[gbrainy] More precise language for Balanace puzzle
- From: Jordi Mas <jmas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gbrainy] More precise language for Balanace puzzle
- Date: Fri, 31 Dec 2010 15:03:29 +0000 (UTC)
commit 59bec4864e737fdc42e3401fed43944e071f3ae4
Author: Jordi Mas <jmas softcatala org>
Date: Fri Dec 31 16:02:53 2010 +0100
More precise language for Balanace puzzle
src/Games/Logic/PuzzleBalance.cs | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/src/Games/Logic/PuzzleBalance.cs b/src/Games/Logic/PuzzleBalance.cs
index c0cb7f8..2363c2a 100644
--- a/src/Games/Logic/PuzzleBalance.cs
+++ b/src/Games/Logic/PuzzleBalance.cs
@@ -50,17 +50,17 @@ namespace gbrainy.Games.Logic
}
public override string Question {
- get {return Catalog.GetString ("How many triangles are needed in the right part of the last figure to keep it balanced?");}
+ get {return Catalog.GetString ("Using triangles only, how many triangles are needed in the right part of the last figure to keep it balanced?");}
}
public override string Rationale {
get {
- return Catalog.GetString ("Every triangle counts as 1, each circle as 2 and each square as 3.");
+ return Catalog.GetString ("Every circle is equivalent to two triangles and every square to three triangles.");
}
}
public override string Tip {
- get { return Catalog.GetString ("Every circle counts as two triangles.");}
+ get { return Catalog.GetString ("Every circle is equivalent two triangles.");}
}
protected override void Initialize ()
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