisBoard, gchar *rootdir, gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_sel
 ector_save(gcomprisBoard, rootdir, file_types, callback)</td><td>void gc_selector_file_save(GcomprisBoard *gcomprisBoard, gchar *rootdir,gchar *file_types, FileSelectorCallBack fscb)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.file_selector_stop()</td><td>void gc_selector_file_stop(void)</td><td> </td></tr><tr><td>gcompris.get_database()</td><td>gchar* gc_db_get_filename(void)</td><td>return the filename (string) of the database (fullpath)</td></tr><tr><td>gcompris.get_wordlist()</td><td>GcomprisWordlist* gc_wordlist_get_from_file(const gchar *fileformat, ...)</td><td>Return a WordList object loaded from the given file. It can be loaded with "wordsgame/default-$LOCALE.xml"</td></tr><tr><td>gcompris.get_random_word(wordlist, level)</td><td>gchar* gc_wordlist_random_word_get(GcomprisWordlist *wordlist, guint level)</td><td>Return a random word from the previously loaded wordlist object and the specified level.</td></tr></tbody></table></div></div><
 div class="sect2" title="GComprisBarFlags enum mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30733632"></a>GComprisBarFlags enum mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.BAR_LEVEL</td><td>GCOMPRIS_BAR_LEVEL</td></tr><tr><td>gcompris.BAR_REPEAT</td><td>GCOMPRIS_BAR_REPEAT</td></tr><tr><td>gcompris.BAR_REPEAT_ICON</td><td>GCOMPRIS_BAR_REPEAT_ICON</td></tr><tr><td>gcompris.BAR_CONFIG</td><td>GCOMPRIS_BAR_CONFIG</td></tr><tr><td>gcompris.BAR_ABOUT</td><td>GCOMPRIS_BAR_ABOUT</td></tr></tbody></table></div></div><div class="sect2" title="Misc constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30743552"></a>Misc constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equi
 valent</th></tr></thead><tbody><tr><td>gcompris.BOARD_HEIGHT</td><td>BOARDHEIGHT</td></tr><tr><td>gcompris.BOARD_WIDTH</td><td>BOARDWIDTH</td></tr><tr><td>gcompris.BAR_HEIGHT</td><td>BAR_HEIGHT</td></tr><tr><td>gcompris.DEFAULT_SKIN</td><td>DEFAULT_SKIN</td></tr></tbody></table></div></div><div class="sect2" title="Colors constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30751184"></a>Colors constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.COLOR_TITLE</td><td>COLOR_TITLE</td></tr><tr><td>gcompris.COLOR_TEXT_BUTTON</td><td>COLOR_TEXT_BUTTON</td></tr><tr><td>gcompris.COLOR_CONTENT</td><td>COLOR_CONTENT</td></tr><tr><td>gcompris.COLOR_SUBTITLE</td><td>COLOR_SUBTITLE</td></tr></tbody></table></div></div><div class="sect2" title="Fonts constants mapping"><div class="titlepage"><div><div><h3 
 class="title"><a name="idp30758336"></a>Fonts constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.FONT_TITLE</td><td>FONT_TITLE</td></tr><tr><td>gcompris.FONT_TITLE_FALLBACK</td><td>FONT_TITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_SUBTITLE</td><td>FONT_SUBTITLE</td></tr><tr><td>gcompris.FONT_SUBTITLE_FALLBACK</td><td>FONT_SUBTITLE_FALLBACK</td></tr><tr><td>gcompris.FONT_CONTENT</td><td>FONT_CONTENT</td></tr><tr><td>gcompris.FONT_CONTENT_FALLBACK</td><td>FONT_CONTENT_FALLBACK</td></tr></tbody></table></div></div><div class="sect2" title="Board font constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30767168"></a>Board font constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</
 th></tr></thead><tbody><tr><td>gcompris.FONT_BOARD_TINY</td><td>FONT_BOARD_TINY</td></tr><tr><td>gcompris.FONT_BOARD_SMALL</td><td>FONT_BOARD_SMALL</td></tr><tr><td>gcompris.FONT_BOARD_MEDIUM</td><td>FONT_BOARD_MEDIUM</td></tr><tr><td>gcompris.FONT_BOARD_BIG</td><td>FONT_BOARD_BIG</td></tr><tr><td>gcompris.FONT_BOARD_BIG_BOLD</td><td>FONT_BOARD_BIG_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_FIXED</td><td>FONT_BOARD_FIXED</td></tr><tr><td>gcompris.FONT_BOARD_TITLE</td><td>FONT_BOARD_TITLE</td></tr><tr><td>gcompris.FONT_BOARD_TITLE_BOLD</td><td>FONT_BOARD_TITLE_BOLD</td></tr><tr><td>gcompris.FONT_BOARD_HUGE</td><td>FONT_BOARD_HUGE</td></tr><tr><td>gcompris.FONT_BOARD_HUGE_BOLD</td><td>FONT_BOARD_HUGE_BOLD</td></tr></tbody></table></div></div><div class="sect2" title="Cursor constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30779440"></a>Cursor constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col
 ></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.CURSOR_FIRST_CUSTOM</td><td>GCOMPRIS_FIRST_CUSTOM_CURSOR</td></tr><tr><td>gcompris.CURSOR_LINE</td><td>GCOMPRIS_LINE_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLRECT</td><td>GCOMPRIS_FILLRECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_RECT</td><td>GCOMPRIS_RECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILLCIRCLE</td><td>GCOMPRIS_FILLCIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_CIRCLE</td><td>GCOMPRIS_CIRCLE_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEL</td><td>GCOMPRIS_DEL_CURSOR</td></tr><tr><td>gcompris.CURSOR_FILL</td><td>GCOMPRIS_FILL_CURSOR</td></tr><tr><td>gcompris.CURSOR_SELECT</td><td>GCOMPRIS_SELECT_CURSOR</td></tr><tr><td>gcompris.CURSOR_DEFAULT</td><td>GCOMPRIS_DEFAULT_CURSOR</td></tr></tbody></table></div></div></div><div class="sect1" title="gameutil.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name=
 "idp30791664"></a>gameutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30792304"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.utils.image_to_skin(imagename)</td><td>gchar *gc_skin_image_get(gchar *imagename)</td><td>return a string</td></tr><tr><td>gcompris.skin.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_skin_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.load_pixmap(pixmapfile)</td><td>GdkPixbuf *gc_pixmap_load(char *pixmapfile)</td><td>return a gtk.gdk.Pixbuf</td></tr><tr><td>gcompris.utils.find_file_absolute(file)</td><td>char *gc_file_find_absolute(char *file)</td><td>return a string</td></tr><tr><td>gcompris.utils.set_i
 mage_focus(item, focus)</td><td>void gc_item_focus_set(GnomeCanvasItem *item, gboolean focus)</td><td> </td></tr><tr><td>gcompris.utils.item_event_focus(item, event, dest_item)</td><td>gint gc_item_focus_event(GnomeCanvasItem *item, GdkEvent *event, GnomeCanvasItem *dest_item)</td><td>return an integer</td></tr><tr><td>gcompris.utils.item_absolute_move(item, x, y)</td><td>void gc_item_absolute_move(GnomeCanvasItem *item, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate(item, angle)</td><td>void gc_item_rotate(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative(item, angle)</td><td>void gc_item_rotate_relative(GnomeCanvasItem *item, double angle)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_with_center(item, angle, x, y)</td><td>void gc_item_rotate_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.item_rotate_relative_with_center(item, angle, x, y
 )</td><td>void gc_item_rotate_relative_with_center(GnomeCanvasItem *item, double angle, int x, int y)</td><td> </td></tr><tr><td>gcompris.utils.dialog(str, callback)</td><td>void gc_dialog(gchar *str, DialogBoxCallBack callback)</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.utils.dialog_close()</td><td>void gc_dialog_close()</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30816176"></a>Constants mapping</h3></div></div></div><p>
           There is no constants in this package.
-        </p></div></div><div class="sect1" title="bonus.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5241824"></a>bonus.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5242464"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.bonus.display(BonusStatusList, BonusList)</td><td>void gc_bonus_display(BonusStatusList, BonusList)</td><td> </td></tr><tr><td>gcompris.bonus.board_finished(BoardFinishedList)</td><td>void gc_bonus_end_display(BoardFinishedList)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusStatusList)"><div class="titlepage"><div><div><h3 class="title"><
 a name="idp5249360"></a>Constants mapping (BonusStatusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.bonus.LOOSE</td><td>BOARD_LOOSE</td></tr><tr><td>gcompris.bonus.WIN</td><td>BOARD_WIN</td></tr><tr><td>gcompris.bonus.DRAW</td><td>BOARD_DRAW</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp5255744"></a>Constants mapping (BonusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.bonus.TIME_CLICK_TO</td><td>TIME_CLICK_TO_BONUS</td></tr><tr><td>gcompris.bonus.RANDOM</td><td>BONUS_RANDOM</td></tr><tr><td>gcompris.bonus.SMILEY</td><td>BONUS_SMILEY</td></tr><tr><td>gcompris.bonus.FLOWE
 R</td><td>BONUS_FLOWER</td></tr><tr><td>gcompris.bonus.TUX</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.GNU</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.LION</td><td>BONUS_LION</td></tr><tr><td>gcompris.bonus.NOTE</td><td>BONUS_NOTE</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BoardFinishedList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp5266608"></a>Constants mapping (BoardFinishedList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.bonus.FINISHED_RANDOM</td><td>BOARD_FINISHED_RANDOM</td></tr><tr><td>gcompris.bonus.FINISHED_TUXPLANE</td><td>BOARD_FINISHED_TUXPLANE</td></tr><tr><td>gcompris.bonus.FINISHED_TUXLOCO</td><td>BOARD_FINISHED_TUXLOCO</td></tr><tr><td>gcompris.bonus.FINISHED_TOOMANYERRORS</td><td>BOARD_FINISHED_TOOMANYERRORS</td></tr></tbody></table></div></
 div></div><div class="sect1" title="score.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5274016"></a>score.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5274656"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.score.start(style, x, y, max)</td><td>void gc_score_start(ScoreStyleList style, guint x, guint y, guint max)</td><td> </td></tr><tr><td>gcompris.score.end()</td><td>void gc_score_end()</td><td> </td></tr><tr><td>gcompris.score.set(value)</td><td>void gc_score_set(guint value)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3
  class="title"><a name="idp5283040"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.score.STYLE_NOTE</td><td>SCORESTYLE_NOTE</td></tr><tr><td>gcompris.score.STYLE_LIFE</td><td>SCORESTYLE_LIFE</td></tr></tbody></table></div></div></div><div class="sect1" title="soundutil.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5288656"></a>soundutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5289296"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.sound.p
 lay_ogg_list(list)</td><td>void gc_sound_play_ogg_list( GList* files )</td><td>The list argument is a python list
+        </p></div></div><div class="sect1" title="bonus.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30817536"></a>bonus.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30818176"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.bonus.display(BonusStatusList, BonusList)</td><td>void gc_bonus_display(BonusStatusList, BonusList)</td><td>This displays a WIN or LOOSE bonus of the given type.
+When called, your activity's pause() function is called with True and when the bonus is no more displayed,
+ your activity's pause is called with False.
+ It is up to you to protect your event functions not to react when your activity is paused.</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusStatusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp30824112"></a>Constants mapping (BonusStatusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.bonus.LOOSE</td><td>BOARD_LOOSE</td></tr><tr><td>gcompris.bonus.WIN</td><td>BOARD_WIN</td></tr><tr><td>gcompris.bonus.DRAW</td><td>BOARD_DRAW</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping (BonusList)"><div class="titlepage"><div><div><h3 class="title"><a name="idp30830496"></a>Constants mapping (BonusList)</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent<
 /th></tr></thead><tbody><tr><td>gcompris.bonus.TIME_CLICK_TO</td><td>TIME_CLICK_TO_BONUS</td></tr><tr><td>gcompris.bonus.RANDOM</td><td>BONUS_RANDOM</td></tr><tr><td>gcompris.bonus.SMILEY</td><td>BONUS_SMILEY</td></tr><tr><td>gcompris.bonus.FLOWER</td><td>BONUS_FLOWER</td></tr><tr><td>gcompris.bonus.TUX</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.GNU</td><td>BONUS_TUX</td></tr><tr><td>gcompris.bonus.LION</td><td>BONUS_LION</td></tr><tr><td>gcompris.bonus.NOTE</td><td>BONUS_NOTE</td></tr></tbody></table></div></div></div><div class="sect1" title="score.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30841488"></a>score.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30842128"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col
 ></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.score.start(style, x, y, max)</td><td>void gc_score_start(ScoreStyleList style, guint x, guint y, guint max)</td><td> </td></tr><tr><td>gcompris.score.end()</td><td>void gc_score_end()</td><td> </td></tr><tr><td>gcompris.score.set(value)</td><td>void gc_score_set(guint value)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30850512"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.score.STYLE_NOTE</td><td>SCORESTYLE_NOTE</td></tr><tr><td>gcompris.score.STYLE_LIFE</td><td>SCORESTYLE_LIFE</td></tr></tbody></table></div></div></div><div class="sect1" title="soundutil.h functions and constants Ma
 pping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30856128"></a>soundutil.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30856768"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.sound.play_ogg_list(list)</td><td>void gc_sound_play_ogg_list( GList* files )</td><td>The list argument is a python list
 		       <pre class="programlisting">
 import gcompris.sound
 
@@ -82,4 +86,4 @@ import gcompris.sound
 
 gcompris.sound.reopen()
 		       </pre>
-		</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp5314224"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.sound.PLAY_ONLY_IF_IDLE</td><td>PLAY_ONLY_IF_IDLE (Discard play request if busy)</td></tr><tr><td>gcompris.sound.PLAY_AFTER_CURRENT</td><td>PLAY_AFTER_CURRENT Default value, queue mode()</td></tr><tr><td>gcompris.sound.PLAY_AND_INTERRUPT</td><td>PLAY_AND_INTERRUPT (Interrupt current play with the new one)</td></tr></tbody></table></div></div></div><div class="sect1" title="timer.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5320816"></a>timer.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mapping"
 ><div class="titlepage"><div><div><h3 class="title"><a name="idp5321456"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.timer.display(x, y, type, second, callback)</td><td>void gcompris_timer_display (int x, int y, TimerList type, int second, GcomprisTimerEnd gcomprisTimerEnd);</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.timer.add(second)</td><td>void gc_timer_add(int second)</td><td> </td></tr><tr><td>gcompris.timer.end()</td><td>void gc_timer_end(void)</td><td> </td></tr><tr><td>gcompris.timer.get_remaining()</td><td>guint gc_timer_get_remaining()</td><td>Return an integer</td></tr><tr><td>gcompris.timer.pause(pause)</td><td>void gc_timer_pause(gboolean pause)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="
 titlepage"><div><div><h3 class="title"><a name="idp5332960"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.timer.TEXT</td><td>GCOMPRIS_TIMER_TEXT</td></tr><tr><td>gcompris.timer.SAND</td><td>GCOMPRIS_TIMER_SAND</td></tr><tr><td>gcompris.timer.BALLOON</td><td>GCOMPRIS_TIMER_BALLOON</td></tr><tr><td>gcompris.timer.CLOCK</td><td>GCOMPRIS_TIMER_CLOCK</td></tr></tbody></table></div></div></div><div class="sect1" title="anim.h structures Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp5340368"></a>anim.h structures Mapping</h2></div></div></div><p>The gcompris.anim module supplies two objects, Animation and CanvasItems, corresponding to GcomprisAnimation and GcomprisAnimCanvasItem respectively.</p><div class="sect2" title="Animation"><div class="titlepage"><div><div><h3 clas
 s="title"><a name="idp5341552"></a>Animation</h3></div></div></div><p>The Animation object represents a set of animation files loaded into memory; it has no methods or members, only a constructor and a destructor. The constructor takes a single argument, the name of a text file containing a space-separated list of animation files. Each animation file in the text file corresponds to an animation state; the animations states are numbered from 0 to n-1.</p></div><div class="sect2" title="CanvasItem"><div class="titlepage"><div><div><h3 class="title"><a name="idp5343104"></a>CanvasItem</h3></div></div></div><p>The CanvasItem object is a bit more interesting than the Animation object. It represents an active instance of an animation file. Its constructor takes two arguments, an Animation and a GnomeCanvasGroup (the parent of the desired active animation).</p><div class="sect3" title="Members"><div class="titlepage"><div><div><h4 class="title"><a name="idp5344400"></a>Members</h4>
 </div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>gnome_canvas</td><td>gnome.canvas.CanvasPixbuf</td><td>Y</td><td>N</td></tr><tr><td>num_states</td><td>int</td><td>Y</td><td>N</td></tr></tbody></table></div></div><div class="sect3" title="Functions"><div class="titlepage"><div><div><h4 class="title"><a name="idp5352704"></a>Functions</h4></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.anim.CanvasItem.setState(int)</td><td>gc_anim_set_state(GcomprisAnimCanvasItem*, int)</td><td> </td></tr></tbody></table></div></div></div></div></div></body></html>
+		</td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div class="titlepage"><div><div><h3 class="title"><a name="idp30881792"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.sound.PLAY_ONLY_IF_IDLE</td><td>PLAY_ONLY_IF_IDLE (Discard play request if busy)</td></tr><tr><td>gcompris.sound.PLAY_AFTER_CURRENT</td><td>PLAY_AFTER_CURRENT Default value, queue mode()</td></tr><tr><td>gcompris.sound.PLAY_AND_INTERRUPT</td><td>PLAY_AND_INTERRUPT (Interrupt current play with the new one)</td></tr></tbody></table></div></div></div><div class="sect1" title="timer.h functions and constants Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30888384"></a>timer.h functions and constants Mapping</h2></div></div></div><div class="sect2" title="Functions mappin
 g"><div class="titlepage"><div><div><h3 class="title"><a name="idp30889024"></a>Functions mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.timer.display(x, y, type, second, callback)</td><td>void gcompris_timer_display (int x, int y, TimerList type, int second, GcomprisTimerEnd gcomprisTimerEnd);</td><td>The callback must be a callable object</td></tr><tr><td>gcompris.timer.add(second)</td><td>void gc_timer_add(int second)</td><td> </td></tr><tr><td>gcompris.timer.end()</td><td>void gc_timer_end(void)</td><td> </td></tr><tr><td>gcompris.timer.get_remaining()</td><td>guint gc_timer_get_remaining()</td><td>Return an integer</td></tr><tr><td>gcompris.timer.pause(pause)</td><td>void gc_timer_pause(gboolean pause)</td><td> </td></tr></tbody></table></div></div><div class="sect2" title="Constants mapping"><div clas
 s="titlepage"><div><div><h3 class="title"><a name="idp30900528"></a>Constants mapping</h3></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col></colgroup><thead><tr><th>Python constant</th><th>C equivalent</th></tr></thead><tbody><tr><td>gcompris.timer.TEXT</td><td>GCOMPRIS_TIMER_TEXT</td></tr><tr><td>gcompris.timer.SAND</td><td>GCOMPRIS_TIMER_SAND</td></tr><tr><td>gcompris.timer.BALLOON</td><td>GCOMPRIS_TIMER_BALLOON</td></tr><tr><td>gcompris.timer.CLOCK</td><td>GCOMPRIS_TIMER_CLOCK</td></tr></tbody></table></div></div></div><div class="sect1" title="anim.h structures Mapping"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="idp30907936"></a>anim.h structures Mapping</h2></div></div></div><p>The gcompris.anim module supplies two objects, Animation and CanvasItems, corresponding to GcomprisAnimation and GcomprisAnimCanvasItem respectively.</p><div class="sect2" title="Animation"><div class="titlepage"><div><div><h3
  class="title"><a name="idp30909120"></a>Animation</h3></div></div></div><p>The Animation object represents a set of animation files loaded into memory; it has no methods or members, only a constructor and a destructor. The constructor takes a single argument, the name of a text file containing a space-separated list of animation files. Each animation file in the text file corresponds to an animation state; the animations states are numbered from 0 to n-1.</p></div><div class="sect2" title="CanvasItem"><div class="titlepage"><div><div><h3 class="title"><a name="idp30910672"></a>CanvasItem</h3></div></div></div><p>The CanvasItem object is a bit more interesting than the Animation object. It represents an active instance of an animation file. Its constructor takes two arguments, an Animation and a GnomeCanvasGroup (the parent of the desired active animation).</p><div class="sect3" title="Members"><div class="titlepage"><div><div><h4 class="title"><a name="idp30911968"></a>Memb
 ers</h4></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col><col></colgroup><thead><tr><th>Structure member</th><th>Type</th><th>Readable</th><th>Writable</th></tr></thead><tbody><tr><td>gnome_canvas</td><td>gnome.canvas.CanvasPixbuf</td><td>Y</td><td>N</td></tr><tr><td>num_states</td><td>int</td><td>Y</td><td>N</td></tr></tbody></table></div></div><div class="sect3" title="Functions"><div class="titlepage"><div><div><h4 class="title"><a name="idp30920272"></a>Functions</h4></div></div></div><div class="informaltable"><table border="1"><colgroup><col><col><col></colgroup><thead><tr><th>Python function</th><th>C equivalent</th><th>Notes</th></tr></thead><tbody><tr><td>gcompris.anim.CanvasItem.setState(int)</td><td>gc_anim_set_state(GcomprisAnimCanvasItem*, int)</td><td> </td></tr></tbody></table></div></div></div></div></div></div></body></html>
diff --git a/docs/C/python.xml b/docs/C/python.xml
index 67775e9..6196b57 100644
--- a/docs/C/python.xml
+++ b/docs/C/python.xml
@@ -10,6 +10,9 @@ translate this file to html:
 xsltproc -o python.html http://docbook.sourceforge.net/release/xsl/current/html/docbook.xsl python.xml
 -->
 
+<book>
+<title>Python wrapper for Gcompris</title>
+
 <article>
     <articleinfo>
       <author>
@@ -25,10 +28,13 @@ xsltproc -o python.html http://docbook.sourceforge.net/release/xsl/current/html/
 	  <date>July 2010</date>
 	  <revremark>Updated documentation of the sound API.</revremark>
 	</revision>
+	<revision>
+	  <revnumber>0.8</revnumber>
+	  <date>August 2012</date>
+	  <revremark>Updated documentation of the pause() function. Removed deprecated gc_bonus_end_display().</revremark>
+	</revision>
       </revhistory>
     </articleinfo>
-    <title>Python wrapper for Gcompris</title>
-
 
     <sect1>
       <title>Notes about this wrapper</title>
@@ -65,7 +71,9 @@ needed gcompris board functions.</para>
 	  <listitem>repeat(self)</listitem>
 	  <listitem>config(self)</listitem>
 	  <listitem>key_press(self, keyval)</listitem>
-	  <listitem>pause(self, pause)</listitem>
+	  <listitem>pause(self, pause)
+	  <para>This method is called when the user request the activity help and when you call the bonus API.</para>
+	  </listitem>
 	  <listitem>set_level(self, level)</listitem>
 	</itemizedlist>
 </para>
@@ -564,12 +572,10 @@ attribute is readeable and/or writable.</para>
 	      <row>
 		<entry>gcompris.bonus.display(BonusStatusList, BonusList)</entry>
 		<entry>void gc_bonus_display(BonusStatusList, BonusList)</entry>
-		<entry></entry>
-	      </row>
-	      <row>
-		<entry>gcompris.bonus.board_finished(BoardFinishedList)</entry>
-		<entry>void gc_bonus_end_display(BoardFinishedList)</entry>
-		<entry></entry>
+		<entry>This displays a WIN or LOOSE bonus of the given type.
+When called, your activity's pause() function is called with True and when the bonus is no more displayed,
+ your activity's pause is called with False.
+ It is up to you to protect your event functions not to react when your activity is paused.</entry>
 	      </row>
 	    </tbody>
 	  </tgroup>
@@ -631,29 +637,6 @@ attribute is readeable and/or writable.</para>
 	</informaltable>
       </sect2>
 
-      <sect2>
-	<title>Constants mapping (BoardFinishedList)</title>
-	<informaltable>
-	  <tgroup cols="2">
-	    <thead>
-	      <row>
-		<entry>Python constant</entry>
-		<entry>C equivalent</entry>
-	      </row>
-	    </thead>
-	    <tbody>
-	      <row><entry>gcompris.bonus.FINISHED_RANDOM</entry>
-		<entry>BOARD_FINISHED_RANDOM</entry></row>
-	      <row><entry>gcompris.bonus.FINISHED_TUXPLANE</entry>
-		<entry>BOARD_FINISHED_TUXPLANE</entry></row>
-	      <row><entry>gcompris.bonus.FINISHED_TUXLOCO</entry>
-		<entry>BOARD_FINISHED_TUXLOCO</entry></row>
-	      <row><entry>gcompris.bonus.FINISHED_TOOMANYERRORS</entry>
-		<entry>BOARD_FINISHED_TOOMANYERRORS</entry></row>
-	    </tbody>
-	  </tgroup>
-	</informaltable>
-      </sect2>
     </sect1>
 
     <sect1>
@@ -1001,6 +984,7 @@ gcompris.sound.reopen()
     </sect1>
 
 </article>
+</book>
 
 <!-- Keep this comment at the end of the file
 Local variables:



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