[gbrainy] Remove public accesor from methods that should not be exposed



commit 9fe922f37fc8ecfb628559e9d213eb58f4dbe3b4
Author: Jordi Mas <jmas softcatala org>
Date:   Sat Nov 6 09:14:55 2010 +0100

    Remove public accesor from methods that should not be exposed

 src/Clients/Classical/Dialogs/CustomGameDialog.cs  |    2 +-
 .../Classical/Dialogs/PlayerHistoryDialog.cs       |    2 +-
 src/Core/Main/Xml/GameXml.cs                       |    2 +-
 src/Games/Logic/PuzzleDice.cs                      |    2 +-
 src/Games/Logic/PuzzlePredicateLogic.cs            |    2 +-
 src/Games/Memory/MemoryFiguresAndText.cs           |    2 +-
 src/Games/Memory/MemoryNumbers.cs                  |    8 ++++----
 7 files changed, 10 insertions(+), 10 deletions(-)
---
diff --git a/src/Clients/Classical/Dialogs/CustomGameDialog.cs b/src/Clients/Classical/Dialogs/CustomGameDialog.cs
index 576c5b0..4565554 100644
--- a/src/Clients/Classical/Dialogs/CustomGameDialog.cs
+++ b/src/Clients/Classical/Dialogs/CustomGameDialog.cs
@@ -233,7 +233,7 @@ namespace gbrainy.Clients.Classical
 				manager.PlayList = play_list.ToArray ();
 		}
 
-		public class CairoPreview : DrawingArea 
+		class CairoPreview : DrawingArea 
 		{
 			public Game puzzle;
 
diff --git a/src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs b/src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs
index d4b00f9..6b61e02 100644
--- a/src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs
+++ b/src/Clients/Classical/Dialogs/PlayerHistoryDialog.cs
@@ -102,7 +102,7 @@ namespace gbrainy.Clients.Classical
 			drawing_area.QueueDraw ();
 		}
 
-		public class CairoPreview : DrawingArea
+		class CairoPreview : DrawingArea
 		{
 			PlayerHistoryView view;
 
diff --git a/src/Core/Main/Xml/GameXml.cs b/src/Core/Main/Xml/GameXml.cs
index 23eef4d..dba3e55 100644
--- a/src/Core/Main/Xml/GameXml.cs
+++ b/src/Core/Main/Xml/GameXml.cs
@@ -32,7 +32,7 @@ namespace gbrainy.Core.Main.Xml
 		// Every GameXml instance is capable of locating any XML defined game
 		// This struct translates from a Variant that is global to all games
 		// to a specific game + variant
-		public struct DefinitionLocator
+		struct DefinitionLocator
 		{
 			public int Game { get; set; }
 			public int Variant { get; set; }
diff --git a/src/Games/Logic/PuzzleDice.cs b/src/Games/Logic/PuzzleDice.cs
index 72fbd86..5151516 100644
--- a/src/Games/Logic/PuzzleDice.cs
+++ b/src/Games/Logic/PuzzleDice.cs
@@ -29,7 +29,7 @@ namespace gbrainy.Games.Logic
 		int problem;
 		const string format_string = "{0:##0.###}";
 
-		internal struct Problem
+		struct Problem
 		{
 			internal string question;
 			internal string answer;
diff --git a/src/Games/Logic/PuzzlePredicateLogic.cs b/src/Games/Logic/PuzzlePredicateLogic.cs
index 38cbf05..1ef6f4a 100644
--- a/src/Games/Logic/PuzzlePredicateLogic.cs
+++ b/src/Games/Logic/PuzzlePredicateLogic.cs
@@ -32,7 +32,7 @@ namespace gbrainy.Games.Logic
 		ArrayListIndicesRandom random_indices;
 		const int num_options = 4;
 
-		internal struct Predicate
+		struct Predicate
 		{
 			internal string question;
 			internal string [] options;
diff --git a/src/Games/Memory/MemoryFiguresAndText.cs b/src/Games/Memory/MemoryFiguresAndText.cs
index db047f5..a324a9d 100644
--- a/src/Games/Memory/MemoryFiguresAndText.cs
+++ b/src/Games/Memory/MemoryFiguresAndText.cs
@@ -36,7 +36,7 @@ namespace gbrainy.Games.Memory
 		double rect_w, rect_h;
 		int question_pos, figures_active;
 
-		static internal class FigureType
+		static class FigureType
 		{
 			internal const int Triangle = 0;
 			internal const int Square = 1;
diff --git a/src/Games/Memory/MemoryNumbers.cs b/src/Games/Memory/MemoryNumbers.cs
index e14a6e6..c907b84 100644
--- a/src/Games/Memory/MemoryNumbers.cs
+++ b/src/Games/Memory/MemoryNumbers.cs
@@ -29,7 +29,7 @@ namespace gbrainy.Games.Memory
 		private Challenge current_game;
 		private const int num_games = 3;
 
-		public class Challenge
+		class Challenge
 		{
 			protected static int [] numbers;
 
@@ -49,7 +49,7 @@ namespace gbrainy.Games.Memory
 			}	
 		}
 
-		public class ChallengeOdds : Challenge
+		class ChallengeOdds : Challenge
 		{
 			public override string Question {
 				get {
@@ -69,7 +69,7 @@ namespace gbrainy.Games.Memory
 			}
 		}
 
-		public class ChallengeEvens : Challenge
+		class ChallengeEvens : Challenge
 		{
 			public override string Question {
 				get {
@@ -89,7 +89,7 @@ namespace gbrainy.Games.Memory
 			}
 		}
 
-		public class ChallengeTwoDigits : Challenge
+		class ChallengeTwoDigits : Challenge
 		{
 			public override string Question {
 				get {



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