[gbrainy] Update Simplified Chinese translation.



commit 6fbf09e21a00b8e855fe4d611e10376c698c5a0a
Author: lainme <lainme993 gmail com>
Date:   Sun Aug 21 14:19:30 2011 +0000

    Update Simplified Chinese translation.

 po/zh_CN.po |   47 ++++++++++++++++++++++++++++++++---------------
 1 files changed, 32 insertions(+), 15 deletions(-)
---
diff --git a/po/zh_CN.po b/po/zh_CN.po
index cd8dbe4..81a2b6b 100644
--- a/po/zh_CN.po
+++ b/po/zh_CN.po
@@ -12,8 +12,8 @@ msgstr ""
 "Project-Id-Version: gbrainy master\n"
 "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?";
 "product=gbrainy&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2011-08-06 07:55+0000\n"
-"PO-Revision-Date: 2011-06-30 20:38+0800\n"
+"POT-Creation-Date: 2011-08-20 22:10+0000\n"
+"PO-Revision-Date: 2011-08-21 21:41+0800\n"
 "Last-Translator: lainme <lainme993 gmail com>\n"
 "Language-Team: Chinese (simplified) <i18n-zh googlegroup com>\n"
 "MIME-Version: 1.0\n"
@@ -419,13 +419,17 @@ msgstr "èçççææï([three] * 3) - ([two] * 2)ã"
 msgid ""
 "John's father's sister's sister-in-law is also? Do not assume that John has "
 "any relative that has not been mentioned. [option_answers]"
-msgstr "ååçäçååçååäæïäèåèååääæææåçååçäæã"
+msgstr ""
+"ååçäçååçååäæïäèåèååääæææåçååçäæã"
+"[option_answers]"
 
 #: ../data/games.xml.h:46
 msgid ""
 "John's mother's brother's brother-in-law is also? Do not assume that John "
 "has any relative that has not been mentioned. [option_answers]"
-msgstr "ååæäçååçååäæïäèåèååääæææåçååçäæã"
+msgstr ""
+"ååæäçååçååäæïäèåèååääæææåçååçäæã"
+"[option_answers]"
 
 #: ../data/games.xml.h:47
 msgid "Lever"
@@ -3685,19 +3689,20 @@ msgstr "éååèçääæåäæï"
 msgid "The numbers are related arithmetically."
 msgstr "æåæçæçåç"
 
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:61
+#. Translators: {0} is always replaced by the number 3
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:62
 #, csharp-format
 msgid "Every group of {0} numbers sums exactly {1}."
 msgstr "æçç {0} äæåçåæåçä {1}."
 
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:63
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:64
 msgid ""
 "Divide the sequence in groups of three numbers. Every third number is "
 "calculated by multiplying by the two previous ones."
 msgstr ""
 "åæääèççæåååæäçãæçäççääæåæéèåääæåçäèæã"
 
-#: ../src/Games/Logic/PuzzleNumericRelation.cs:65
+#: ../src/Games/Logic/PuzzleNumericRelation.cs:66
 msgid ""
 "Divide the sequence in groups of three numbers. Every third number is "
 "calculated by subtracting the second number from the first."
@@ -4062,30 +4067,42 @@ msgstr "æäçäåååéçäää"
 msgid "Percentage"
 msgstr "çåæ"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:74
-#, csharp-format
+#: ../src/Games/Logic/PuzzlePercentage.cs:75
+#, fuzzy, csharp-format
+#| msgid ""
+#| "After getting {0}% discount you have paid {1} monetary units for a TV "
+#| "set. What was the original price of the TV set?"
 msgid ""
+"After getting {0}% discount you have paid {1} monetary unit for a TV set. "
+"What was the original price of the TV set?"
+msgid_plural ""
 "After getting {0}% discount you have paid {1} monetary units for a TV set. "
 "What was the original price of the TV set?"
-msgstr "èåä {0}% çäæåïæåéääåçèæä {1} åãçèæçåääï"
+msgstr[0] "èåä {0}% çäæåïæåéääåçèæä {1} åãçèæçåääï"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:92
-#, csharp-format
+#: ../src/Games/Logic/PuzzlePercentage.cs:96
+#, fuzzy, csharp-format
+#| msgid ""
+#| "John's shop had sales of {0} monetary units. This was an increase of {1}% "
+#| "over last month. What were last month sales?"
 msgid ""
+"John's shop had sales of {0} monetary unit. This was an increase of {1}% "
+"over last month. What were last month sales?"
+msgid_plural ""
 "John's shop had sales of {0} monetary units. This was an increase of {1}% "
 "over last month. What were last month sales?"
-msgstr ""
+msgstr[0] ""
 "åæçååææéåéä {0} åãèäæåææäæåéä {1}%ãääæçéåé"
 "æï"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:108
+#: ../src/Games/Logic/PuzzlePercentage.cs:114
 #, csharp-format
 msgid ""
 "The amount of water in a bucket decreases by {0}%. By what percentage must "
 "the amount of water increase to reach its original value?"
 msgstr "æäçæä  {0}% çæçååãæåéäååçåæååäèååçåååï"
 
-#: ../src/Games/Logic/PuzzlePercentage.cs:111
+#: ../src/Games/Logic/PuzzlePercentage.cs:117
 msgid "The objective is to obtain the same total amount."
 msgstr "çææèåçåçææã"
 



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