[gbrainy] Makes verbal toolbar button sensitive to the game status
- From: Jordi Mas <jmas src gnome org>
- To: svn-commits-list gnome org
- Cc:
- Subject: [gbrainy] Makes verbal toolbar button sensitive to the game status
- Date: Sat, 31 Oct 2009 14:08:53 +0000 (UTC)
commit be0b68f64052676cae69ac083e178cca6d65c164
Author: Jordi Mas <jmas softcatala org>
Date: Sat Oct 31 15:09:22 2009 +0100
Makes verbal toolbar button sensitive to the game status
src/gbrainy.cs | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/gbrainy.cs b/src/gbrainy.cs
index 82514b2..36ef5dc 100644
--- a/src/gbrainy.cs
+++ b/src/gbrainy.cs
@@ -257,7 +257,7 @@ public class gbrainy: Program
playing = false;
finish_tbbutton.Sensitive = pause_tbbutton.Sensitive = playing;
- all_tbbutton.Sensitive = calculation_tbbutton.Sensitive = memory_tbbutton.Sensitive = logic_tbbutton.Sensitive = !playing;
+ all_tbbutton.Sensitive = calculation_tbbutton.Sensitive = memory_tbbutton.Sensitive = logic_tbbutton.Sensitive = verbal_tbbutton.Sensitive = !playing;
pause_menuitem.Sensitive = finish_menuitem.Sensitive = playing;
newgame_menuitem.Sensitive = !playing;
}
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