[gbrainy] More precise language for Balanace puzzle



commit 59bec4864e737fdc42e3401fed43944e071f3ae4
Author: Jordi Mas <jmas softcatala org>
Date:   Fri Dec 31 16:02:53 2010 +0100

    More precise language for Balanace puzzle

 src/Games/Logic/PuzzleBalance.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/Games/Logic/PuzzleBalance.cs b/src/Games/Logic/PuzzleBalance.cs
index c0cb7f8..2363c2a 100644
--- a/src/Games/Logic/PuzzleBalance.cs
+++ b/src/Games/Logic/PuzzleBalance.cs
@@ -50,17 +50,17 @@ namespace gbrainy.Games.Logic
 		}
 
 		public override string Question {
-			get {return Catalog.GetString ("How many triangles are needed in the right part of the last figure to keep it balanced?");}
+			get {return Catalog.GetString ("Using triangles only, how many triangles are needed in the right part of the last figure to keep it balanced?");}
 		}
 
 		public override string Rationale {
 			get {
-				return Catalog.GetString ("Every triangle counts as 1, each circle as 2 and each square as 3.");
+				return Catalog.GetString ("Every circle is equivalent to two triangles and every square to three triangles.");
 			}
 		}
 
 		public override string Tip {
-			get { return Catalog.GetString ("Every circle counts as two triangles.");}
+			get { return Catalog.GetString ("Every circle is equivalent two triangles.");}
 		}
 
 		protected override void Initialize ()



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