[clutter] cairo-texture: Deprecate create()/create_region()



commit 278daca61cbeaffbf5515f7d105ff168b33a3be1
Author: Emmanuele Bassi <ebassi linux intel com>
Date:   Tue Jul 26 12:53:22 2011 +0100

    cairo-texture: Deprecate create()/create_region()
    
    The recommended way of drawing on a ClutterCairoTexture is the ::draw
    signal.

 clutter/clutter-cairo-texture.c            |    8 ++++
 clutter/clutter-cairo-texture.h            |    2 +
 tests/conform/test-clutter-cairo-texture.c |    1 +
 tests/interactive/test-bin-layout.c        |   21 +++++-----
 tests/interactive/test-cairo-flowers.c     |    1 +
 tests/interactive/test-easing.c            |   60 +++++++++++++++++-----------
 6 files changed, 59 insertions(+), 34 deletions(-)
---
diff --git a/clutter/clutter-cairo-texture.c b/clutter/clutter-cairo-texture.c
index 74002cb..d1bac41 100644
--- a/clutter/clutter-cairo-texture.c
+++ b/clutter/clutter-cairo-texture.c
@@ -718,6 +718,10 @@ intersect_rectangles (cairo_rectangle_int_t *a,
  *   to upload the contents of the context when done drawing
  *
  * Since: 1.0
+ *
+ * Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
+ *   clutter_cairo_texture_invalidate_rectangle() to obtain a
+ *   clipped Cairo context for 2D drawing.
  */
 cairo_t *
 clutter_cairo_texture_create_region (ClutterCairoTexture *self,
@@ -879,6 +883,10 @@ clutter_cairo_texture_invalidate (ClutterCairoTexture *self)
  *   to upload the contents of the context when done drawing
  *
  * Since: 1.0
+ *
+ * Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
+ *   the clutter_cairo_texture_invalidate() function to obtain a
+ *   Cairo context for 2D drawing.
  */
 cairo_t *
 clutter_cairo_texture_create (ClutterCairoTexture *self)
diff --git a/clutter/clutter-cairo-texture.h b/clutter/clutter-cairo-texture.h
index d529185..cf163ce 100644
--- a/clutter/clutter-cairo-texture.h
+++ b/clutter/clutter-cairo-texture.h
@@ -115,12 +115,14 @@ GType clutter_cairo_texture_get_type (void) G_GNUC_CONST;
 ClutterActor *  clutter_cairo_texture_new                       (guint                  width,
                                                                  guint                  height);
 
+#ifndef CLUTTER_DISABLE_DEPRECATED
 cairo_t *       clutter_cairo_texture_create_region             (ClutterCairoTexture   *self,
                                                                  gint                   x_offset,
                                                                  gint                   y_offset,
                                                                  gint                   width,
                                                                  gint                   height);
 cairo_t *       clutter_cairo_texture_create                    (ClutterCairoTexture   *self);
+#endif /* CLUTTER_DISABLE_DEPRECATED */
 
 void            clutter_cairo_texture_set_surface_size          (ClutterCairoTexture   *self,
                                                                  guint                  width,
diff --git a/tests/conform/test-clutter-cairo-texture.c b/tests/conform/test-clutter-cairo-texture.c
index a6b73c8..d0700bf 100644
--- a/tests/conform/test-clutter-cairo-texture.c
+++ b/tests/conform/test-clutter-cairo-texture.c
@@ -1,3 +1,4 @@
+#undef CLUTTER_DISABLE_DEPRECATED
 #include <clutter/clutter.h>
 #include <cogl/cogl.h>
 
diff --git a/tests/interactive/test-bin-layout.c b/tests/interactive/test-bin-layout.c
index d5aa4d3..c516266 100644
--- a/tests/interactive/test-bin-layout.c
+++ b/tests/interactive/test-bin-layout.c
@@ -7,15 +7,15 @@ static const ClutterColor bg_color = { 0xcc, 0xcc, 0xcc, 0x99 };
 
 static gboolean is_expanded = FALSE;
 
-static void
-update_background (ClutterActor       *tex,
-                   const ClutterColor *color,
-                   gfloat              width,
-                   gfloat              height)
+static gboolean
+draw_background (ClutterCairoTexture *texture,
+                 cairo_t             *cr)
 {
-  cairo_t *cr = clutter_cairo_texture_create (CLUTTER_CAIRO_TEXTURE (tex));
   cairo_pattern_t *pat;
   gfloat x, y;
+  guint width, height;
+
+  clutter_cairo_texture_get_surface_size (texture, &width, &height);
 
 #define BG_ROUND_RADIUS         12
 
@@ -33,7 +33,7 @@ update_background (ClutterActor       *tex,
 
   cairo_close_path (cr);
 
-  clutter_cairo_set_source_color (cr, color);
+  clutter_cairo_set_source_color (cr, &bg_color);
   cairo_stroke (cr);
 
   x += 4;
@@ -63,9 +63,10 @@ update_background (ClutterActor       *tex,
   cairo_fill (cr);
 
   cairo_pattern_destroy (pat);
-  cairo_destroy (cr);
 
 #undef BG_ROUND_RADIUS
+
+  return TRUE;
 }
 
 static gboolean
@@ -147,8 +148,7 @@ on_box_allocation_changed (ClutterActor           *box,
   clutter_cairo_texture_set_surface_size (CLUTTER_CAIRO_TEXTURE (background),
                                           new_width,
                                           new_height);
-
-  update_background (background, &bg_color, new_width, new_height);
+  clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (background));
 }
 
 G_MODULE_EXPORT int
@@ -183,6 +183,7 @@ test_bin_layout_main (int argc, char *argv[])
    * box's size
    */
   rect = clutter_cairo_texture_new (100, 100);
+  g_signal_connect (rect, "draw", G_CALLBACK (draw_background), NULL);
 
   /* first method: use clutter_box_pack() */
   clutter_box_pack (CLUTTER_BOX (box), rect,
diff --git a/tests/interactive/test-cairo-flowers.c b/tests/interactive/test-cairo-flowers.c
index 32eb650..b2c0352 100644
--- a/tests/interactive/test-cairo-flowers.c
+++ b/tests/interactive/test-cairo-flowers.c
@@ -2,6 +2,7 @@
  * Pretty cairo flower hack.
  */
 
+#undef CLUTTER_DISABLE_DEPRECATED
 #include <clutter/clutter.h>
 
 #ifndef _MSC_VER
diff --git a/tests/interactive/test-easing.c b/tests/interactive/test-easing.c
index 09b934f..f4b5b39 100644
--- a/tests/interactive/test-easing.c
+++ b/tests/interactive/test-easing.c
@@ -50,6 +50,9 @@ static ClutterActor *easing_mode_label = NULL;
 
 static ClutterAnimation *last_animation = NULL;
 
+static ClutterColor stage_color = { 0x88, 0x88, 0xdd, 0xff };
+static ClutterColor bouncer_color = { 0xee, 0x33, 0, 0xff };
+
 static void
 on_animation_completed (ClutterAnimation *animation,
                         ClutterActor     *rectangle)
@@ -126,23 +129,19 @@ on_button_press (ClutterActor       *actor,
   return TRUE;
 }
 
-static ClutterActor *
-make_bouncer (const ClutterColor *base_color,
-              gfloat              width,
-              gfloat              height)
+static gboolean
+draw_bouncer (ClutterCairoTexture *texture,
+              cairo_t             *cr)
 {
-  ClutterActor *retval;
-  cairo_t *cr;
+  guint width, height;
+  float radius;
   cairo_pattern_t *pattern;
-  gfloat radius = MAX (width, height);
 
-  retval = clutter_cairo_texture_new (width, height);
+  clutter_cairo_texture_get_surface_size (texture, &width, &height);
 
-  cr = clutter_cairo_texture_create (CLUTTER_CAIRO_TEXTURE (retval));
+  radius = MAX (width, height);
 
-  cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
-  cairo_paint (cr);
-  cairo_set_operator (cr, CAIRO_OPERATOR_ADD);
+  clutter_cairo_texture_clear (texture);
 
   cairo_arc (cr, radius / 2, radius / 2, radius / 2, 0.0, 2.0 * G_PI);
 
@@ -150,28 +149,41 @@ make_bouncer (const ClutterColor *base_color,
                                          radius, radius, radius);
   cairo_pattern_add_color_stop_rgba (pattern,
                                      0,
-                                     base_color->red / 255.0,
-                                     base_color->green / 255.0,
-                                     base_color->blue / 255.0,
-                                     base_color->alpha / 255.0);
+                                     bouncer_color.red / 255.0,
+                                     bouncer_color.green / 255.0,
+                                     bouncer_color.blue / 255.0,
+                                     bouncer_color.alpha / 255.0);
   cairo_pattern_add_color_stop_rgba (pattern,
                                      0.9,
-                                     base_color->red / 255.0,
-                                     base_color->green / 255.0,
-                                     base_color->blue / 255.0,
+                                     bouncer_color.red / 255.0,
+                                     bouncer_color.green / 255.0,
+                                     bouncer_color.blue / 255.0,
                                      0.1);
 
   cairo_set_source (cr, pattern);
   cairo_fill_preserve (cr);
 
   cairo_pattern_destroy (pattern);
-  cairo_destroy (cr);
+
+  return TRUE;
+}
+
+static ClutterActor *
+make_bouncer (gfloat width,
+              gfloat height)
+{
+  ClutterActor *retval;
+
+  retval = clutter_cairo_texture_new (width, height);
+  g_signal_connect (retval, "draw", G_CALLBACK (draw_bouncer), NULL);
 
   clutter_actor_set_name (retval, "bouncer");
   clutter_actor_set_size (retval, width, height);
   clutter_actor_set_anchor_point (retval, width / 2, height / 2);
   clutter_actor_set_reactive (retval, TRUE);
 
+  clutter_cairo_texture_invalidate (CLUTTER_CAIRO_TEXTURE (retval));
+
   return retval;
 }
 
@@ -198,8 +210,6 @@ G_MODULE_EXPORT int
 test_easing_main (int argc, char *argv[])
 {
   ClutterActor *stage, *rect, *label;
-  ClutterColor stage_color = { 0x88, 0x88, 0xdd, 0xff };
-  ClutterColor rect_color = { 0xee, 0x33, 0, 0xff };
   gchar *text;
   gfloat stage_width, stage_height;
   gfloat label_width, label_height;
@@ -212,13 +222,15 @@ test_easing_main (int argc, char *argv[])
                               &error) != CLUTTER_INIT_SUCCESS)
     return 1;
 
-  stage = clutter_stage_get_default ();
+  stage = clutter_stage_new ();
+  clutter_stage_set_title (CLUTTER_STAGE (stage), "Easing Modes");
   clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
+  g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
   main_stage = stage;
 
   clutter_actor_get_size (stage, &stage_width, &stage_height);
 
-  rect = make_bouncer (&rect_color, 50, 50);
+  rect = make_bouncer (50, 50);
   clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
   clutter_actor_set_position (rect, stage_width / 2, stage_height / 2);
 



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