[gbrainy] Updated Spanish translation
- From: Jorge Gonzalez Gonzalez <jorgegonz src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] Updated Spanish translation
- Date: Wed, 16 Jun 2010 06:01:20 +0000 (UTC)
commit 5ec23d79f05c822cab2dda8adfb78a3a415c91a9
Author: Jorge González <jorgegonz svn gnome org>
Date: Wed Jun 16 08:01:16 2010 +0200
Updated Spanish translation
po/es.po | 36 ++++++++++++++++++++----------------
1 files changed, 20 insertions(+), 16 deletions(-)
---
diff --git a/po/es.po b/po/es.po
index 9928d97..6b85eea 100644
--- a/po/es.po
+++ b/po/es.po
@@ -11,8 +11,8 @@ msgstr ""
"Project-Id-Version: gbrainy.HEAD\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=gbrainy&component=general\n"
-"POT-Creation-Date: 2010-05-29 03:41+0000\n"
-"PO-Revision-Date: 2010-05-29 10:52+0200\n"
+"POT-Creation-Date: 2010-06-02 18:52+0000\n"
+"PO-Revision-Date: 2010-06-16 08:00+0200\n"
"Last-Translator: Jorge González <jorgegonz svn gnome org>\n"
"Language-Team: Español <gnome-es-list gnome org>\n"
"MIME-Version: 1.0\n"
@@ -1410,13 +1410,11 @@ msgstr ""
"para mantener el equilibrio?"
#: ../src/Games/Logic/PuzzleBalance.cs:60
-#| msgid "Every triangle counts as 1, each diamond as 2 and each square as 3."
msgid "Every triangle counts as 1, each circle as 2 and each square as 3."
msgstr ""
"Cada triángulo cuenta como 1, cada cÃrculo como 2 y cada cuadrado como 3."
#: ../src/Games/Logic/PuzzleBalance.cs:65
-#| msgid "Every diamond counts as two triangles."
msgid "Every circle counts as two triangles."
msgstr "Cada cÃculo cuenta como dos triángulos."
@@ -1819,7 +1817,6 @@ msgstr "Convención para dar la respuesta es:"
#: ../src/Games/Logic/PuzzleFigures.cs:165
#, csharp-format
-#| msgid "E.g: {0}{1}{2} (diamond, triangle, circle)"
msgid "E.g: {0}{1}{2} (pentagon, triangle, circle)"
msgstr "Ej.: {0}{1}{2} (pentágono, triángulo, cÃrculo)"
@@ -2614,16 +2611,28 @@ msgstr "La fórmula de la distancia es «distancia = espacio x tiempo»."
#. - mph (miles per hour). You must localize this using the right unit of speed for your locale
#: ../src/Games/Logic/PuzzleTrains.cs:84
#, csharp-format
+#| msgid ""
+#| "A train leaves the station traveling at {0} mph. {1} hours later a second "
+#| "train leaves the station traveling in the same direction at {2} mph. How "
+#| "many hours does it take the second train to overtake the first train?"
msgid ""
+"A train leaves the station traveling at {0} mph. {1} hour later a second "
+"train leaves the station traveling in the same direction at {2} mph. How "
+"many hours does it take the second train to overtake the first train?"
+msgid_plural ""
"A train leaves the station traveling at {0} mph. {1} hours later a second "
"train leaves the station traveling in the same direction at {2} mph. How "
"many hours does it take the second train to overtake the first train?"
-msgstr ""
+msgstr[0] ""
+"Un tren deja la estación viajando a {0} km/h. {1} hora después, un segundo "
+"tren deja la estación viajando en la misma dirección a {2} km/h. ¿Cuántas "
+"horas le lleva al segundo tren alcanzar al primero?"
+msgstr[1] ""
"Un tren deja la estación viajando a {0} km/h. {1} horas después, un segundo "
"tren deja la estación viajando en la misma dirección a {2} km/h. ¿Cuántas "
"horas le lleva al segundo tren alcanzar al primero?"
-#: ../src/Games/Logic/PuzzleTrains.cs:87
+#: ../src/Games/Logic/PuzzleTrains.cs:88
#, csharp-format
msgid ""
"You can calculate the answer multiplying the second train speed by the time "
@@ -2635,7 +2644,7 @@ msgstr ""
#. Translators:
#. - {0}, {1} and {3} are always greater than 2
#. - mph (miles per hour) and miles must be localized this using the right unit of speed for your locale
-#: ../src/Games/Logic/PuzzleTrains.cs:105
+#: ../src/Games/Logic/PuzzleTrains.cs:106
#, csharp-format
msgid ""
"Two trains separated by {0} miles are heading towards each other on straight "
@@ -2646,8 +2655,8 @@ msgstr ""
"otro, en vÃas rectas paralelas. Uno viaja a {1} km/h y el otro a {2} km/h. "
"¿En cuántas horas se encontrarán?"
-#: ../src/Games/Logic/PuzzleTrains.cs:108
-#: ../src/Games/Logic/PuzzleTrains.cs:129
+#: ../src/Games/Logic/PuzzleTrains.cs:109
+#: ../src/Games/Logic/PuzzleTrains.cs:130
#, csharp-format
msgid ""
"You can calculate the answer dividing the distance by the sum of both speeds."
@@ -2658,7 +2667,7 @@ msgstr ""
#. Translators:
#. - {0}, {1} and {2} are always greater than 2
#. - mph (miles per hour). You must localize this using the right unit of speed for your locale
-#: ../src/Games/Logic/PuzzleTrains.cs:126
+#: ../src/Games/Logic/PuzzleTrains.cs:127
#, csharp-format
msgid ""
"Two trains on straight parallel tracks leave from the same point and time "
@@ -2836,7 +2845,6 @@ msgid "Rectangle"
msgstr "Rectángulo"
#: ../src/Games/Memory/MemoryFiguresAndText.cs:56
-#| msgid "Percentage"
msgid "Pentagon"
msgstr "PentaÌ?gono"
@@ -2849,10 +2857,6 @@ msgid "Memorize figures and text"
msgstr "Memorizar figuras y texto"
#: ../src/Games/Memory/MemoryFiguresAndText.cs:70
-#| msgid ""
-#| "The list below enumerates the figures shown in the previous image except "
-#| "for one. Which is the missing figure? Possible answers are triangle, "
-#| "rectangle, diamond and circle."
msgid ""
"The list below enumerates the figures shown in the previous image except for "
"one. Which is the missing figure? Possible answers are triangle, rectangle, "
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