[gnome-games] Support single-click game selection
- From: Robert Ancell <rancell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] Support single-click game selection
- Date: Wed, 21 Apr 2010 01:44:13 +0000 (UTC)
commit 911d8236b47004cfad518d69266b11f91d4418a6
Author: Jim Ross <jimbo dimensia com>
Date: Wed Apr 21 11:44:03 2010 +1000
Support single-click game selection
gnome-sudoku/src/lib/game_selector.py | 19 +++++++++++++++++++
1 files changed, 19 insertions(+), 0 deletions(-)
---
diff --git a/gnome-sudoku/src/lib/game_selector.py b/gnome-sudoku/src/lib/game_selector.py
index ce461be..db38d3d 100644
--- a/gnome-sudoku/src/lib/game_selector.py
+++ b/gnome-sudoku/src/lib/game_selector.py
@@ -105,7 +105,9 @@ class NewOrSavedGameSelector:
view.set_spacing(12)
view.set_selection_mode(gtk.SELECTION_SINGLE)
saved_game_view.connect('item-activated', self.saved_item_activated_cb)
+ saved_game_view.connect('button-press-event', self.item_clicked_cb)
new_game_view.connect('item-activated', self.new_item_activated_cb)
+ new_game_view.connect('button-press-event', self.item_clicked_cb)
@simple_debug
def make_new_game_model (self):
@@ -180,6 +182,23 @@ class NewOrSavedGameSelector:
self.resume_game(iconview.get_model()[path][3])
@simple_debug
+ def item_clicked_cb (self, wdgt, evt):
+ '''Single click event handler
+
+ This callback activates the selected icon with a single click.
+ '''
+ if evt.button != 1:
+ return False
+ # See if the player clicked an icon
+ position = wdgt.get_path_at_pos(int(evt.x), int(evt.y))
+ if not position:
+ return False
+ # Select it, redraw it(strictly aesthetic), and then activate it
+ wdgt.select_path(position)
+ wdgt.get_parent_window().process_updates(False)
+ wdgt.item_activated(position)
+
+ @simple_debug
def resume_game (self, jar):
self.puzzle = (self.SAVED_GAME, jar)
self.dialog.emit('response', gtk.RESPONSE_OK)
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]