[banshee] Explain how to manually sort playlists
- From: Gabriel Burt <gburt src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [banshee] Explain how to manually sort playlists
- Date: Thu, 4 Feb 2010 01:06:48 +0000 (UTC)
commit a54a6d70b49eedbe7c275948e54e910ef058f8b1
Author: Gabriel Burt <gabriel burt gmail com>
Date: Wed Feb 3 17:04:55 2010 -0800
Explain how to manually sort playlists
If the user tries to reorder tracks in a playlist that's not in manual
sort mode, when they drop onto the playlist, display an informational
message explaining how to put the playlist in manual sort mode.
.../Banshee.Collection.Gui/BaseTrackListView.cs | 17 +++++++++++++++--
1 files changed, 15 insertions(+), 2 deletions(-)
---
diff --git a/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/BaseTrackListView.cs b/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/BaseTrackListView.cs
index 7068a8a..1314e7f 100644
--- a/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/BaseTrackListView.cs
+++ b/src/Core/Banshee.ThickClient/Banshee.Collection.Gui/BaseTrackListView.cs
@@ -58,11 +58,24 @@ namespace Banshee.Collection.Gui
ForceDragSourceSet = true;
IsEverReorderable = true;
- RowActivated += delegate (object o, RowActivatedArgs<TrackInfo> args) {
+ RowActivated += (o, a) => {
ITrackModelSource source = ServiceManager.SourceManager.ActiveSource as ITrackModelSource;
if (source != null && source.TrackModel == Model) {
ServiceManager.PlaybackController.Source = source;
- ServiceManager.PlayerEngine.OpenPlay (args.RowValue);
+ ServiceManager.PlayerEngine.OpenPlay (a.RowValue);
+ }
+ };
+
+ DragFailed += (o, a) => {
+ if (a.DragResult == DragResult.NoTarget) {
+ PlaylistSource playlist = ServiceManager.SourceManager.ActiveSource as PlaylistSource;
+ if (playlist != null && !IsReorderable) {
+ Hyena.Log.Information (
+ Catalog.GetString ("Cannot Reorder While Sorted"),
+ Catalog.GetString ("To put the playlist in manual sort mode, click the currently sorted column header until the sort arrow goes away."),
+ true
+ );
+ }
}
};
}
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