[gegl/samplers] Added new sampler lohalo (still in testing).
- From: Adam Turcotte <aturcotte src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl/samplers] Added new sampler lohalo (still in testing).
- Date: Sun, 8 May 2011 19:16:43 +0000 (UTC)
commit 119a39baacf12bffea13ad3336db10154ac615c7
Author: Adam Turcotte <aturcotte src gnome org>
Date: Sun May 8 12:37:07 2011 -0400
Added new sampler lohalo (still in testing).
gegl/buffer/Makefile.am | 2 +
gegl/buffer/gegl-buffer-access.c | 1 +
gegl/buffer/gegl-buffer.c | 1 +
gegl/buffer/gegl-buffer.h | 3 +-
gegl/buffer/gegl-sampler-lohalo.c | 1547 +++++++++++++++++++++++++++++++++++++
gegl/buffer/gegl-sampler-lohalo.h | 49 ++
gegl/buffer/gegl-sampler.c | 6 +
operations/affine/affine.c | 2 +-
8 files changed, 1609 insertions(+), 2 deletions(-)
---
diff --git a/gegl/buffer/Makefile.am b/gegl/buffer/Makefile.am
index 36726e2..5f839f4 100644
--- a/gegl/buffer/Makefile.am
+++ b/gegl/buffer/Makefile.am
@@ -36,6 +36,7 @@ libbuffer_la_SOURCES = \
gegl-sampler-upsharp.c \
gegl-sampler-upsize.c \
gegl-sampler-upsmooth.c \
+ gegl-sampler-lohalo.c \
gegl-region-generic.c \
gegl-tile.c \
gegl-tile-source.c \
@@ -66,6 +67,7 @@ libbuffer_la_SOURCES = \
gegl-sampler-upsharp.h \
gegl-sampler-upsize.h \
gegl-sampler-upsmooth.h \
+ gegl-sampler-lohalo.h \
gegl-region.h \
gegl-region-generic.h \
gegl-tile.h \
diff --git a/gegl/buffer/gegl-buffer-access.c b/gegl/buffer/gegl-buffer-access.c
index c52701e..2f5a43f 100644
--- a/gegl/buffer/gegl-buffer-access.c
+++ b/gegl/buffer/gegl-buffer-access.c
@@ -40,6 +40,7 @@
#include "gegl-sampler-upsharp.h"
#include "gegl-sampler-upsize.h"
#include "gegl-sampler-upsmooth.h"
+#include "gegl-sampler-lohalo.h"
#include "gegl-buffer-index.h"
#include "gegl-tile-backend.h"
#include "gegl-buffer-iterator.h"
diff --git a/gegl/buffer/gegl-buffer.c b/gegl/buffer/gegl-buffer.c
index 4fd9d8d..db5ca6e 100644
--- a/gegl/buffer/gegl-buffer.c
+++ b/gegl/buffer/gegl-buffer.c
@@ -66,6 +66,7 @@
#include "gegl-sampler-upsharp.h"
#include "gegl-sampler-upsize.h"
#include "gegl-sampler-upsmooth.h"
+#include "gegl-sampler-lohalo.h"
#include "gegl-types-internal.h"
#include "gegl-utils.h"
#include "gegl-id-pool.h"
diff --git a/gegl/buffer/gegl-buffer.h b/gegl/buffer/gegl-buffer.h
index 4f9a97f..670c740 100644
--- a/gegl/buffer/gegl-buffer.h
+++ b/gegl/buffer/gegl-buffer.h
@@ -299,7 +299,8 @@ typedef enum {
GEGL_INTERPOLATION_LANCZOS,
GEGL_INTERPOLATION_UPSHARP,
GEGL_INTERPOLATION_UPSIZE,
- GEGL_INTERPOLATION_UPSMOOTH
+ GEGL_INTERPOLATION_UPSMOOTH,
+ GEGL_INTERPOLATION_LOHALO
} GeglInterpolation;
/**
diff --git a/gegl/buffer/gegl-sampler-lohalo.c b/gegl/buffer/gegl-sampler-lohalo.c
new file mode 100644
index 0000000..9e8761b
--- /dev/null
+++ b/gegl/buffer/gegl-sampler-lohalo.c
@@ -0,0 +1,1547 @@
+/* This file is part of GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as
+ * published by the Free Software Foundation; either version 3 of the
+ * License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
+ * Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ * 2011 (c) Adam Turcotte, Nicolas Robidoux, �yvind Kolås and Geert
+ * Jordaens.
+ */
+
+/*
+ * ===============
+ * LOHALO SAMPLER
+ * ===============
+ *
+ *
+ */
+
+/*
+
+ nohalo gets a bit better without it, though not lbb
+
+#ifndef __NOHALO_CHEAP_H__
+#define __NOHALO_CHEAP_H__
+#endif
+ */
+
+#include "config.h"
+#include <glib-object.h>
+
+#include "gegl.h"
+#include "gegl-types-internal.h"
+#include "gegl-buffer-private.h"
+
+#include "gegl-sampler-lohalo.h"
+
+/*
+ * LOHALO_MINMOD is an implementation of the minmod function which only
+ * needs two conditional moves. LOHALO_MINMOD(a,b,a_times_a,a_times_b)
+ * "returns" minmod(a,b). The parameter ("input") a_times_a is assumed
+ * to contain the square of a; a_times_b, the product of a and b.
+ *
+ * This version is most suitable for images with flat (constant)
+ * colour areas, since a, which is a pixel difference, will often be
+ * 0, in which case both forward branches are likely.
+ *
+ * For uncompressed natural images in high bit depth (images for which
+ * the slopes a and b are unlikely to be equal to zero or be equal to
+ * each other), we recommend using
+ *
+ * ( (a_times_b)>=0. ? 1. : 0. ) * ( (a_times_b)<(a_times_a) ? (b) : (a) )
+ *
+ * instead. With this second version, the forward branch of the second
+ * conditional move is taken when |b|>|a| and when a*b<0. However, the
+ * "else" branch is taken when a=0 (or when a=b), which is why the
+ * above version is not recommended for images with regions with
+ * constant pixel values (or regions with pixel values which vary
+ * bilinearly).
+ */
+#define LOHALO_MINMOD(a,b,a_times_a,a_times_b) \
+ ( (a_times_b)>=0.f ? 1.f : 0.f ) * ( (a_times_a)<=(a_times_b) ? (a) : (b) )
+
+#define LOHALO_ABS(x) ( ((x)>=0.) ? (x) : -(x) )
+#define LOHALO_SIGN(x) ( ((x)>=0.) ? 1. : -1. )
+
+/*
+ * MIN and MAX macros set up so that I can put the likely winner in
+ * the first argument (forward branch likely blah blah blah):
+ */
+#define LOHALO_MIN(x,y) ( ((x)<=(y)) ? (x) : (y) )
+#define LOHALO_MAX(x,y) ( ((x)>=(y)) ? (x) : (y) )
+
+/*
+ * FAST_PSEUDO_FLOOR is a floor replacement which has been found to be
+ * faster. It returns the floor of its argument unless the argument is
+ * a negative integer, in which case it returns one less than the
+ * floor. For example:
+ *
+ * FAST_PSEUDO_FLOOR(0.5) = 0
+ *
+ * FAST_PSEUDO_FLOOR(0.) = 0
+ *
+ * FAST_PSEUDO_FLOOR(-.5) = -1
+ *
+ * as expected, but
+ *
+ * FAST_PSEUDO_FLOOR(-1.) = -2
+ *
+ * The discontinuities of FAST_PSEUDO_FLOOR are on the right of
+ * negative numbers instead of on the left as is the case for floor.
+ */
+#define FAST_PSEUDO_FLOOR(x) ( (gint)(x) - ( (x) < 0. ) )
+
+/*
+ * Hack to get the restrict C99 keyword going at least some of the
+ * time:
+ */
+#ifndef restrict
+#ifdef __restrict
+#define restrict __restrict
+#else
+#ifdef __restrict__
+#define restrict __restrict__
+#else
+#define restrict
+#endif
+#endif
+#endif
+
+enum
+{
+ PROP_0,
+ PROP_LAST
+};
+
+static void gegl_sampler_lohalo_get ( GeglSampler* restrict self,
+ const gdouble absolute_x,
+ const gdouble absolute_y,
+ void* restrict output);
+
+static void set_property ( GObject* gobject,
+ guint property_id,
+ const GValue* value,
+ GParamSpec* pspec);
+
+static void get_property (GObject* gobject,
+ guint property_id,
+ GValue* value,
+ GParamSpec* pspec);
+
+G_DEFINE_TYPE (GeglSamplerLohalo, gegl_sampler_lohalo, GEGL_TYPE_SAMPLER)
+
+static void
+gegl_sampler_lohalo_class_init (GeglSamplerLohaloClass *klass)
+{
+ GeglSamplerClass *sampler_class = GEGL_SAMPLER_CLASS (klass);
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ object_class->set_property = set_property;
+ object_class->get_property = get_property;
+ sampler_class->get = gegl_sampler_lohalo_get;
+}
+
+static void
+gegl_sampler_lohalo_init (GeglSamplerLohalo *self)
+{
+ GEGL_SAMPLER (self)->context_rect.x = -1;
+ GEGL_SAMPLER (self)->context_rect.y = -1;
+ GEGL_SAMPLER (self)->context_rect.width = 4;
+ GEGL_SAMPLER (self)->context_rect.height = 4;
+ GEGL_SAMPLER (self)->interpolate_format = babl_format ("RaGaBaA float");
+}
+
+static void inline
+nohalo_subdivision (const gfloat uno_two,
+ const gfloat uno_thr,
+ const gfloat uno_fou,
+ const gfloat dos_one,
+ const gfloat dos_two,
+ const gfloat dos_thr,
+ const gfloat dos_fou,
+ const gfloat dos_fiv,
+ const gfloat tre_one,
+ const gfloat tre_two,
+ const gfloat tre_thr,
+ const gfloat tre_fou,
+ const gfloat tre_fiv,
+ const gfloat qua_one,
+ const gfloat qua_two,
+ const gfloat qua_thr,
+ const gfloat qua_fou,
+ const gfloat qua_fiv,
+ const gfloat cin_two,
+ const gfloat cin_thr,
+ const gfloat cin_fou,
+ gfloat* restrict uno_one_1,
+ gfloat* restrict uno_two_1,
+ gfloat* restrict uno_thr_1,
+ gfloat* restrict uno_fou_1,
+ gfloat* restrict dos_one_1,
+ gfloat* restrict dos_two_1,
+ gfloat* restrict dos_thr_1,
+ gfloat* restrict dos_fou_1,
+ gfloat* restrict tre_one_1,
+ gfloat* restrict tre_two_1,
+ gfloat* restrict tre_thr_1,
+ gfloat* restrict tre_fou_1,
+ gfloat* restrict qua_one_1,
+ gfloat* restrict qua_two_1,
+ gfloat* restrict qua_thr_1,
+ gfloat* restrict qua_fou_1)
+{
+ /*
+ * nohalo_subdivision calculates the missing twelve gfloat density
+ * pixel values, and also returns the "already known" four, so that
+ * the sixteen values which make up the stencil of LBB are
+ * available.
+ */
+ /*
+ * THE STENCIL OF INPUT VALUES:
+ *
+ * Pointer arithmetic is used to implicitly reflect the input
+ * stencil about tre_thr---assumed closer to the sampling location
+ * than other pixels (ties are OK)---in such a way that after
+ * reflection the sampling point is to the bottom right of tre_thr.
+ *
+ * The following code and picture assumes that the stencil reflexion
+ * has already been performed.
+ *
+ * (ix-1,iy-2) (ix,iy-2) (ix+1,iy-2)
+ * =uno_two = uno_thr = uno_fou
+ *
+ *
+ *
+ * (ix-2,iy-1) (ix-1,iy-1) (ix,iy-1) (ix+1,iy-1) (ix+2,iy-1)
+ * = dos_one = dos_two = dos_thr = dos_fou = dos_fiv
+ *
+ *
+ *
+ * (ix-2,iy) (ix-1,iy) (ix,iy) (ix+1,iy) (ix+2,iy)
+ * = tre_one = tre_two = tre_thr = tre_fou = tre_fiv
+ * X
+ *
+ *
+ * (ix-2,iy+1) (ix-1,iy+1) (ix,iy+1) (ix+1,iy+1) (ix+2,iy+1)
+ * = qua_one = qua_two = qua_thr = qua_fou = qua_fiv
+ *
+ *
+ *
+ * (ix-1,iy+2) (ix,iy+2) (ix+1,iy+2)
+ * = cin_two = cin_thr = cin_fou
+ *
+ *
+ * The above input pixel values are the ones needed in order to make
+ * available the following values, needed by LBB:
+ *
+ * uno_one_1 = uno_two_1 = uno_thr_1 = uno_fou_1 =
+ * (ix-1/2,iy-1/2) (ix,iy-1/2) (ix+1/2,iy-1/2) (ix+1,iy-1/2)
+ *
+ *
+ *
+ *
+ * dos_one_1 = dos_two_1 = dos_thr_1 = dos_fou_1 =
+ * (ix-1/2,iy) (ix,iy) (ix+1/2,iy) (ix+1,iy)
+ *
+ * X
+ *
+ *
+ * tre_one_1 = tre_two_1 = tre_thr_1 = tre_fou_1 =
+ * (ix-1/2,iy+1/2) (ix,iy+1/2) (ix+1/2,iy+1/2) (ix+1,iy+1/2)
+ *
+ *
+ *
+ *
+ * qua_one_1 = qua_two_1 = qua_thr_1 = qua_fou_1 =
+ * (ix-1/2,iy+1) (ix,iy+1) (ix+1/2,iy+1) (ix+1,iy+1)
+ *
+ */
+
+ /*
+ * Computation of the nonlinear slopes: If two consecutive pixel
+ * value differences have the same sign, the smallest one (in
+ * absolute value) is taken to be the corresponding slope; if the
+ * two consecutive pixel value differences don't have the same sign,
+ * the corresponding slope is set to 0.
+ *
+ * In other words: Apply minmod to consecutive differences.
+ */
+ /*
+ * Two vertical simple differences:
+ */
+ const gfloat d_unodos_two = dos_two - uno_two;
+ const gfloat d_dostre_two = tre_two - dos_two;
+ const gfloat d_trequa_two = qua_two - tre_two;
+ const gfloat d_quacin_two = cin_two - qua_two;
+ /*
+ * Thr(ee) vertical differences:
+ */
+ const gfloat d_unodos_thr = dos_thr - uno_thr;
+ const gfloat d_dostre_thr = tre_thr - dos_thr;
+ const gfloat d_trequa_thr = qua_thr - tre_thr;
+ const gfloat d_quacin_thr = cin_thr - qua_thr;
+ /*
+ * Fou(r) vertical differences:
+ */
+ const gfloat d_unodos_fou = dos_fou - uno_fou;
+ const gfloat d_dostre_fou = tre_fou - dos_fou;
+ const gfloat d_trequa_fou = qua_fou - tre_fou;
+ const gfloat d_quacin_fou = cin_fou - qua_fou;
+ /*
+ * Dos horizontal differences:
+ */
+ const gfloat d_dos_onetwo = dos_two - dos_one;
+ const gfloat d_dos_twothr = dos_thr - dos_two;
+ const gfloat d_dos_thrfou = dos_fou - dos_thr;
+ const gfloat d_dos_foufiv = dos_fiv - dos_fou;
+ /*
+ * Tre(s) horizontal differences:
+ */
+ const gfloat d_tre_onetwo = tre_two - tre_one;
+ const gfloat d_tre_twothr = tre_thr - tre_two;
+ const gfloat d_tre_thrfou = tre_fou - tre_thr;
+ const gfloat d_tre_foufiv = tre_fiv - tre_fou;
+ /*
+ * Qua(ttro) horizontal differences:
+ */
+ const gfloat d_qua_onetwo = qua_two - qua_one;
+ const gfloat d_qua_twothr = qua_thr - qua_two;
+ const gfloat d_qua_thrfou = qua_fou - qua_thr;
+ const gfloat d_qua_foufiv = qua_fiv - qua_fou;
+
+ /*
+ * Recyclable vertical products and squares:
+ */
+ const gfloat d_unodos_times_dostre_two = d_unodos_two * d_dostre_two;
+ const gfloat d_dostre_two_sq = d_dostre_two * d_dostre_two;
+ const gfloat d_dostre_times_trequa_two = d_dostre_two * d_trequa_two;
+ const gfloat d_trequa_times_quacin_two = d_quacin_two * d_trequa_two;
+ const gfloat d_quacin_two_sq = d_quacin_two * d_quacin_two;
+
+ const gfloat d_unodos_times_dostre_thr = d_unodos_thr * d_dostre_thr;
+ const gfloat d_dostre_thr_sq = d_dostre_thr * d_dostre_thr;
+ const gfloat d_dostre_times_trequa_thr = d_trequa_thr * d_dostre_thr;
+ const gfloat d_trequa_times_quacin_thr = d_trequa_thr * d_quacin_thr;
+ const gfloat d_quacin_thr_sq = d_quacin_thr * d_quacin_thr;
+
+ const gfloat d_unodos_times_dostre_fou = d_unodos_fou * d_dostre_fou;
+ const gfloat d_dostre_fou_sq = d_dostre_fou * d_dostre_fou;
+ const gfloat d_dostre_times_trequa_fou = d_trequa_fou * d_dostre_fou;
+ const gfloat d_trequa_times_quacin_fou = d_trequa_fou * d_quacin_fou;
+ const gfloat d_quacin_fou_sq = d_quacin_fou * d_quacin_fou;
+ /*
+ * Recyclable horizontal products and squares:
+ */
+ const gfloat d_dos_onetwo_times_twothr = d_dos_onetwo * d_dos_twothr;
+ const gfloat d_dos_twothr_sq = d_dos_twothr * d_dos_twothr;
+ const gfloat d_dos_twothr_times_thrfou = d_dos_twothr * d_dos_thrfou;
+ const gfloat d_dos_thrfou_times_foufiv = d_dos_thrfou * d_dos_foufiv;
+ const gfloat d_dos_foufiv_sq = d_dos_foufiv * d_dos_foufiv;
+
+ const gfloat d_tre_onetwo_times_twothr = d_tre_onetwo * d_tre_twothr;
+ const gfloat d_tre_twothr_sq = d_tre_twothr * d_tre_twothr;
+ const gfloat d_tre_twothr_times_thrfou = d_tre_thrfou * d_tre_twothr;
+ const gfloat d_tre_thrfou_times_foufiv = d_tre_thrfou * d_tre_foufiv;
+ const gfloat d_tre_foufiv_sq = d_tre_foufiv * d_tre_foufiv;
+
+ const gfloat d_qua_onetwo_times_twothr = d_qua_onetwo * d_qua_twothr;
+ const gfloat d_qua_twothr_sq = d_qua_twothr * d_qua_twothr;
+ const gfloat d_qua_twothr_times_thrfou = d_qua_thrfou * d_qua_twothr;
+ const gfloat d_qua_thrfou_times_foufiv = d_qua_thrfou * d_qua_foufiv;
+ const gfloat d_qua_foufiv_sq = d_qua_foufiv * d_qua_foufiv;
+
+ /*
+ * Minmod slopes and first level pixel values:
+ */
+ const gfloat dos_thr_y = LOHALO_MINMOD( d_dostre_thr, d_unodos_thr,
+ d_dostre_thr_sq,
+ d_unodos_times_dostre_thr );
+ const gfloat tre_thr_y = LOHALO_MINMOD( d_dostre_thr, d_trequa_thr,
+ d_dostre_thr_sq,
+ d_dostre_times_trequa_thr );
+
+ const gfloat newval_uno_two =
+ .5 * ( dos_thr + tre_thr )
+ +
+ .25 * ( dos_thr_y - tre_thr_y );
+
+ const gfloat qua_thr_y = LOHALO_MINMOD( d_quacin_thr, d_trequa_thr,
+ d_quacin_thr_sq,
+ d_trequa_times_quacin_thr );
+
+ const gfloat newval_tre_two =
+ .5 * ( tre_thr + qua_thr )
+ +
+ .25 * ( tre_thr_y - qua_thr_y );
+
+ const gfloat tre_fou_y = LOHALO_MINMOD( d_dostre_fou, d_trequa_fou,
+ d_dostre_fou_sq,
+ d_dostre_times_trequa_fou );
+ const gfloat qua_fou_y = LOHALO_MINMOD( d_quacin_fou, d_trequa_fou,
+ d_quacin_fou_sq,
+ d_trequa_times_quacin_fou );
+
+ const gfloat newval_tre_fou =
+ .5 * ( tre_fou + qua_fou )
+ +
+ .25 * ( tre_fou_y - qua_fou_y );
+
+ const gfloat dos_fou_y = LOHALO_MINMOD( d_dostre_fou, d_unodos_fou,
+ d_dostre_fou_sq,
+ d_unodos_times_dostre_fou );
+
+ const gfloat newval_uno_fou =
+ .5 * ( dos_fou + tre_fou )
+ +
+ .25 * (dos_fou_y - tre_fou_y );
+
+ const gfloat tre_two_x = LOHALO_MINMOD( d_tre_twothr, d_tre_onetwo,
+ d_tre_twothr_sq,
+ d_tre_onetwo_times_twothr );
+ const gfloat tre_thr_x = LOHALO_MINMOD( d_tre_twothr, d_tre_thrfou,
+ d_tre_twothr_sq,
+ d_tre_twothr_times_thrfou );
+
+ const gfloat newval_dos_one =
+ .5 * ( tre_two + tre_thr )
+ +
+ .25 * ( tre_two_x - tre_thr_x );
+
+ const gfloat tre_fou_x = LOHALO_MINMOD( d_tre_foufiv, d_tre_thrfou,
+ d_tre_foufiv_sq,
+ d_tre_thrfou_times_foufiv );
+
+ const gfloat tre_thr_x_minus_tre_fou_x =
+ tre_thr_x - tre_fou_x;
+
+ const gfloat newval_dos_thr =
+ .5 * ( tre_thr + tre_fou )
+ +
+ .25 * tre_thr_x_minus_tre_fou_x;
+
+ const gfloat qua_thr_x = LOHALO_MINMOD( d_qua_twothr, d_qua_thrfou,
+ d_qua_twothr_sq,
+ d_qua_twothr_times_thrfou );
+ const gfloat qua_fou_x = LOHALO_MINMOD( d_qua_foufiv, d_qua_thrfou,
+ d_qua_foufiv_sq,
+ d_qua_thrfou_times_foufiv );
+
+ const gfloat qua_thr_x_minus_qua_fou_x =
+ qua_thr_x - qua_fou_x;
+
+ const gfloat newval_qua_thr =
+ .5 * ( qua_thr + qua_fou )
+ +
+ .25 * qua_thr_x_minus_qua_fou_x;
+
+ const gfloat qua_two_x = LOHALO_MINMOD( d_qua_twothr, d_qua_onetwo,
+ d_qua_twothr_sq,
+ d_qua_onetwo_times_twothr );
+
+ const gfloat newval_qua_one =
+ .5 * ( qua_two + qua_thr )
+ +
+ .25 * ( qua_two_x - qua_thr_x );
+
+ const gfloat newval_tre_thr =
+ .125 * ( tre_thr_x_minus_tre_fou_x + qua_thr_x_minus_qua_fou_x )
+ +
+ .5 * ( newval_tre_two + newval_tre_fou );
+
+ const gfloat dos_thr_x = LOHALO_MINMOD( d_dos_twothr, d_dos_thrfou,
+ d_dos_twothr_sq,
+ d_dos_twothr_times_thrfou );
+ const gfloat dos_fou_x = LOHALO_MINMOD( d_dos_foufiv, d_dos_thrfou,
+ d_dos_foufiv_sq,
+ d_dos_thrfou_times_foufiv );
+
+ const gfloat newval_uno_thr =
+ .25 * ( dos_fou - tre_thr )
+ +
+ .125 * ( dos_fou_y - tre_fou_y + dos_thr_x - dos_fou_x )
+ +
+ .5 * ( newval_uno_two + newval_dos_thr );
+
+ const gfloat tre_two_y = LOHALO_MINMOD( d_dostre_two, d_trequa_two,
+ d_dostre_two_sq,
+ d_dostre_times_trequa_two );
+ const gfloat qua_two_y = LOHALO_MINMOD( d_quacin_two, d_trequa_two,
+ d_quacin_two_sq,
+ d_trequa_times_quacin_two );
+
+ const gfloat newval_tre_one =
+ .25 * ( qua_two - tre_thr )
+ +
+ .125 * ( qua_two_x - qua_thr_x + tre_two_y - qua_two_y )
+ +
+ .5 * ( newval_dos_one + newval_tre_two );
+
+ const gfloat dos_two_x = LOHALO_MINMOD( d_dos_twothr, d_dos_onetwo,
+ d_dos_twothr_sq,
+ d_dos_onetwo_times_twothr );
+
+ const gfloat dos_two_y = LOHALO_MINMOD( d_dostre_two, d_unodos_two,
+ d_dostre_two_sq,
+ d_unodos_times_dostre_two );
+
+ const gfloat newval_uno_one =
+ .25 * ( dos_two + dos_thr + tre_two + tre_thr )
+ +
+ .125 * ( dos_two_x - dos_thr_x + tre_two_x - tre_thr_x
+ +
+ dos_two_y + dos_thr_y - tre_two_y - tre_thr_y );
+
+ /*
+ * Return the sixteen LBB stencil values:
+ */
+ *uno_one_1 = newval_uno_one;
+ *uno_two_1 = newval_uno_two;
+ *uno_thr_1 = newval_uno_thr;
+ *uno_fou_1 = newval_uno_fou;
+ *dos_one_1 = newval_dos_one;
+ *dos_two_1 = tre_thr;
+ *dos_thr_1 = newval_dos_thr;
+ *dos_fou_1 = tre_fou;
+ *tre_one_1 = newval_tre_one;
+ *tre_two_1 = newval_tre_two;
+ *tre_thr_1 = newval_tre_thr;
+ *tre_fou_1 = newval_tre_fou;
+ *qua_one_1 = newval_qua_one;
+ *qua_two_1 = qua_thr;
+ *qua_thr_1 = newval_qua_thr;
+ *qua_fou_1 = qua_fou;
+}
+
+/*
+ * LBB (Locally Bounded Bicubic) is a high quality nonlinear variant
+ * of Catmull-Rom. Images resampled with LBB have much smaller halos
+ * than images resampled with windowed sincs or other interpolatory
+ * cubic spline filters. Specifically, LBB halos are narrower and the
+ * over/undershoot amplitude is smaller. This is accomplished without
+ * a significant reduction in the smoothness of the result (compared
+ * to Catmull-Rom).
+ *
+ * Another important property is that the resampled values are
+ * contained within the range of nearby input values. Consequently, no
+ * final clamping is needed to stay "in range" (e.g., 0-255 for
+ * standard 8-bit images).
+ *
+ * LBB was developed by Nicolas Robidoux and Chantal Racette of the
+ * Department of Mathematics and Computer Science of Laurentian
+ * University in the course of Chantal's Masters Thesis in
+ * Computational Sciences.
+ */
+
+/*
+ * LBB is a novel method with the following properties:
+ *
+ * --LBB is a Hermite bicubic method: The bicubic surface is defined,
+ * one convex hull of four nearby input points at a time, using four
+ * point values, four x-derivatives, four y-derivatives, and four
+ * cross-derivatives.
+ *
+ * --The stencil for values in a square patch is the usual 4x4.
+ *
+ * --LBB is interpolatory.
+ *
+ * --It is C^1 with continuous cross derivatives.
+ *
+ * --When the limiters are inactive, LBB gives the same results as
+ * Catmull-Rom.
+ *
+ * --When used on binary images, LBB gives results similar to bicubic
+ * Hermite with all first derivatives---but not necessarily the
+ * cross derivatives--at the input pixel locations set to zero.
+ *
+ * --The LBB reconstruction is locally bounded: Over each square
+ * patch, the surface is contained between the minimum and the
+ * maximum values among the 16 nearest input pixel values (those in
+ * the stencil).
+ *
+ * --Consequently, the LBB reconstruction is globally bounded between
+ * the very smallest input pixel value and the very largest input
+ * pixel value. (It is not necessary to clamp results.)
+ *
+ * The LBB method is based on the method of Ken Brodlie, Petros
+ * Mashwama and Sohail Butt for constraining Hermite interpolants
+ * between globally defined planes:
+ *
+ * Visualization of surface data to preserve positivity and other
+ * simple constraints. Computer & Graphics, Vol. 19, Number 4, pages
+ * 585-594, 1995. DOI: 10.1016/0097-8493(95)00036-C.
+ *
+ * Instead of forcing the reconstructed surface to lie between two
+ * GLOBALLY defined planes, LBB constrains one patch at a time to lie
+ * between LOCALLY defined planes. This is accomplished by
+ * constraining the derivatives (x, y and cross) at each input pixel
+ * location so that if the constraint was applied everywhere the
+ * surface would fit between the min and max of the values at the 9
+ * closest pixel locations. Because this is done with each of the four
+ * pixel locations which define the bicubic patch, this forces the
+ * reconstructed surface to lie between the min and max of the values
+ * at the 16 closest values pixel locations. (Each corner defines its
+ * own 3x3 subgroup of the 4x4 stencil. Consequently, the surface is
+ * necessarily above the minimum of the four minima, which happens to
+ * be the minimum over the 4x4. Similarly with the maxima.)
+ *
+ * The above paragraph described the "soft" version of LBB. The
+ * "sharp" version is similar.
+ */
+
+static inline gfloat
+lbbicubic( const gfloat c00,
+ const gfloat c10,
+ const gfloat c01,
+ const gfloat c11,
+ const gfloat c00dx,
+ const gfloat c10dx,
+ const gfloat c01dx,
+ const gfloat c11dx,
+ const gfloat c00dy,
+ const gfloat c10dy,
+ const gfloat c01dy,
+ const gfloat c11dy,
+ const gfloat c00dxdy,
+ const gfloat c10dxdy,
+ const gfloat c01dxdy,
+ const gfloat c11dxdy,
+ const gfloat uno_one,
+ const gfloat uno_two,
+ const gfloat uno_thr,
+ const gfloat uno_fou,
+ const gfloat dos_one,
+ const gfloat dos_two,
+ const gfloat dos_thr,
+ const gfloat dos_fou,
+ const gfloat tre_one,
+ const gfloat tre_two,
+ const gfloat tre_thr,
+ const gfloat tre_fou,
+ const gfloat qua_one,
+ const gfloat qua_two,
+ const gfloat qua_thr,
+ const gfloat qua_fou )
+{
+ /*
+ * STENCIL (FOOTPRINT) OF INPUT VALUES:
+ *
+ * The stencil of LBB is the same as for any standard Hermite
+ * bicubic (e.g., Catmull-Rom):
+ *
+ * (ix-1,iy-1) (ix,iy-1) (ix+1,iy-1) (ix+2,iy-1)
+ * = uno_one = uno_two = uno_thr = uno_fou
+ *
+ * (ix-1,iy) (ix,iy) (ix+1,iy) (ix+2,iy)
+ * = dos_one = dos_two = dos_thr = dos_fou
+ * X
+ * (ix-1,iy+1) (ix,iy+1) (ix+1,iy+1) (ix+2,iy+1)
+ * = tre_one = tre_two = tre_thr = tre_fou
+ *
+ * (ix-1,iy+2) (ix,iy+2) (ix+1,iy+2) (ix+2,iy+2)
+ * = qua_one = qua_two = qua_thr = qua_fou
+ *
+ * where ix is the (pseudo-)floor of the requested left-to-right
+ * location ("X"), and iy is the floor of the requested up-to-down
+ * location.
+ */
+
+#if defined (__NOHALO_CHEAP_H__)
+ /*
+ * Computation of the four min and four max over 3x3 input data
+ * sub-crosses of the 4x4 input stencil.
+ *
+ * We exploit the fact that the data comes from the (co-monotone)
+ * method Nohalo so that it is known ahead of time that
+ *
+ * dos_thr is between dos_two and dos_fou
+ *
+ * tre_two is between dos_two and qua_two
+ *
+ * tre_fou is between dos_fou and qua_fou
+ *
+ * qua_thr is between qua_two and qua_fou
+ *
+ * tre_thr is in the convex hull of dos_two, dos_fou, qua_two and qua_fou
+ *
+ * to minimize the number of flags and conditional moves.
+ *
+ * (The "between" are not strict: "a between b and c" means
+ *
+ * "min(b,c) <= a <= max(b,c)".)
+ *
+ * We have, however, succeeded in eliminating one flag computation
+ * (one comparison) and one use of an intermediate result. See the
+ * two commented out lines below.
+ *
+ * Overall, only 20 comparisons and 28 "? :" are needed (to compute
+ * 4 mins and 4 maxes). If you can figure how to do this more
+ * efficiently, let us know.
+ */
+ const gfloat m1 = (uno_two <= tre_two) ? uno_two : tre_two ;
+ const gfloat M1 = (uno_two <= tre_two) ? tre_two : uno_two ;
+ const gfloat m2 = (dos_thr <= qua_thr) ? dos_thr : qua_thr ;
+ const gfloat M2 = (dos_thr <= qua_thr) ? qua_thr : dos_thr ;
+ const gfloat m3 = (dos_two <= dos_fou) ? dos_two : dos_fou ;
+ const gfloat M3 = (dos_two <= dos_fou) ? dos_fou : dos_two ;
+ const gfloat m4 = (uno_thr <= tre_thr) ? uno_thr : tre_thr ;
+ const gfloat M4 = (uno_thr <= tre_thr) ? tre_thr : uno_thr ;
+ const gfloat m5 = (dos_two <= qua_two) ? dos_two : qua_two ;
+ const gfloat M5 = (dos_two <= qua_two) ? qua_two : dos_two ;
+ const gfloat m6 = (tre_one <= tre_thr) ? tre_one : tre_thr ;
+ const gfloat M6 = (tre_one <= tre_thr) ? tre_thr : tre_one ;
+ const gfloat m7 = (dos_one <= dos_thr) ? dos_one : dos_thr ;
+ const gfloat M7 = (dos_one <= dos_thr) ? dos_thr : dos_one ;
+ const gfloat m8 = (tre_two <= tre_fou) ? tre_two : tre_fou ;
+ const gfloat M8 = (tre_two <= tre_fou) ? tre_fou : tre_two ;
+ const gfloat m9 = LOHALO_MIN( m1, dos_two );
+ const gfloat M9 = LOHALO_MAX( M1, dos_two );
+ const gfloat m10 = LOHALO_MIN( m2, tre_thr );
+ const gfloat M10 = LOHALO_MAX( M2, tre_thr );
+ const gfloat min10 = LOHALO_MIN( m3, m4 );
+ const gfloat max10 = LOHALO_MAX( M3, M4 );
+ const gfloat min01 = LOHALO_MIN( m5, m6 );
+ const gfloat max01 = LOHALO_MAX( M5, M6 );
+ const gfloat min00 = LOHALO_MIN( m9, m7 );
+ const gfloat max00 = LOHALO_MAX( M9, M7 );
+ const gfloat min11 = LOHALO_MIN( m10, m8 );
+ const gfloat max11 = LOHALO_MAX( M10, M8 );
+#else
+ /*
+ * Computation of the four min and four max over 3x3 input data
+ * sub-blocks of the 4x4 input stencil.
+ *
+ * Surprisingly, we have not succeeded in reducing the number of "?
+ * :" needed by using the fact that the data comes from the
+ * (co-monotone) method Nohalo so that it is known ahead of time
+ * that
+ *
+ * dos_thr is between dos_two and dos_fou
+ *
+ * tre_two is between dos_two and qua_two
+ *
+ * tre_fou is between dos_fou and qua_fou
+ *
+ * qua_thr is between qua_two and qua_fou
+ *
+ * tre_thr is in the convex hull of dos_two, dos_fou, qua_two and qua_fou
+ *
+ * to minimize the number of flags and conditional moves.
+ *
+ * (The "between" are not strict: "a between b and c" means
+ *
+ * "min(b,c) <= a <= max(b,c)".)
+ *
+ * We have, however, succeeded in eliminating one flag computation
+ * (one comparison) and one use of an intermediate result. See the
+ * two commented out lines below.
+ *
+ * Overall, only 27 comparisons are needed (to compute 4 mins and 4
+ * maxes!). Without the simplification, 28 comparisons would be
+ * used. Either way, the number of "? :" used is 34. If you can
+ * figure how to do this more efficiently, let us know.
+ */
+ const gfloat m1 = (dos_two <= dos_thr) ? dos_two : dos_thr ;
+ const gfloat M1 = (dos_two <= dos_thr) ? dos_thr : dos_two ;
+ const gfloat m2 = (tre_two <= tre_thr) ? tre_two : tre_thr ;
+ const gfloat M2 = (tre_two <= tre_thr) ? tre_thr : tre_two ;
+ const gfloat m4 = (qua_two <= qua_thr) ? qua_two : qua_thr ;
+ const gfloat M4 = (qua_two <= qua_thr) ? qua_thr : qua_two ;
+ const gfloat m3 = (uno_two <= uno_thr) ? uno_two : uno_thr ;
+ const gfloat M3 = (uno_two <= uno_thr) ? uno_thr : uno_two ;
+ const gfloat m5 = LOHALO_MIN( m1, m2 );
+ const gfloat M5 = LOHALO_MAX( M1, M2 );
+ const gfloat m6 = (dos_one <= tre_one) ? dos_one : tre_one ;
+ const gfloat M6 = (dos_one <= tre_one) ? tre_one : dos_one ;
+ const gfloat m7 = (dos_fou <= tre_fou) ? dos_fou : tre_fou ;
+ const gfloat M7 = (dos_fou <= tre_fou) ? tre_fou : dos_fou ;
+ const gfloat m13 = (dos_fou <= qua_fou) ? dos_fou : qua_fou ;
+ const gfloat M13 = (dos_fou <= qua_fou) ? qua_fou : dos_fou ;
+ /*
+ * Because the data comes from Nohalo subdivision, the following two
+ * lines can be replaced by the above, simpler, two lines without
+ * changing the results.
+ *
+ * const gfloat m13 = LOHALO_MIN( m7, qua_fou );
+ * const gfloat M13 = LOHALO_MAX( M7, qua_fou );
+ *
+ * This also allows reodering the comparisons to put space between
+ * the computation of a result and its use.
+ */
+ const gfloat m9 = LOHALO_MIN( m5, m4 );
+ const gfloat M9 = LOHALO_MAX( M5, M4 );
+ const gfloat m11 = LOHALO_MIN( m6, qua_one );
+ const gfloat M11 = LOHALO_MAX( M6, qua_one );
+ const gfloat m10 = LOHALO_MIN( m6, uno_one );
+ const gfloat M10 = LOHALO_MAX( M6, uno_one );
+ const gfloat m8 = LOHALO_MIN( m5, m3 );
+ const gfloat M8 = LOHALO_MAX( M5, M3 );
+ const gfloat m12 = LOHALO_MIN( m7, uno_fou );
+ const gfloat M12 = LOHALO_MAX( M7, uno_fou );
+ const gfloat min11 = LOHALO_MIN( m9, m13 );
+ const gfloat max11 = LOHALO_MAX( M9, M13 );
+ const gfloat min01 = LOHALO_MIN( m9, m11 );
+ const gfloat max01 = LOHALO_MAX( M9, M11 );
+ const gfloat min00 = LOHALO_MIN( m8, m10 );
+ const gfloat max00 = LOHALO_MAX( M8, M10 );
+ const gfloat min10 = LOHALO_MIN( m8, m12 );
+ const gfloat max10 = LOHALO_MAX( M8, M12 );
+#endif
+
+ /*
+ * The remainder of the "per channel" computation involves the
+ * computation of:
+ *
+ * --8 conditional moves,
+ *
+ * --8 signs (in which the sign of zero is unimportant),
+ *
+ * --12 minima of two values,
+ *
+ * --8 maxima of two values,
+ *
+ * --8 absolute values,
+ *
+ * for a grand total of 29 minima, 25 maxima, 8 conditional moves, 8
+ * signs, and 8 absolute values. If everything is done with
+ * conditional moves, "only" 28+8+8+12+8+8=72 flags are involved
+ * (because initial min and max can be computed with one flag).
+ *
+ * The "per channel" part of the computation also involves 107
+ * arithmetic operations (54 *, 21 +, 42 -).
+ */
+
+ /*
+ * Distances to the local min and max:
+ */
+ const gfloat u11 = tre_thr - min11;
+ const gfloat v11 = max11 - tre_thr;
+ const gfloat u01 = tre_two - min01;
+ const gfloat v01 = max01 - tre_two;
+ const gfloat u00 = dos_two - min00;
+ const gfloat v00 = max00 - dos_two;
+ const gfloat u10 = dos_thr - min10;
+ const gfloat v10 = max10 - dos_thr;
+
+ /*
+ * Initial values of the derivatives computed with centered
+ * differences. Factors of 1/2 are left out because they are folded
+ * in later:
+ */
+ const gfloat dble_dzdx00i = dos_thr - dos_one;
+ const gfloat dble_dzdy11i = qua_thr - dos_thr;
+ const gfloat dble_dzdx10i = dos_fou - dos_two;
+ const gfloat dble_dzdy01i = qua_two - dos_two;
+ const gfloat dble_dzdx01i = tre_thr - tre_one;
+ const gfloat dble_dzdy10i = tre_thr - uno_thr;
+ const gfloat dble_dzdx11i = tre_fou - tre_two;
+ const gfloat dble_dzdy00i = tre_two - uno_two;
+
+ /*
+ * Signs of the derivatives. The upcoming clamping does not change
+ * them (except if the clamping sends a negative derivative to 0, in
+ * which case the sign does not matter anyway).
+ */
+ const gfloat sign_dzdx00 = LOHALO_SIGN( dble_dzdx00i );
+ const gfloat sign_dzdx10 = LOHALO_SIGN( dble_dzdx10i );
+ const gfloat sign_dzdx01 = LOHALO_SIGN( dble_dzdx01i );
+ const gfloat sign_dzdx11 = LOHALO_SIGN( dble_dzdx11i );
+
+ const gfloat sign_dzdy00 = LOHALO_SIGN( dble_dzdy00i );
+ const gfloat sign_dzdy10 = LOHALO_SIGN( dble_dzdy10i );
+ const gfloat sign_dzdy01 = LOHALO_SIGN( dble_dzdy01i );
+ const gfloat sign_dzdy11 = LOHALO_SIGN( dble_dzdy11i );
+
+ /*
+ * Initial values of the cross-derivatives. Factors of 1/4 are left
+ * out because folded in later:
+ */
+ const gfloat quad_d2zdxdy00i = uno_one - uno_thr + dble_dzdx01i;
+ const gfloat quad_d2zdxdy10i = uno_two - uno_fou + dble_dzdx11i;
+ const gfloat quad_d2zdxdy01i = qua_thr - qua_one - dble_dzdx00i;
+ const gfloat quad_d2zdxdy11i = qua_fou - qua_two - dble_dzdx10i;
+
+ /*
+ * Slope limiters. The key multiplier is 3 but we fold a factor of
+ * 2, hence 6:
+ */
+ const gfloat dble_slopelimit_00 = 6.0 * LOHALO_MIN( u00, v00 );
+ const gfloat dble_slopelimit_10 = 6.0 * LOHALO_MIN( u10, v10 );
+ const gfloat dble_slopelimit_01 = 6.0 * LOHALO_MIN( u01, v01 );
+ const gfloat dble_slopelimit_11 = 6.0 * LOHALO_MIN( u11, v11 );
+
+ /*
+ * Clamped first derivatives:
+ */
+ const gfloat dble_dzdx00 =
+ ( sign_dzdx00 * dble_dzdx00i <= dble_slopelimit_00 )
+ ? dble_dzdx00i : sign_dzdx00 * dble_slopelimit_00;
+ const gfloat dble_dzdy00 =
+ ( sign_dzdy00 * dble_dzdy00i <= dble_slopelimit_00 )
+ ? dble_dzdy00i : sign_dzdy00 * dble_slopelimit_00;
+ const gfloat dble_dzdx10 =
+ ( sign_dzdx10 * dble_dzdx10i <= dble_slopelimit_10 )
+ ? dble_dzdx10i : sign_dzdx10 * dble_slopelimit_10;
+ const gfloat dble_dzdy10 =
+ ( sign_dzdy10 * dble_dzdy10i <= dble_slopelimit_10 )
+ ? dble_dzdy10i : sign_dzdy10 * dble_slopelimit_10;
+ const gfloat dble_dzdx01 =
+ ( sign_dzdx01 * dble_dzdx01i <= dble_slopelimit_01 )
+ ? dble_dzdx01i : sign_dzdx01 * dble_slopelimit_01;
+ const gfloat dble_dzdy01 =
+ ( sign_dzdy01 * dble_dzdy01i <= dble_slopelimit_01 )
+ ? dble_dzdy01i : sign_dzdy01 * dble_slopelimit_01;
+ const gfloat dble_dzdx11 =
+ ( sign_dzdx11 * dble_dzdx11i <= dble_slopelimit_11 )
+ ? dble_dzdx11i : sign_dzdx11 * dble_slopelimit_11;
+ const gfloat dble_dzdy11 =
+ ( sign_dzdy11 * dble_dzdy11i <= dble_slopelimit_11 )
+ ? dble_dzdy11i : sign_dzdy11 * dble_slopelimit_11;
+
+ /*
+ * Sums and differences of first derivatives:
+ */
+ const gfloat twelve_sum00 = 6.0 * ( dble_dzdx00 + dble_dzdy00 );
+ const gfloat twelve_dif00 = 6.0 * ( dble_dzdx00 - dble_dzdy00 );
+ const gfloat twelve_sum10 = 6.0 * ( dble_dzdx10 + dble_dzdy10 );
+ const gfloat twelve_dif10 = 6.0 * ( dble_dzdx10 - dble_dzdy10 );
+ const gfloat twelve_sum01 = 6.0 * ( dble_dzdx01 + dble_dzdy01 );
+ const gfloat twelve_dif01 = 6.0 * ( dble_dzdx01 - dble_dzdy01 );
+ const gfloat twelve_sum11 = 6.0 * ( dble_dzdx11 + dble_dzdy11 );
+ const gfloat twelve_dif11 = 6.0 * ( dble_dzdx11 - dble_dzdy11 );
+
+ /*
+ * Absolute values of the sums:
+ */
+ const gfloat twelve_abs_sum00 = LOHALO_ABS( twelve_sum00 );
+ const gfloat twelve_abs_sum10 = LOHALO_ABS( twelve_sum10 );
+ const gfloat twelve_abs_sum01 = LOHALO_ABS( twelve_sum01 );
+ const gfloat twelve_abs_sum11 = LOHALO_ABS( twelve_sum11 );
+
+ /*
+ * Scaled distances to the min:
+ */
+ const gfloat u00_times_36 = 36.0 * u00;
+ const gfloat u10_times_36 = 36.0 * u10;
+ const gfloat u01_times_36 = 36.0 * u01;
+ const gfloat u11_times_36 = 36.0 * u11;
+
+ /*
+ * First cross-derivative limiter:
+ */
+ const gfloat first_limit00 = twelve_abs_sum00 - u00_times_36;
+ const gfloat first_limit10 = twelve_abs_sum10 - u10_times_36;
+ const gfloat first_limit01 = twelve_abs_sum01 - u01_times_36;
+ const gfloat first_limit11 = twelve_abs_sum11 - u11_times_36;
+
+ const gfloat quad_d2zdxdy00ii = LOHALO_MAX( quad_d2zdxdy00i, first_limit00 );
+ const gfloat quad_d2zdxdy10ii = LOHALO_MAX( quad_d2zdxdy10i, first_limit10 );
+ const gfloat quad_d2zdxdy01ii = LOHALO_MAX( quad_d2zdxdy01i, first_limit01 );
+ const gfloat quad_d2zdxdy11ii = LOHALO_MAX( quad_d2zdxdy11i, first_limit11 );
+
+ /*
+ * Scaled distances to the max:
+ */
+ const gfloat v00_times_36 = 36.0 * v00;
+ const gfloat v10_times_36 = 36.0 * v10;
+ const gfloat v01_times_36 = 36.0 * v01;
+ const gfloat v11_times_36 = 36.0 * v11;
+
+ /*
+ * Second cross-derivative limiter:
+ */
+ const gfloat second_limit00 = v00_times_36 - twelve_abs_sum00;
+ const gfloat second_limit10 = v10_times_36 - twelve_abs_sum10;
+ const gfloat second_limit01 = v01_times_36 - twelve_abs_sum01;
+ const gfloat second_limit11 = v11_times_36 - twelve_abs_sum11;
+
+ const gfloat quad_d2zdxdy00iii =
+ LOHALO_MIN( quad_d2zdxdy00ii, second_limit00 );
+ const gfloat quad_d2zdxdy10iii =
+ LOHALO_MIN( quad_d2zdxdy10ii, second_limit10 );
+ const gfloat quad_d2zdxdy01iii =
+ LOHALO_MIN( quad_d2zdxdy01ii, second_limit01 );
+ const gfloat quad_d2zdxdy11iii =
+ LOHALO_MIN( quad_d2zdxdy11ii, second_limit11 );
+
+ /*
+ * Absolute values of the differences:
+ */
+ const gfloat twelve_abs_dif00 = LOHALO_ABS( twelve_dif00 );
+ const gfloat twelve_abs_dif10 = LOHALO_ABS( twelve_dif10 );
+ const gfloat twelve_abs_dif01 = LOHALO_ABS( twelve_dif01 );
+ const gfloat twelve_abs_dif11 = LOHALO_ABS( twelve_dif11 );
+
+ /*
+ * Third cross-derivative limiter:
+ */
+ const gfloat third_limit00 = twelve_abs_dif00 - v00_times_36;
+ const gfloat third_limit10 = twelve_abs_dif10 - v10_times_36;
+ const gfloat third_limit01 = twelve_abs_dif01 - v01_times_36;
+ const gfloat third_limit11 = twelve_abs_dif11 - v11_times_36;
+
+ const gfloat quad_d2zdxdy00iiii =
+ LOHALO_MAX( quad_d2zdxdy00iii, third_limit00);
+ const gfloat quad_d2zdxdy10iiii =
+ LOHALO_MAX( quad_d2zdxdy10iii, third_limit10);
+ const gfloat quad_d2zdxdy01iiii =
+ LOHALO_MAX( quad_d2zdxdy01iii, third_limit01);
+ const gfloat quad_d2zdxdy11iiii =
+ LOHALO_MAX( quad_d2zdxdy11iii, third_limit11);
+
+ /*
+ * Fourth cross-derivative limiter:
+ */
+ const gfloat fourth_limit00 = u00_times_36 - twelve_abs_dif00;
+ const gfloat fourth_limit10 = u10_times_36 - twelve_abs_dif10;
+ const gfloat fourth_limit01 = u01_times_36 - twelve_abs_dif01;
+ const gfloat fourth_limit11 = u11_times_36 - twelve_abs_dif11;
+
+ const gfloat quad_d2zdxdy00 = LOHALO_MIN( quad_d2zdxdy00iiii, fourth_limit00);
+ const gfloat quad_d2zdxdy10 = LOHALO_MIN( quad_d2zdxdy10iiii, fourth_limit10);
+ const gfloat quad_d2zdxdy01 = LOHALO_MIN( quad_d2zdxdy01iiii, fourth_limit01);
+ const gfloat quad_d2zdxdy11 = LOHALO_MIN( quad_d2zdxdy11iiii, fourth_limit11);
+
+ /*
+ * Part of the result which does not need derivatives:
+ */
+ const gfloat newval1 = c00 * dos_two
+ +
+ c10 * dos_thr
+ +
+ c01 * tre_two
+ +
+ c11 * tre_thr;
+
+ /*
+ * Twice the part of the result which only needs first derivatives.
+ */
+ const gfloat newval2 = c00dx * dble_dzdx00
+ +
+ c10dx * dble_dzdx10
+ +
+ c01dx * dble_dzdx01
+ +
+ c11dx * dble_dzdx11
+ +
+ c00dy * dble_dzdy00
+ +
+ c10dy * dble_dzdy10
+ +
+ c01dy * dble_dzdy01
+ +
+ c11dy * dble_dzdy11;
+
+ /*
+ * Four times the part of the result which only uses cross
+ * derivatives:
+ */
+ const gfloat newval3 = c00dxdy * quad_d2zdxdy00
+ +
+ c10dxdy * quad_d2zdxdy10
+ +
+ c01dxdy * quad_d2zdxdy01
+ +
+ c11dxdy * quad_d2zdxdy11;
+
+ const gfloat newval = newval1 + .5 * newval2 + .25 * newval3;
+
+ return newval;
+}
+
+static void
+gegl_sampler_lohalo_get ( GeglSampler* restrict self,
+ const gdouble absolute_x,
+ const gdouble absolute_y,
+ void* restrict output)
+{
+ /*
+ * Needed constants related to the input pixel value pointer
+ * provided by gegl_sampler_get_ptr (self, ix, iy). pixels_per_row
+ * corresponds to fetch_rectangle.width in gegl_sampler_get_ptr.
+ */
+ const gint channels = 4;
+ const gint pixels_per_row = 64;
+ const gint row_skip = channels * pixels_per_row;
+
+ const gint ix_0 = FAST_PSEUDO_FLOOR (absolute_x + .5);
+ const gint iy_0 = FAST_PSEUDO_FLOOR (absolute_y + .5);
+
+ const gfloat* restrict input_bptr =
+ (gfloat*) gegl_sampler_get_ptr (self, ix_0, iy_0);
+
+ const gfloat x_0 = absolute_x - ix_0;
+ const gfloat y_0 = absolute_y - iy_0;
+
+ const gint sign_of_x_0 = 2 * ( x_0 >= 0. ) - 1;
+ const gint sign_of_y_0 = 2 * ( y_0 >= 0. ) - 1;
+
+ const gint shift_forw_1_pix = sign_of_x_0 * channels;
+ const gint shift_forw_1_row = sign_of_y_0 * row_skip;
+
+ const gint shift_back_1_pix = -shift_forw_1_pix;
+ const gint shift_back_1_row = -shift_forw_1_row;
+
+ const gint shift_back_2_pix = 2 * shift_back_1_pix;
+ const gint shift_back_2_row = 2 * shift_back_1_row;
+ const gint shift_forw_2_pix = 2 * shift_forw_1_pix;
+ const gint shift_forw_2_row = 2 * shift_forw_1_row;
+
+ const gint uno_two_shift = shift_back_1_pix + shift_back_2_row;
+ const gint uno_thr_shift = shift_back_2_row;
+ const gint uno_fou_shift = shift_forw_1_pix + shift_back_2_row;
+
+ const gint dos_one_shift = shift_back_2_pix + shift_back_1_row;
+ const gint dos_two_shift = shift_back_1_pix + shift_back_1_row;
+ const gint dos_thr_shift = shift_back_1_row;
+ const gint dos_fou_shift = shift_forw_1_pix + shift_back_1_row;
+ const gint dos_fiv_shift = shift_forw_2_pix + shift_back_1_row;
+
+ const gint tre_one_shift = shift_back_2_pix;
+ const gint tre_two_shift = shift_back_1_pix;
+ const gint tre_thr_shift = 0;
+ const gint tre_fou_shift = shift_forw_1_pix;
+ const gint tre_fiv_shift = shift_forw_2_pix;
+
+ const gint qua_one_shift = shift_back_2_pix + shift_forw_1_row;
+ const gint qua_two_shift = shift_back_1_pix + shift_forw_1_row;
+ const gint qua_thr_shift = shift_forw_1_row;
+ const gint qua_fou_shift = shift_forw_1_pix + shift_forw_1_row;
+ const gint qua_fiv_shift = shift_forw_2_pix + shift_forw_1_row;
+
+ const gint cin_two_shift = shift_back_1_pix + shift_forw_2_row;
+ const gint cin_thr_shift = shift_forw_2_row;
+ const gint cin_fou_shift = shift_forw_1_pix + shift_forw_2_row;
+
+ /*
+ * Channel by channel computation of the new pixel values:
+ */
+ gfloat uno_one_0, uno_two_0, uno_thr_0, uno_fou_0;
+ gfloat dos_one_0, dos_two_0, dos_thr_0, dos_fou_0;
+ gfloat tre_one_0, tre_two_0, tre_thr_0, tre_fou_0;
+ gfloat qua_one_0, qua_two_0, qua_thr_0, qua_fou_0;
+
+ gfloat uno_one_1, uno_two_1, uno_thr_1, uno_fou_1;
+ gfloat dos_one_1, dos_two_1, dos_thr_1, dos_fou_1;
+ gfloat tre_one_1, tre_two_1, tre_thr_1, tre_fou_1;
+ gfloat qua_one_1, qua_two_1, qua_thr_1, qua_fou_1;
+
+ gfloat uno_one_2, uno_two_2, uno_thr_2, uno_fou_2;
+ gfloat dos_one_2, dos_two_2, dos_thr_2, dos_fou_2;
+ gfloat tre_one_2, tre_two_2, tre_thr_2, tre_fou_2;
+ gfloat qua_one_2, qua_two_2, qua_thr_2, qua_fou_2;
+
+ gfloat uno_one_3, uno_two_3, uno_thr_3, uno_fou_3;
+ gfloat dos_one_3, dos_two_3, dos_thr_3, dos_fou_3;
+ gfloat tre_one_3, tre_two_3, tre_thr_3, tre_fou_3;
+ gfloat qua_one_3, qua_two_3, qua_thr_3, qua_fou_3;
+
+ /*
+ * The newval array will contain one computed resampled value per
+ * channel:
+ */
+ gfloat newval[channels];
+
+ /*
+ * First channel:
+ */
+ nohalo_subdivision (input_bptr[ uno_two_shift ],
+ input_bptr[ uno_thr_shift ],
+ input_bptr[ uno_fou_shift ],
+ input_bptr[ dos_one_shift ],
+ input_bptr[ dos_two_shift ],
+ input_bptr[ dos_thr_shift ],
+ input_bptr[ dos_fou_shift ],
+ input_bptr[ dos_fiv_shift ],
+ input_bptr[ tre_one_shift ],
+ input_bptr[ tre_two_shift ],
+ input_bptr[ tre_thr_shift ],
+ input_bptr[ tre_fou_shift ],
+ input_bptr[ tre_fiv_shift ],
+ input_bptr[ qua_one_shift ],
+ input_bptr[ qua_two_shift ],
+ input_bptr[ qua_thr_shift ],
+ input_bptr[ qua_fou_shift ],
+ input_bptr[ qua_fiv_shift ],
+ input_bptr[ cin_two_shift ],
+ input_bptr[ cin_thr_shift ],
+ input_bptr[ cin_fou_shift ],
+ &uno_one_0,
+ &uno_two_0,
+ &uno_thr_0,
+ &uno_fou_0,
+ &dos_one_0,
+ &dos_two_0,
+ &dos_thr_0,
+ &dos_fou_0,
+ &tre_one_0,
+ &tre_two_0,
+ &tre_thr_0,
+ &tre_fou_0,
+ &qua_one_0,
+ &qua_two_0,
+ &qua_thr_0,
+ &qua_fou_0);
+
+ {
+ /*
+ * Computation of the needed weights (coefficients).
+ */
+ const gfloat xp1over2 = ( 2 * sign_of_x_0 ) * x_0;
+ const gfloat xm1over2 = xp1over2 - 1.0;
+ const gfloat onepx = 0.5 + xp1over2;
+ const gfloat onemx = 1.5 - xp1over2;
+ const gfloat xp1over2sq = xp1over2 * xp1over2;
+
+ const gfloat yp1over2 = ( 2 * sign_of_y_0 ) * y_0;
+ const gfloat ym1over2 = yp1over2 - 1.0;
+ const gfloat onepy = 0.5 + yp1over2;
+ const gfloat onemy = 1.5 - yp1over2;
+ const gfloat yp1over2sq = yp1over2 * yp1over2;
+
+ const gfloat xm1over2sq = xm1over2 * xm1over2;
+ const gfloat ym1over2sq = ym1over2 * ym1over2;
+
+ const gfloat twice1px = onepx + onepx;
+ const gfloat twice1py = onepy + onepy;
+ const gfloat twice1mx = onemx + onemx;
+ const gfloat twice1my = onemy + onemy;
+
+ const gfloat xm1over2sq_times_ym1over2sq = xm1over2sq * ym1over2sq;
+ const gfloat xp1over2sq_times_ym1over2sq = xp1over2sq * ym1over2sq;
+ const gfloat xp1over2sq_times_yp1over2sq = xp1over2sq * yp1over2sq;
+ const gfloat xm1over2sq_times_yp1over2sq = xm1over2sq * yp1over2sq;
+
+ const gfloat four_times_1px_times_1py = twice1px * twice1py;
+ const gfloat four_times_1mx_times_1py = twice1mx * twice1py;
+ const gfloat twice_xp1over2_times_1py = xp1over2 * twice1py;
+ const gfloat twice_xm1over2_times_1py = xm1over2 * twice1py;
+
+ const gfloat twice_xm1over2_times_1my = xm1over2 * twice1my;
+ const gfloat twice_xp1over2_times_1my = xp1over2 * twice1my;
+ const gfloat four_times_1mx_times_1my = twice1mx * twice1my;
+ const gfloat four_times_1px_times_1my = twice1px * twice1my;
+
+ const gfloat twice_1px_times_ym1over2 = twice1px * ym1over2;
+ const gfloat twice_1mx_times_ym1over2 = twice1mx * ym1over2;
+ const gfloat xp1over2_times_ym1over2 = xp1over2 * ym1over2;
+ const gfloat xm1over2_times_ym1over2 = xm1over2 * ym1over2;
+
+ const gfloat xm1over2_times_yp1over2 = xm1over2 * yp1over2;
+ const gfloat xp1over2_times_yp1over2 = xp1over2 * yp1over2;
+ const gfloat twice_1mx_times_yp1over2 = twice1mx * yp1over2;
+ const gfloat twice_1px_times_yp1over2 = twice1px * yp1over2;
+
+ const gfloat c00 = four_times_1px_times_1py * xm1over2sq_times_ym1over2sq;
+ const gfloat c00dx = twice_xp1over2_times_1py * xm1over2sq_times_ym1over2sq;
+ const gfloat c00dy = twice_1px_times_yp1over2 * xm1over2sq_times_ym1over2sq;
+ const gfloat c00dxdy = xp1over2_times_yp1over2 * xm1over2sq_times_ym1over2sq;
+
+ const gfloat c10 = four_times_1mx_times_1py * xp1over2sq_times_ym1over2sq;
+ const gfloat c10dx = twice_xm1over2_times_1py * xp1over2sq_times_ym1over2sq;
+ const gfloat c10dy = twice_1mx_times_yp1over2 * xp1over2sq_times_ym1over2sq;
+ const gfloat c10dxdy = xm1over2_times_yp1over2 * xp1over2sq_times_ym1over2sq;
+
+ const gfloat c01 = four_times_1px_times_1my * xm1over2sq_times_yp1over2sq;
+ const gfloat c01dx = twice_xp1over2_times_1my * xm1over2sq_times_yp1over2sq;
+ const gfloat c01dy = twice_1px_times_ym1over2 * xm1over2sq_times_yp1over2sq;
+ const gfloat c01dxdy = xp1over2_times_ym1over2 * xm1over2sq_times_yp1over2sq;
+
+ const gfloat c11 = four_times_1mx_times_1my * xp1over2sq_times_yp1over2sq;
+ const gfloat c11dx = twice_xm1over2_times_1my * xp1over2sq_times_yp1over2sq;
+ const gfloat c11dy = twice_1mx_times_ym1over2 * xp1over2sq_times_yp1over2sq;
+ const gfloat c11dxdy = xm1over2_times_ym1over2 * xp1over2sq_times_yp1over2sq;
+
+ newval[0] =
+ lbbicubic( c00,
+ c10,
+ c01,
+ c11,
+ c00dx,
+ c10dx,
+ c01dx,
+ c11dx,
+ c00dy,
+ c10dy,
+ c01dy,
+ c11dy,
+ c00dxdy,
+ c10dxdy,
+ c01dxdy,
+ c11dxdy,
+ uno_one_0,
+ uno_two_0,
+ uno_thr_0,
+ uno_fou_0,
+ dos_one_0,
+ dos_two_0,
+ dos_thr_0,
+ dos_fou_0,
+ tre_one_0,
+ tre_two_0,
+ tre_thr_0,
+ tre_fou_0,
+ qua_one_0,
+ qua_two_0,
+ qua_thr_0,
+ qua_fou_0 );
+
+ /*
+ * Second channel:
+ *
+ * Shift input pointer by one channel:
+ */
+ input_bptr++;
+
+ nohalo_subdivision (input_bptr[ uno_two_shift ],
+ input_bptr[ uno_thr_shift ],
+ input_bptr[ uno_fou_shift ],
+ input_bptr[ dos_one_shift ],
+ input_bptr[ dos_two_shift ],
+ input_bptr[ dos_thr_shift ],
+ input_bptr[ dos_fou_shift ],
+ input_bptr[ dos_fiv_shift ],
+ input_bptr[ tre_one_shift ],
+ input_bptr[ tre_two_shift ],
+ input_bptr[ tre_thr_shift ],
+ input_bptr[ tre_fou_shift ],
+ input_bptr[ tre_fiv_shift ],
+ input_bptr[ qua_one_shift ],
+ input_bptr[ qua_two_shift ],
+ input_bptr[ qua_thr_shift ],
+ input_bptr[ qua_fou_shift ],
+ input_bptr[ qua_fiv_shift ],
+ input_bptr[ cin_two_shift ],
+ input_bptr[ cin_thr_shift ],
+ input_bptr[ cin_fou_shift ],
+ &uno_one_1,
+ &uno_two_1,
+ &uno_thr_1,
+ &uno_fou_1,
+ &dos_one_1,
+ &dos_two_1,
+ &dos_thr_1,
+ &dos_fou_1,
+ &tre_one_1,
+ &tre_two_1,
+ &tre_thr_1,
+ &tre_fou_1,
+ &qua_one_1,
+ &qua_two_1,
+ &qua_thr_1,
+ &qua_fou_1);
+
+ newval[1] =
+ lbbicubic( c00,
+ c10,
+ c01,
+ c11,
+ c00dx,
+ c10dx,
+ c01dx,
+ c11dx,
+ c00dy,
+ c10dy,
+ c01dy,
+ c11dy,
+ c00dxdy,
+ c10dxdy,
+ c01dxdy,
+ c11dxdy,
+ uno_one_1,
+ uno_two_1,
+ uno_thr_1,
+ uno_fou_1,
+ dos_one_1,
+ dos_two_1,
+ dos_thr_1,
+ dos_fou_1,
+ tre_one_1,
+ tre_two_1,
+ tre_thr_1,
+ tre_fou_1,
+ qua_one_1,
+ qua_two_1,
+ qua_thr_1,
+ qua_fou_1 );
+
+ input_bptr++;
+
+ nohalo_subdivision (input_bptr[ uno_two_shift ],
+ input_bptr[ uno_thr_shift ],
+ input_bptr[ uno_fou_shift ],
+ input_bptr[ dos_one_shift ],
+ input_bptr[ dos_two_shift ],
+ input_bptr[ dos_thr_shift ],
+ input_bptr[ dos_fou_shift ],
+ input_bptr[ dos_fiv_shift ],
+ input_bptr[ tre_one_shift ],
+ input_bptr[ tre_two_shift ],
+ input_bptr[ tre_thr_shift ],
+ input_bptr[ tre_fou_shift ],
+ input_bptr[ tre_fiv_shift ],
+ input_bptr[ qua_one_shift ],
+ input_bptr[ qua_two_shift ],
+ input_bptr[ qua_thr_shift ],
+ input_bptr[ qua_fou_shift ],
+ input_bptr[ qua_fiv_shift ],
+ input_bptr[ cin_two_shift ],
+ input_bptr[ cin_thr_shift ],
+ input_bptr[ cin_fou_shift ],
+ &uno_one_2,
+ &uno_two_2,
+ &uno_thr_2,
+ &uno_fou_2,
+ &dos_one_2,
+ &dos_two_2,
+ &dos_thr_2,
+ &dos_fou_2,
+ &tre_one_2,
+ &tre_two_2,
+ &tre_thr_2,
+ &tre_fou_2,
+ &qua_one_2,
+ &qua_two_2,
+ &qua_thr_2,
+ &qua_fou_2);
+
+ newval[2] =
+ lbbicubic( c00,
+ c10,
+ c01,
+ c11,
+ c00dx,
+ c10dx,
+ c01dx,
+ c11dx,
+ c00dy,
+ c10dy,
+ c01dy,
+ c11dy,
+ c00dxdy,
+ c10dxdy,
+ c01dxdy,
+ c11dxdy,
+ uno_one_2,
+ uno_two_2,
+ uno_thr_2,
+ uno_fou_2,
+ dos_one_2,
+ dos_two_2,
+ dos_thr_2,
+ dos_fou_2,
+ tre_one_2,
+ tre_two_2,
+ tre_thr_2,
+ tre_fou_2,
+ qua_one_2,
+ qua_two_2,
+ qua_thr_2,
+ qua_fou_2 );
+
+ input_bptr++;
+
+ nohalo_subdivision (input_bptr[ uno_two_shift ],
+ input_bptr[ uno_thr_shift ],
+ input_bptr[ uno_fou_shift ],
+ input_bptr[ dos_one_shift ],
+ input_bptr[ dos_two_shift ],
+ input_bptr[ dos_thr_shift ],
+ input_bptr[ dos_fou_shift ],
+ input_bptr[ dos_fiv_shift ],
+ input_bptr[ tre_one_shift ],
+ input_bptr[ tre_two_shift ],
+ input_bptr[ tre_thr_shift ],
+ input_bptr[ tre_fou_shift ],
+ input_bptr[ tre_fiv_shift ],
+ input_bptr[ qua_one_shift ],
+ input_bptr[ qua_two_shift ],
+ input_bptr[ qua_thr_shift ],
+ input_bptr[ qua_fou_shift ],
+ input_bptr[ qua_fiv_shift ],
+ input_bptr[ cin_two_shift ],
+ input_bptr[ cin_thr_shift ],
+ input_bptr[ cin_fou_shift ],
+ &uno_one_3,
+ &uno_two_3,
+ &uno_thr_3,
+ &uno_fou_3,
+ &dos_one_3,
+ &dos_two_3,
+ &dos_thr_3,
+ &dos_fou_3,
+ &tre_one_3,
+ &tre_two_3,
+ &tre_thr_3,
+ &tre_fou_3,
+ &qua_one_3,
+ &qua_two_3,
+ &qua_thr_3,
+ &qua_fou_3);
+
+ newval[3] =
+ lbbicubic( c00,
+ c10,
+ c01,
+ c11,
+ c00dx,
+ c10dx,
+ c01dx,
+ c11dx,
+ c00dy,
+ c10dy,
+ c01dy,
+ c11dy,
+ c00dxdy,
+ c10dxdy,
+ c01dxdy,
+ c11dxdy,
+ uno_one_3,
+ uno_two_3,
+ uno_thr_3,
+ uno_fou_3,
+ dos_one_3,
+ dos_two_3,
+ dos_thr_3,
+ dos_fou_3,
+ tre_one_3,
+ tre_two_3,
+ tre_thr_3,
+ tre_fou_3,
+ qua_one_3,
+ qua_two_3,
+ qua_thr_3,
+ qua_fou_3 );
+
+ /*
+ * Ship out the array of new pixel values:
+ */
+ babl_process (self->fish, newval, output, 1);
+ }
+}
+
+static void
+set_property ( GObject* gobject,
+ guint property_id,
+ const GValue* value,
+ GParamSpec* pspec)
+{
+ /* G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, property_id, pspec); */
+}
+
+static void
+get_property (GObject* gobject,
+ guint property_id,
+ GValue* value,
+ GParamSpec* pspec)
+{
+ /* G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, property_id, pspec); */
+}
diff --git a/gegl/buffer/gegl-sampler-lohalo.h b/gegl/buffer/gegl-sampler-lohalo.h
new file mode 100644
index 0000000..6241ab2
--- /dev/null
+++ b/gegl/buffer/gegl-sampler-lohalo.h
@@ -0,0 +1,49 @@
+/* This file is part of GEGL
+ *
+ * GEGL is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as
+ * published by the Free Software Foundation; either version 3 of the
+ * License, or (at your option) any later version.
+ *
+ * GEGL is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
+ * Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with GEGL; if not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ */
+#ifndef __GEGL_SAMPLER_LOHALO_H__
+#define __GEGL_SAMPLER_LOHALO_H__
+
+#include "gegl-sampler.h"
+
+G_BEGIN_DECLS
+
+#define GEGL_TYPE_SAMPLER_LOHALO (gegl_sampler_lohalo_get_type ())
+#define GEGL_SAMPLER_LOHALO(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GEGL_TYPE_SAMPLER_LOHALO, GeglSamplerLohalo))
+#define GEGL_SAMPLER_LOHALO_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GEGL_TYPE_SAMPLER_LOHALO, GeglSamplerLohaloClass))
+#define GEGL_IS_SAMPLER_LOHALO(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GEGL_TYPE_SAMPLER_LOHALO))
+#define GEGL_IS_SAMPLER_LOHALO_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GEGL_TYPE_SAMPLER_LOHALO))
+#define GEGL_SAMPLER_LOHALO_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GEGL_TYPE_SAMPLER_LOHALO, GeglSamplerLohaloClass))
+
+typedef struct _GeglSamplerLohalo GeglSamplerLohalo;
+typedef struct _GeglSamplerLohaloClass GeglSamplerLohaloClass;
+
+struct _GeglSamplerLohalo
+{
+ GeglSampler parent_instance;
+};
+
+struct _GeglSamplerLohaloClass
+{
+ GeglSamplerClass parent_class;
+};
+
+GType gegl_sampler_lohalo_get_type (void) G_GNUC_CONST;
+
+G_END_DECLS
+
+#endif
diff --git a/gegl/buffer/gegl-sampler.c b/gegl/buffer/gegl-sampler.c
index 7f563a2..72ac5bf 100644
--- a/gegl/buffer/gegl-sampler.c
+++ b/gegl/buffer/gegl-sampler.c
@@ -34,6 +34,7 @@
#include "gegl-sampler-upsharp.h"
#include "gegl-sampler-upsize.h"
#include "gegl-sampler-upsmooth.h"
+#include "gegl-sampler-lohalo.h"
enum
{
@@ -471,6 +472,9 @@ gegl_buffer_interpolation_from_string (const gchar *string)
if (g_str_equal (string, "upsmooth"))
return GEGL_INTERPOLATION_UPSMOOTH;
+ if (g_str_equal (string, "lohalo"))
+ return GEGL_INTERPOLATION_LOHALO;
+
return GEGL_INTERPOLATION_NEAREST;
}
@@ -493,6 +497,8 @@ gegl_sampler_type_from_interpolation (GeglInterpolation interpolation)
return GEGL_TYPE_SAMPLER_UPSIZE;
case GEGL_INTERPOLATION_UPSMOOTH:
return GEGL_TYPE_SAMPLER_UPSMOOTH;
+ case GEGL_INTERPOLATION_LOHALO:
+ return GEGL_TYPE_SAMPLER_LOHALO;
default:
return GEGL_TYPE_SAMPLER_LINEAR;
}
diff --git a/operations/affine/affine.c b/operations/affine/affine.c
index 71b0fe6..4266d97 100644
--- a/operations/affine/affine.c
+++ b/operations/affine/affine.c
@@ -252,7 +252,7 @@ op_affine_class_init (OpAffineClass *klass)
g_param_spec_string (
"filter",
_("Filter"),
- _("Filter type (nearest, linear, lanczos, cubic, upsharp, upsize, upsmooth)"),
+ _("Filter type (nearest, linear, lanczos, cubic, upsharp, upsize, upsmooth, lohalo)"),
"linear",
G_PARAM_CONSTRUCT | G_PARAM_READWRITE));
g_object_class_install_property (gobject_class, PROP_HARD_EDGES,
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