[gnome-games] po: Update README.translators
- From: Christian Persch <chpe src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] po: Update README.translators
- Date: Sat, 10 Sep 2011 10:24:01 +0000 (UTC)
commit 1ba823efab1e884f628a829f5acb4649df1bc697
Author: Christian Persch <chpe gnome org>
Date: Sun May 1 14:30:10 2011 +0200
po: Update README.translators
po/README.TRANSLATORS | 14 --------------
1 files changed, 0 insertions(+), 14 deletions(-)
---
diff --git a/po/README.TRANSLATORS b/po/README.TRANSLATORS
index 9ce4930..29188af 100644
--- a/po/README.TRANSLATORS
+++ b/po/README.TRANSLATORS
@@ -6,19 +6,5 @@ If you do file a bug report please make sure that you include the file
or files the string appears in. A Msgid is not always enough,
especially if the string has changed in the interim.
-Note about aisleriot:
-The "~a" construct is directly equivalent to the "%s" in printf in C.
-See also http://mail.gnome.org/archives/gnome-i18n/2003-May/msg00170.html .
-
-Note about ggz-gtk:
-Gnome-games contains strings from ggz-gtk in the dependencies directory.
-This means that the strings which are part of the ggz-gtk-client will
-be included in the gnome-games translations, and that translators
-should translate the strings from ggz-gtk-client in gnome-games.
-Translators do not need to perform any additional tasks, the strings
-from ggz-gtk-client are automatically included in your languages' .po files.
-This is a temporary solution to allow GNOME translators to translate
-the ggz-gtk-client in GNOME CVS, without having direct access to GGZ.
-
Finally: when changing strings, remember any appropriate UI or string
freezes.
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