[clutter-gst] Make caps and renderer manipulation work with threading
- From: Damien Lespiau <dlespiau src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter-gst] Make caps and renderer manipulation work with threading
- Date: Mon, 7 Nov 2011 17:23:48 +0000 (UTC)
commit a28be3c3b24a306000e1d4c585bcdae91c09c975
Author: Nicolas Dufresne <nicolas dufresne collabora co uk>
Date: Fri Nov 4 15:19:59 2011 -0400
Make caps and renderer manipulation work with threading
clutter-gst/clutter-gst-video-sink.c | 290 ++++++++++++++++++---------------
1 files changed, 158 insertions(+), 132 deletions(-)
---
diff --git a/clutter-gst/clutter-gst-video-sink.c b/clutter-gst/clutter-gst-video-sink.c
index 4efd5a9..79afc6d 100644
--- a/clutter-gst/clutter-gst-video-sink.c
+++ b/clutter-gst/clutter-gst-video-sink.c
@@ -169,6 +169,7 @@ typedef struct _ClutterGstSource
ClutterGstVideoSink *sink;
GMutex *buffer_lock; /* mutex for the buffer */
GstBuffer *buffer;
+ gboolean has_new_caps;
} ClutterGstSource;
/*
@@ -217,7 +218,6 @@ struct _ClutterGstVideoSinkPrivate
GSList *renderers;
GstCaps *caps;
ClutterGstRenderer *renderer;
- ClutterGstRendererState renderer_state;
GArray *signal_handler_ids;
};
@@ -307,6 +307,145 @@ clutter_gst_source_check (GSource *source)
return gst_source->buffer != NULL;
}
+static ClutterGstRenderer *
+clutter_gst_find_renderer_by_format (ClutterGstVideoSink *sink,
+ ClutterGstVideoFormat format)
+{
+ ClutterGstVideoSinkPrivate *priv = sink->priv;
+ ClutterGstRenderer *renderer = NULL;
+ GSList *element;
+
+ for (element = priv->renderers; element; element = g_slist_next(element))
+ {
+ ClutterGstRenderer *candidate = (ClutterGstRenderer *)element->data;
+
+ if (candidate->format == format)
+ {
+ renderer = candidate;
+ break;
+ }
+ }
+
+ return renderer;
+}
+
+static gboolean
+clutter_gst_parse_caps (GstCaps *caps,
+ ClutterGstVideoSink *sink,
+ gboolean save)
+{
+ ClutterGstVideoSinkPrivate *priv = sink->priv;
+ GstCaps *intersection;
+ GstStructure *structure;
+ gboolean ret;
+ const GValue *fps;
+ const GValue *par;
+ gint width, height;
+ guint32 fourcc;
+ int red_mask, blue_mask;
+ ClutterGstVideoFormat format;
+ gboolean bgr;
+ ClutterGstRenderer *renderer;
+
+ intersection = gst_caps_intersect (priv->caps, caps);
+ if (gst_caps_is_empty (intersection))
+ return FALSE;
+
+ gst_caps_unref (intersection);
+
+ structure = gst_caps_get_structure (caps, 0);
+
+ ret = gst_structure_get_int (structure, "width", &width);
+ ret &= gst_structure_get_int (structure, "height", &height);
+ fps = gst_structure_get_value (structure, "framerate");
+ ret &= (fps != NULL);
+
+ par = gst_structure_get_value (structure, "pixel-aspect-ratio");
+
+ if (!ret)
+ return FALSE;
+
+ ret = gst_structure_get_fourcc (structure, "format", &fourcc);
+ if (ret && (fourcc == GST_MAKE_FOURCC ('Y', 'V', '1', '2')))
+ {
+ format = CLUTTER_GST_YV12;
+ }
+ else if (ret && (fourcc == GST_MAKE_FOURCC ('I', '4', '2', '0')))
+ {
+ format = CLUTTER_GST_I420;
+ }
+ else if (ret && (fourcc == GST_MAKE_FOURCC ('A', 'Y', 'U', 'V')))
+ {
+ format = CLUTTER_GST_AYUV;
+ bgr = FALSE;
+ }
+ else
+ {
+ guint32 mask;
+ gst_structure_get_int (structure, "red_mask", &red_mask);
+ gst_structure_get_int (structure, "blue_mask", &blue_mask);
+
+ mask = red_mask | blue_mask;
+ if (mask < 0x1000000)
+ {
+ format = CLUTTER_GST_RGB24;
+ bgr = ((guint) red_mask == 0xff0000) ? FALSE : TRUE;
+ }
+ else
+ {
+ format = CLUTTER_GST_RGB32;
+ bgr = ((guint) red_mask == 0xff000000) ? FALSE : TRUE;
+ }
+ }
+
+ /* find a renderer that can display our format */
+ renderer = clutter_gst_find_renderer_by_format (sink, format);
+ if (G_UNLIKELY (renderer == NULL))
+ {
+ GST_ERROR_OBJECT (sink, "could not find a suitable renderer");
+ return FALSE;
+ }
+
+ if (save)
+ {
+ priv->width = width;
+ priv->height = height;
+
+ /* We dont yet use fps or pixel aspect into but handy to have */
+ priv->fps_n = gst_value_get_fraction_numerator (fps);
+ priv->fps_d = gst_value_get_fraction_denominator (fps);
+
+ if (par)
+ {
+ GParamSpec *pspec;
+
+ /* If we happen to use a ClutterGstVideoTexture, now is to good time to
+ * instruct it about the pixel aspect ratio so we can have a correct
+ * natural width/height */
+ pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (priv->texture),
+ "pixel-aspect-ratio");
+ if (pspec)
+ {
+ g_object_set_property (G_OBJECT(priv->texture),
+ "pixel-aspect-ratio", par);
+ }
+
+ priv->par_n = gst_value_get_fraction_numerator (par);
+ priv->par_d = gst_value_get_fraction_denominator (par);
+ }
+ else
+ priv->par_n = priv->par_d = 1;
+
+ priv->format = format;
+ priv->bgr = bgr;
+
+ priv->renderer = renderer;
+ GST_INFO_OBJECT (sink, "using the %s renderer", priv->renderer->name);
+ }
+
+ return TRUE;
+}
+
static gboolean
clutter_gst_source_dispatch (GSource *source,
GSourceFunc callback,
@@ -316,22 +455,24 @@ clutter_gst_source_dispatch (GSource *source,
ClutterGstVideoSinkPrivate *priv = gst_source->sink->priv;
GstBuffer *buffer;
- /* The initialization / free functions of the renderers have to be called in
- * the clutter thread (OpenGL context) */
- if (G_UNLIKELY (priv->renderer_state == CLUTTER_GST_RENDERER_NEED_GC))
- {
- priv->renderer->deinit (gst_source->sink);
- priv->renderer_state = CLUTTER_GST_RENDERER_STOPPED;
- }
- if (G_UNLIKELY (priv->renderer_state == CLUTTER_GST_RENDERER_STOPPED))
+ g_mutex_lock (gst_source->buffer_lock);
+
+ if (G_UNLIKELY (gst_source->has_new_caps))
{
+ GstCaps *caps = GST_BUFFER_CAPS (gst_source->buffer);
+
+ if (priv->renderer)
+ priv->renderer->deinit (gst_source->sink);
+
+ clutter_gst_parse_caps (caps, gst_source->sink, TRUE);
+ gst_source->has_new_caps = FALSE;
+
priv->renderer->init (gst_source->sink);
- priv->renderer_state = CLUTTER_GST_RENDERER_RUNNING;
}
- g_mutex_lock (gst_source->buffer_lock);
buffer = gst_source->buffer;
gst_source->buffer = NULL;
+
g_mutex_unlock (gst_source->buffer_lock);
if (buffer)
@@ -878,28 +1019,6 @@ clutter_gst_build_caps (GSList *renderers)
return caps;
}
-static ClutterGstRenderer *
-clutter_gst_find_renderer_by_format (ClutterGstVideoSink *sink,
- ClutterGstVideoFormat format)
-{
- ClutterGstVideoSinkPrivate *priv = sink->priv;
- ClutterGstRenderer *renderer = NULL;
- GSList *element;
-
- for (element = priv->renderers; element; element = g_slist_next(element))
- {
- ClutterGstRenderer *candidate = (ClutterGstRenderer *)element->data;
-
- if (candidate->format == format)
- {
- renderer = candidate;
- break;
- }
- }
-
- return renderer;
-}
-
static void
clutter_gst_video_sink_base_init (gpointer g_class)
{
@@ -992,7 +1111,6 @@ clutter_gst_video_sink_init (ClutterGstVideoSink *sink,
priv->renderers = clutter_gst_build_renderers_list ();
priv->caps = clutter_gst_build_caps (priv->renderers);
- priv->renderer_state = CLUTTER_GST_RENDERER_STOPPED;
priv->signal_handler_ids = g_array_new (FALSE, TRUE, sizeof (gulong));
priv->priority = CLUTTER_GST_DEFAULT_PRIORITY;
@@ -1024,105 +1142,16 @@ clutter_gst_video_sink_set_caps (GstBaseSink *bsink,
{
ClutterGstVideoSink *sink;
ClutterGstVideoSinkPrivate *priv;
- GstCaps *intersection;
- GstStructure *structure;
- gboolean ret;
- const GValue *fps;
- const GValue *par;
- gint width, height;
- guint32 fourcc;
- int red_mask, blue_mask;
sink = CLUTTER_GST_VIDEO_SINK(bsink);
priv = sink->priv;
- intersection = gst_caps_intersect (priv->caps, caps);
- if (gst_caps_is_empty (intersection))
+ if (!clutter_gst_parse_caps (caps, sink, FALSE))
return FALSE;
- gst_caps_unref (intersection);
-
- structure = gst_caps_get_structure (caps, 0);
-
- ret = gst_structure_get_int (structure, "width", &width);
- ret &= gst_structure_get_int (structure, "height", &height);
- fps = gst_structure_get_value (structure, "framerate");
- ret &= (fps != NULL);
-
- par = gst_structure_get_value (structure, "pixel-aspect-ratio");
-
- if (!ret)
- return FALSE;
-
- priv->width = width;
- priv->height = height;
-
- /* We dont yet use fps or pixel aspect into but handy to have */
- priv->fps_n = gst_value_get_fraction_numerator (fps);
- priv->fps_d = gst_value_get_fraction_denominator (fps);
-
- if (par)
- {
- GParamSpec *pspec;
-
- /* If we happen to use a ClutterGstVideoTexture, now is to good time to
- * instruct it about the pixel aspect ratio so we can have a correct
- * natural width/height */
- pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (priv->texture),
- "pixel-aspect-ratio");
- if (pspec)
- {
- g_object_set_property (G_OBJECT(priv->texture),
- "pixel-aspect-ratio", par);
- }
- priv->par_n = gst_value_get_fraction_numerator (par);
- priv->par_d = gst_value_get_fraction_denominator (par);
- }
- else
- priv->par_n = priv->par_d = 1;
-
- ret = gst_structure_get_fourcc (structure, "format", &fourcc);
- if (ret && (fourcc == GST_MAKE_FOURCC ('Y', 'V', '1', '2')))
- {
- priv->format = CLUTTER_GST_YV12;
- }
- else if (ret && (fourcc == GST_MAKE_FOURCC ('I', '4', '2', '0')))
- {
- priv->format = CLUTTER_GST_I420;
- }
- else if (ret && (fourcc == GST_MAKE_FOURCC ('A', 'Y', 'U', 'V')))
- {
- priv->format = CLUTTER_GST_AYUV;
- priv->bgr = FALSE;
- }
- else
- {
- guint32 mask;
- gst_structure_get_int (structure, "red_mask", &red_mask);
- gst_structure_get_int (structure, "blue_mask", &blue_mask);
-
- mask = red_mask | blue_mask;
- if (mask < 0x1000000)
- {
- priv->format = CLUTTER_GST_RGB24;
- priv->bgr = ((guint) red_mask == 0xff0000) ? FALSE : TRUE;
- }
- else
- {
- priv->format = CLUTTER_GST_RGB32;
- priv->bgr = ((guint) red_mask == 0xff000000) ? FALSE : TRUE;
- }
- }
-
- /* find a renderer that can display our format */
- priv->renderer = clutter_gst_find_renderer_by_format (sink, priv->format);
- if (G_UNLIKELY (priv->renderer == NULL))
- {
- GST_ERROR_OBJECT (sink, "could not find a suitable renderer");
- return FALSE;
- }
-
- GST_INFO_OBJECT (sink, "using the %s renderer", priv->renderer->name);
+ g_mutex_lock (priv->source->buffer_lock);
+ priv->source->has_new_caps = TRUE;
+ g_mutex_unlock (priv->source->buffer_lock);
return TRUE;
}
@@ -1136,11 +1165,10 @@ clutter_gst_video_sink_dispose (GObject *object)
self = CLUTTER_GST_VIDEO_SINK (object);
priv = self->priv;
- if (priv->renderer_state == CLUTTER_GST_RENDERER_RUNNING ||
- priv->renderer_state == CLUTTER_GST_RENDERER_NEED_GC)
+ if (priv->renderer)
{
priv->renderer->deinit (self);
- priv->renderer_state = CLUTTER_GST_RENDERER_STOPPED;
+ priv->renderer = NULL;
}
if (priv->texture)
@@ -1283,8 +1311,6 @@ clutter_gst_video_sink_stop (GstBaseSink *base_sink)
priv->source = NULL;
}
- priv->renderer_state = CLUTTER_GST_RENDERER_STOPPED;
-
return TRUE;
}
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]