[gnome-games] Shavian translation



commit f8e86d749027d9f6f6c0b1257a04bbbea9c6e5d2
Author: Thomas Thurman <tthurman Dorothy plexq com>
Date:   Fri Nov 13 11:33:36 2009 +0000

    Shavian translation

 po/LINGUAS    |    1 +
 po/en shaw po | 2028 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 2029 insertions(+), 0 deletions(-)
---
diff --git a/po/LINGUAS b/po/LINGUAS
index c56c7ef..58892f4 100644
--- a/po/LINGUAS
+++ b/po/LINGUAS
@@ -20,6 +20,7 @@ dz
 el
 en_CA
 en_GB
+en shaw
 es
 et
 eu
diff --git a/po/en shaw po b/po/en shaw po
new file mode 100644
index 0000000..47e2ab0
--- /dev/null
+++ b/po/en shaw po
@@ -0,0 +1,2028 @@
+# Shavian translation for gnome-games.
+# Copyright (C) 2009 The Gnome Foundation.
+# Thomas Thurman <tthurman gnome org>, 2009.
+msgid ""
+msgstr ""
+"Project-Id-Version: gnome-games\n"
+"Report-Msgid-Bugs-To: \n"
+"PO-Revision-Date: 2009-11-06 19:17+0200\n"
+"Last-Translator: Thomas Thurman <tthurman gnome org>\n"
+"Language-Team: Shavian <ubuntu-l10n-en-shaw lists launchpad net>\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: ../aisleriot/aisleriot.schemas.in.h:1
+msgid "A list of recently played games."
+msgstr "ð??© ð??¤ð??¦ð???ð??? ð??? ð??®ð??°ð???ð??©ð??¯ð???ð??¤ð??¦ ð???ð??¤ð??±ð??? ð???ð??±ð??¥ð???."
+
+#: ../aisleriot/aisleriot.schemas.in.h:3
+msgid "Animations"
+msgstr "ð??¨ð??¯ð??©ð??¥ð??±ð???ð??©ð??¯ð???"
+
+#: ../aisleriot/aisleriot.schemas.in.h:4
+msgid "Recently played games"
+msgstr "ð??®ð??°ð???ð??©ð??¯ð???ð??¤ð??¦ ð???ð??¤ð??±ð??? ð???ð??±ð??¥ð???"
+
+#: ../aisleriot/aisleriot.schemas.in.h:5 ../gnotravex/gnotravex.schemas.in.h:3
+msgid "Select the style of control"
+msgstr "ð???ð??©ð??¤ð??§ð???ð??? ð??? ð???ð???ð??²ð??¤ ð??? ð???ð??©ð??¯ð???ð??®ð??´ð??¤"
+
+#: ../aisleriot/aisleriot.schemas.in.h:6
+msgid ""
+"Select whether to drag the cards or to click on the source then the "
+"destination."
+msgstr "ð???ð??©ð??¤ð??§ð???ð??? ð??¢ð??§ð???ð??¼ ð??? ð???ð??®ð??¨ð??? ð??? ð???ð??¸ð???ð??? ð??¹ ð??? ð???ð??¤ð??¦ð??? ð??ªð??¯ ð??? ð???ð??¹ð??? ð???ð??§ð??¯ ð??? ð???ð??§ð???ð???ð??¦ð??¯ð??±ð???ð??©ð??¯."
+
+#: ../aisleriot/aisleriot.schemas.in.h:7 ../gnect/data/gnect.schemas.in.h:11
+#: ../gnobots2/properties.c:478 ../iagno/iagno.schemas.in.h:1
+msgid "Sound"
+msgstr "ð???ð??¬ð??¯ð???"
+
+#: ../aisleriot/aisleriot.schemas.in.h:8
+msgid "Statistics of games played"
+msgstr "ð???ð???ð??©ð???ð??¦ð???ð???ð??¦ð???ð??? ð??? ð???ð??±ð??¥ð??? ð???ð??¤ð??±ð???"
+
+#: ../aisleriot/aisleriot.schemas.in.h:9
+msgid "The game file to use"
+msgstr "ð??? ð???ð??±ð??¥ ð???ð??²ð??¤ ð??? ð??¿ð???"
+
+#: ../aisleriot/aisleriot.schemas.in.h:10
+msgid "The name of the file with the graphics for the cards."
+msgstr "ð??? ð??¯ð??±ð??¥ ð??? ð??? ð???ð??²ð??¤ ð??¢ð??¦ð??? ð??? ð???ð??®ð??¨ð???ð??¦ð???ð??? ð???ð??¹ ð??? ð???ð??¸ð???ð???."
+
+#: ../aisleriot/aisleriot.schemas.in.h:11
+msgid "The name of the scheme file containing the solitaire game to play."
+msgstr "ð??? ð??¯ð??±ð??¥ ð??? ð??? ·ð???ð???ð??°ð??¥ ð???ð??²ð??¤ ð???ð??©ð??¯ð???ð??±ð??¯ð??¦ð??? ð??? ð???ð??­ð??¤ð??©ð???ð??§ð??® ð???ð??±ð??¥ ð??? ð???ð??¤ð??±."
+
+#: ../aisleriot/aisleriot.schemas.in.h:12
+msgid "Theme file name"
+msgstr "ð???ð??°ð??¥ ð???ð??²ð??¤ ð??¯ð??±ð??¥"
+
+#: ../aisleriot/aisleriot.schemas.in.h:13
+msgid "Whether or not to animate card moves."
+msgstr "ð??¢ð??§ð???ð??¼ ð??¹ ð??¯ð??ªð??? ð??? ð??¨ð??¯ð??©ð??¥ð??©ð??? ð???ð??¸ð??? ð??¥ð??µð???ð???."
+
+#: ../aisleriot/aisleriot.schemas.in.h:14 ../gnect/data/gnect.schemas.in.h:13
+#: ../iagno/iagno.schemas.in.h:2
+msgid "Whether or not to play event sounds."
+msgstr "ð??¢ð??§ð???ð??¼ ð??¹ ð??¯ð??ªð??? ð??? ð???ð??¤ð??± ð??¦ð???ð??§ð??¯ð??? ð???ð??¬ð??¯ð???ð???."
+
+#: ../aisleriot/aisleriot.schemas.in.h:15
+msgid "Whether or not to show the status bar"
+msgstr "ð??¢ð??§ð???ð??¼ ð??¹ ð??¯ð??ªð??? ð??? ð???ð??´ ð??? ð???ð???ð??±ð???ð??«ð??? ð???ð??¸"
+
+#: ../aisleriot/aisleriot.schemas.in.h:16
+msgid "Whether or not to show the toolbar"
+msgstr "ð??¢ð??§ð???ð??¼ ð??¹ ð??¯ð??ªð??? ð??? ð???ð??´ ð??? ð???ð??µð??¤ð???ð??¸"
+
+#: ../aisleriot/game.c:1947
+msgid "This game does not have hint support yet."
+msgstr "ð???ð??¦ð??? ð???ð??±ð??¥ ð???ð??³ð??? ð??¯ð??ªð??? ð??£ð??¨ð??? ð??£ð??¦ð??¯ð??? ð???ð??©ð???ð??¹ð??? ð???ð??§ð???."
+
+#. Both %s are card names
+#. The first %s is a card name, the 2nd %s a sentence fragment.
+#. * Yes, we know this is bad for i18n.
+#.
+#: ../aisleriot/game.c:1981 ../aisleriot/game.c:2009
+#, c-format
+msgid "Move %s onto %s."
+msgstr "ð??¥ð??µð??? %s ð??ªð??¯ð???ð??µ %s."
+
+#: ../aisleriot/game.c:2031
+#, c-format
+msgid "You are searching for a %s."
+msgstr "ð??¿ ð??¸ ð???ð??»ð???ð??¦ð??? ð???ð??¹ ð??© %s."
+
+#: ../aisleriot/game.c:2036
+msgid "This game is unable to provide a hint."
+msgstr "ð???ð??¦ð??? ð???ð??±ð??¥ ð??¦ð??? ð??³ð??¯ð??±ð???ð??©ð??¤ ð??? ð???ð??®ð??©ð???ð??²ð??? ð??© ð??£ð??¦ð??¯ð???."
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:6
+msgid "Peek"
+msgstr "·ð???ð??°ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:20
+msgid "Fortunes"
+msgstr "·ð???ð??¹ð???ð??¿ð??¯ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:34
+msgid "King Albert"
+msgstr "ð???ð??¦ð??? ·ð??¨ð??¤ð???ð??¼ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:41
+msgid "First Law"
+msgstr "·ð???ð??»ð???ð??? ·ð??¤ð??·"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:48
+msgid "Straight Up"
+msgstr "·ð???ð???ð??®ð??±ð??? ·ð??³ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:55
+msgid "Jumbo"
+msgstr "·ð??¡ð??³ð??¥ð???ð??´"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:62
+msgid "Accordion"
+msgstr "·ð??©ð???ð??ªð??®ð???ð??°ð??©ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:69
+msgid "Ten Across"
+msgstr "·ð???ð??§ð??¯ ·ð??©ð???ð??®ð??ªð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:76
+msgid "Plait"
+msgstr "·ð???ð??¤ð??©ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:83
+msgid "Lady Jane"
+msgstr "·ð??¤ð??±ð???ð??¦ ·ð??¡ð??±ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:90
+msgid "Gypsy"
+msgstr "·ð??¡ð??¦ð???ð???ð??¦"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:97
+msgid "Neighbor"
+msgstr "·ð??¯ð??±ð???ð??¼"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:104
+msgid "Jamestown"
+msgstr "·ð??¡ð??±ð??¥ð???ð???ð??¶ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:111
+msgid "Osmosis"
+msgstr "·ð??ªð???ð??¥ð??´ð???ð??¦ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:118
+msgid "Kings Audience"
+msgstr "·ð???ð??¦ð???ð??? ·ð??·ð???ð??¦ð??©ð??¯ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:125
+msgid "Glenwood"
+msgstr "·ð???ð??¤ð??§ð??¯ð??¢ð??«ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:139
+msgid "Monte Carlo"
+msgstr "·ð??¥ð??­ð??¯ð???ð??¦ ·ð???ð??¸ð??¤ð??´"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:146
+msgid "Kansas"
+msgstr "·ð???ð??¨ð??¯ð???ð??©ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:153
+msgid "Camelot"
+msgstr "·ð???ð??¨ð??¥ð??©ð??¤ð??ªð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:160
+msgid "Fourteen"
+msgstr "·ð???ð??¹ð???ð??°ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:167
+msgid "Scorpion"
+msgstr "·ð???ð???ð??ªð??®ð???ð??°ð??©ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:174
+msgid "Isabel"
+msgstr "·ð??¦ð???ð??©ð???ð??§ð??¤"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:181
+msgid "Escalator"
+msgstr "·ð??§ð???ð???ð??©ð??¤ð??±ð???ð??»"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:188
+msgid "Agnes"
+msgstr "·ð??¨ð???ð??¯ð??¦ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:195
+msgid "Bristol"
+msgstr "·ð???ð??®ð??¦ð???ð???ð??©ð??¤"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:209
+msgid "Bear River"
+msgstr "·ð???ð??º ·ð??®ð??¦ð???ð??¼"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:216
+msgid "Gold Mine"
+msgstr "·ð???ð??´ð??¤ð??? ·ð??¥ð??²ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:223
+msgid "Athena"
+msgstr "·ð??©ð???ð??°ð??¯ð??©"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:237
+msgid "Chessboard"
+msgstr "·ð???ð??§ð???ð???ð??¹ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:244
+msgid "Backbone"
+msgstr "·ð???ð??¨ð???ð???ð??´ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:251
+msgid "Yukon"
+msgstr "·ð???ð??µð???ð??­ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:258
+msgid "Union Square"
+msgstr "·ð??¿ð??¯ð??¦ð??©ð??¯ ·ð???ð???ð??¢ð??º"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:265
+msgid "Eight Off"
+msgstr "·ð??±ð??? ·ð??ªð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:279
+msgid "Forty Thieves"
+msgstr "·ð???ð??¹ð???ð??° ·ð???ð??°ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:286
+msgid "Streets And Alleys"
+msgstr "·ð???ð???ð??®ð??°ð???ð??? ð??¯ ·ð??¨ð??¤ð??°ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:293
+msgid "Maze"
+msgstr "·ð??¥ð??±ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:300
+msgid "Clock"
+msgstr "·ð???ð??¤ð??ªð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:314
+msgid "Canfield"
+msgstr "·ð???ð??¨ð??¯ð???ð??°ð??¤ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:321
+msgid "Thirteen"
+msgstr "·ð???ð??»ð???ð??°ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:328
+msgid "Bakers Game"
+msgstr "·ð???ð??±ð???ð??¼ð??? ·ð???ð??±ð??¥"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:335
+msgid "Triple Peaks"
+msgstr "·ð???ð??®ð??¦ð???ð??©ð??¤ ·ð???ð??°ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#. Translators: this string is the name of a variant of this game. If there is an established standard name for this game or game variant in your locale, use that; otherwise you can translate this string freely or literally, at your option.
+#: ../aisleriot/game-names.h:349 ../aisleriot/rules/terrace.scm.h:20
+msgid "Terrace"
+msgstr "·ð???ð??ºð??¦ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:356
+msgid "Aunt Mary"
+msgstr "·ð??­ð??¯ð??? ·ð??¥ð??ºð??¦"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:363
+msgid "Carpet"
+msgstr "·ð???ð??¸ð???ð??©ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:370
+msgid "Sir Tommy"
+msgstr "·ð???ð??» ·ð???ð??ªð??¥ð??¦"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:377
+msgid "Diamond Mine"
+msgstr "·ð???ð??²ð??©ð??¥ð??©ð??¯ð??? ·ð??¥ð??²ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:384
+msgid "Yield"
+msgstr "·ð???ð??°ð??¤ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:391
+msgid "Labyrinth"
+msgstr "·ð??¤ð??¨ð???ð??»ð??¦ð??¯ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:398
+msgid "Thieves"
+msgstr "·ð???ð??°ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:405
+msgid "Saratoga"
+msgstr "·ð???ð??§ð??®ð??©ð???ð??´ð???ð??©"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:412
+msgid "Cruel"
+msgstr "·ð???ð??®ð??«ð??©ð??¤"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:419
+msgid "Block Ten"
+msgstr "·ð???ð??¤ð??ªð??? ·ð???ð??§ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:426
+msgid "Will O The Wisp"
+msgstr "·ð??¢ð??¦ð??¤ ð??´ ð??? ·ð??¢ð??¦ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:433
+msgid "Odessa"
+msgstr "·ð??´ð???ð??§ð???ð??©"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:440
+msgid "Eagle Wing"
+msgstr "·ð??°ð???ð??©ð??¤ ·ð??¢ð??¦ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:454
+msgid "Zebra"
+msgstr "·ð???ð??§ð???ð??®ð??©"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:461
+msgid "Cover"
+msgstr "·ð???ð??³ð???ð??¼"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:468
+msgid "Elevator"
+msgstr "·ð??§ð??¤ð??©ð???ð??±ð???ð??»"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:475
+msgid "Fortress"
+msgstr "·ð???ð??ªð??®ð???ð??®ð??©ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:482
+msgid "Giant"
+msgstr "·ð??¡ð??²ð??©ð??¯ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:489
+msgid "Spider"
+msgstr "·ð???ð???ð??²ð???ð??»"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:496
+msgid "Gaps"
+msgstr "·ð???ð??¨ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:503
+msgid "Bakers Dozen"
+msgstr "·ð???ð??±ð???ð??¼ð??? ð???ð??³ð???ð??©ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:510
+msgid "Whitehead"
+msgstr "·ð??¢ð??²ð???ð??£ð??§ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:524
+msgid "Helsinki"
+msgstr "·ð??£ð??§ð??¤ð???ð??¦ð???ð???ð??°"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:531
+msgid "Spider Three Decks"
+msgstr "·ð???ð???ð??²ð???ð??» ð???ð??®ð??° ð???ð??§ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:538
+msgid "Scuffle"
+msgstr "·ð???ð???ð??©ð???ð??©ð??¤"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:545
+msgid "Poker"
+msgstr "·ð???ð??´ð???ð??¼"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:552
+msgid "Klondike Three Decks"
+msgstr "·ð???ð??¤ð??­ð??¯ð???ð??²ð??? ð???ð??®ð??° ð???ð??§ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:559
+msgid "Valentine"
+msgstr "·ð???ð??¨ð??¤ð??©ð??¯ð???ð??²ð??¯"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:566
+msgid "Royal East"
+msgstr "·ð??®ð??¶ð??©ð??¤ ð??°ð???ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:573
+msgid "Thumb And Pouch"
+msgstr "·ð???ð??³ð??¥ ð??¯ ð???ð??¶ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:580
+msgid "Klondike"
+msgstr "·ð???ð??¤ð??­ð??¯ð???ð??²ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:594
+msgid "Template"
+msgstr "·ð???ð??§ð??¥ð???ð??¤ð??±ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:601
+msgid "Golf"
+msgstr "·ð???ð??­ð??¤ð???"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:615
+msgid "Beleaguered Castle"
+msgstr "·ð???ð??¦ð??¤ð??°ð???ð??»ð??? ð???ð??­ð???ð??©ð??¤"
+
+#. Translators: this string is the name of a game of patience.
+#. If there is an established standard name for this game in your
+#. locale, use that; otherwise you can translate this string
+#. freely, literally, or not at all, at your option.
+#.
+#: ../aisleriot/game-names.h:622
+msgid "Hopscotch"
+msgstr "·ð??£ð??­ð???ð???ð???ð??­ð???"
+
+#: ../aisleriot/sol.c:212
+msgid "Select the game type to play"
+msgstr "ð???ð??©ð??¤ð??§ð???ð??? ð??? ð???ð??±ð??¥ ð???ð??²ð??? ð??? ð???ð??¤ð??±"
+
+#: ../aisleriot/sol.c:212 ../gnobots2/gnobots.c:85 ../gnobots2/gnobots.c:87
+msgid "NAME"
+msgstr "ð??¯ð??±ð??¥"
+
+#: ../aisleriot/sol.c:214
+msgid "Select the game number"
+msgstr "ð???ð??©ð??¤ð??§ð???ð??? ð??? ð???ð??±ð??¥ ð??¯ð??³ð??¥ð???ð??¼"
+
+#: ../aisleriot/sol.c:214 ../gnomine/gnomine.c:1007 ../gtali/gyahtzee.c:110
+#: ../gtali/gyahtzee.c:112 ../gtali/gyahtzee.c:116 ../gtali/gyahtzee.c:118
+msgid "NUMBER"
+msgstr "ð??¯ð??³ð??¥ð???ð??¼"
+
+#: ../aisleriot/sol.desktop.in.in.h:2
+msgid "Play many different solitaire games"
+msgstr "ð???ð??¤ð??± ð??¥ð??§ð??¯ð??¦ ð???ð??¦ð???ð??¼ð??©ð??¯ð??? ð???ð??­ð??¤ð??©ð???ð??§ð??® ð???ð??±ð??¥ð???"
+
+#: ../aisleriot/sol.scm.h:1
+msgid "Unknown color"
+msgstr "ð??³ð??¯ð??´ð??¯ ð???ð??³ð??¤ð??¼"
+
+#: ../aisleriot/sol.scm.h:2
+msgid "Unknown suit"
+msgstr "ð??³ð??¯ð??´ð??¯ ð???ð??¿ð???"
+
+#: ../aisleriot/sol.scm.h:3
+msgid "Unknown value"
+msgstr "ð??³ð??¯ð??´ð??¯ ð???ð??¨ð??¤ð??¿"
+
+#: ../aisleriot/sol.scm.h:4
+msgid "ace"
+msgstr "ð??±ð???"
+
+#: ../aisleriot/sol.scm.h:5
+msgid "black joker"
+msgstr "ð???ð??¤ð??¨ð??? ð??¡ð??´ð???ð??»"
+
+#: ../aisleriot/sol.scm.h:6
+msgid "clubs"
+msgstr "ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:7
+msgid "diamonds"
+msgstr "ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:8
+msgid "eight"
+msgstr "ð??±ð???"
+
+#: ../aisleriot/sol.scm.h:9
+msgid "five"
+msgstr "ð???ð??²ð???"
+
+#: ../aisleriot/sol.scm.h:10
+msgid "four"
+msgstr "ð???ð??¹"
+
+#: ../aisleriot/sol.scm.h:11
+msgid "hearts"
+msgstr "ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:12
+msgid "jack"
+msgstr "ð??¡ð??¨ð???"
+
+#: ../aisleriot/sol.scm.h:13
+msgid "king"
+msgstr "ð???ð??¦ð???"
+
+#: ../aisleriot/sol.scm.h:14
+msgid "nine"
+msgstr "ð??¯ð??²ð??¯"
+
+#: ../aisleriot/sol.scm.h:15
+msgid "queen"
+msgstr "ð???ð??¢ð??°ð??¯"
+
+#: ../aisleriot/sol.scm.h:16
+msgid "red joker"
+msgstr "ð??®ð??§ð??? ð??¡ð??´ð???ð??»"
+
+#: ../aisleriot/sol.scm.h:17
+msgid "seven"
+msgstr "ð???ð??§ð???ð??§ð??¯"
+
+#: ../aisleriot/sol.scm.h:18
+msgid "six"
+msgstr "ð???ð??¦ð???ð???"
+
+#: ../aisleriot/sol.scm.h:19
+msgid "spades"
+msgstr "ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:20
+msgid "ten"
+msgstr "ð???ð??§ð??¯"
+
+#: ../aisleriot/sol.scm.h:21
+msgid "the ace of clubs"
+msgstr "ð??? ð??±ð??? ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:22
+msgid "the ace of diamonds"
+msgstr "ð??? ð??±ð??? ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:23
+msgid "the ace of hearts"
+msgstr "ð??? ð??±ð??? ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:24
+msgid "the ace of spades"
+msgstr "ð??? ð??±ð??? ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:25
+msgid "the eight of clubs"
+msgstr "ð??? ð??±ð??? ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:26
+msgid "the eight of diamonds"
+msgstr "ð??? ð??±ð??? ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:27
+msgid "the eight of hearts"
+msgstr "ð??? ð??±ð??? ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:28
+msgid "the eight of spades"
+msgstr "ð??? ð??±ð??? ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:29
+msgid "the five of clubs"
+msgstr "ð??? ð???ð??²ð??? ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:30
+msgid "the five of diamonds"
+msgstr "ð??? ð???ð??²ð??? ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:31
+msgid "the five of hearts"
+msgstr "ð??? ð???ð??²ð??? ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:32
+msgid "the five of spades"
+msgstr "ð??? ð???ð??²ð??? ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:33
+msgid "the four of clubs"
+msgstr "ð??? ð???ð??¹ ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:34
+msgid "the four of diamonds"
+msgstr "ð??? ð???ð??¹ ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:35
+msgid "the four of hearts"
+msgstr "ð??? ð???ð??¹ ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:36
+msgid "the four of spades"
+msgstr "ð??? ð???ð??¹ ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:37
+msgid "the jack of clubs"
+msgstr "ð??? ·ð??¡ð??¨ð??? ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:38
+msgid "the jack of diamonds"
+msgstr "ð??? ·ð??¡ð??¨ð??? ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:39
+msgid "the jack of hearts"
+msgstr "ð??? ·ð??¡ð??¨ð??? ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:40
+msgid "the jack of spades"
+msgstr "ð??? ·ð??¡ð??¨ð??? ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:41
+msgid "the king of clubs"
+msgstr "ð??? ð???ð??¦ð??? ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:42
+msgid "the king of diamonds"
+msgstr "ð??? ð???ð??¦ð??? ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:43
+msgid "the king of hearts"
+msgstr "ð??? ð???ð??¦ð??? ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:44
+msgid "the king of spades"
+msgstr "ð??? ð???ð??¦ð??? ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:45
+msgid "the nine of clubs"
+msgstr "ð??? ð??¯ð??²ð??¯ ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:46
+msgid "the nine of diamonds"
+msgstr "ð??? ð??¯ð??²ð??¯ ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:47
+msgid "the nine of hearts"
+msgstr "ð??? ð??¯ð??²ð??¯ ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:48
+msgid "the nine of spades"
+msgstr "ð??? ð??¯ð??²ð??¯ ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:49
+msgid "the queen of clubs"
+msgstr "ð??? ð???ð??¢ð??°ð??¯ ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:50
+msgid "the queen of diamonds"
+msgstr "ð??? ð???ð??¢ð??°ð??¯ ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:51
+msgid "the queen of hearts"
+msgstr "ð??? ð???ð??¢ð??°ð??¯ ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:52
+msgid "the queen of spades"
+msgstr "ð??? ð???ð??¢ð??°ð??¯ ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:53
+msgid "the seven of clubs"
+msgstr "ð??? ð???ð??§ð???ð??§ð??¯ ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:54
+msgid "the seven of diamonds"
+msgstr "ð??? ð???ð??§ð???ð??§ð??¯ ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:55
+msgid "the seven of hearts"
+msgstr "ð??? ð???ð??§ð???ð??§ð??¯ ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:56
+msgid "the seven of spades"
+msgstr "ð??? ð???ð??§ð???ð??§ð??¯ ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:57
+msgid "the six of clubs"
+msgstr "ð??? ð???ð??¦ð???ð??? ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:58
+msgid "the six of diamonds"
+msgstr "ð??? ð???ð??¦ð???ð??? ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:59
+msgid "the six of hearts"
+msgstr "ð??? ð???ð??¦ð???ð??? ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:60
+msgid "the six of spades"
+msgstr "ð??? ð???ð??¦ð???ð??? ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:61
+msgid "the ten of clubs"
+msgstr "ð??? ð???ð??§ð??¯ ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:62
+msgid "the ten of diamonds"
+msgstr "ð??? ð???ð??§ð??¯ ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:63
+msgid "the ten of hearts"
+msgstr "ð??? ð???ð??§ð??¯ ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:64
+msgid "the ten of spades"
+msgstr "ð??? ð???ð??§ð??¯ ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:65
+msgid "the three of clubs"
+msgstr "ð??? ð???ð??®ð??° ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:66
+msgid "the three of diamonds"
+msgstr "ð??? ð???ð??®ð??° ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:67
+msgid "the three of hearts"
+msgstr "ð??? ð???ð??®ð??° ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:68
+msgid "the three of spades"
+msgstr "ð??? ð???ð??®ð??° ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:69
+msgid "the two of clubs"
+msgstr "ð??? ð???ð??µ ð??? ð???ð??¤ð??³ð???ð???"
+
+#: ../aisleriot/sol.scm.h:70
+msgid "the two of diamonds"
+msgstr "ð??? ð???ð??µ ð??? ð???ð??²ð??©ð??¥ð??©ð??¯ð???ð???"
+
+#: ../aisleriot/sol.scm.h:71
+msgid "the two of hearts"
+msgstr "ð??? ð???ð??µ ð??? ð??£ð??¸ð???ð???"
+
+#: ../aisleriot/sol.scm.h:72
+msgid "the two of spades"
+msgstr "ð??? ð???ð??µ ð??? ð???ð???ð??±ð???ð???"
+
+#: ../aisleriot/sol.scm.h:73
+msgid "the unknown card"
+msgstr "ð??? ð??³ð??¯ð??´ð??¯ ð???ð??¸ð???"
+
+#: ../aisleriot/sol.scm.h:74
+msgid "three"
+msgstr "ð???ð??®ð??°"
+
+#: ../aisleriot/sol.scm.h:75
+msgid "two"
+msgstr "ð???ð??µ"
+
+#. Translators: this is the total number of won games
+#: ../aisleriot/stats-dialog.c:153
+msgid "Wins:"
+msgstr "ð??¢ð??¦ð??¯ð???:"
+
+#. Translators: this is the number of games played
+#: ../aisleriot/stats-dialog.c:155
+msgid "Total:"
+msgstr "ð???ð??´ð???ð??©ð??¤:"
+
+#. Translators: this is the percentage of games won out of all games played
+#: ../aisleriot/stats-dialog.c:157
+msgid "Percentage:"
+msgstr "ð???ð??¼ð???ð??§ð??¯ð???ð??¦ð??¡:"
+
+#. Translators: this is the section title of a section which contains the n
+#. * number of games played, number of games won, and the ratio of these 2 numbers.
+#.
+#: ../aisleriot/stats-dialog.c:161
+msgid "Wins"
+msgstr "ð??¢ð??¦ð??¯ð???"
+
+#. Translators: this is the best time of all wins
+#: ../aisleriot/stats-dialog.c:168
+msgid "Best:"
+msgstr "ð???ð??§ð???ð???:"
+
+#. Translators: this is the worst time of all wins
+#: ../aisleriot/stats-dialog.c:170
+msgid "Worst:"
+msgstr "ð??¢ð??»ð???ð???:"
+
+#. Translators: this is the section title of a section containing the
+#. * best and worst time taken to win a game.
+#.
+#: ../aisleriot/stats-dialog.c:174
+#: ../libgames-support/games-scores-dialog.c:115
+msgid "Time"
+msgstr "ð???ð??²ð??¥"
+
+#: ../aisleriot/stats-dialog.c:206
+msgid "Statistics"
+msgstr "ð???ð???ð??©ð???ð??¦ð???ð???ð??¦ð???ð???"
+
+#. Translators: Translate this to "%Id" if you want to use localised digits,
+#. * and to "%d" otherwise. Do not translate it to anything else!
+#.
+#: ../aisleriot/stats-dialog.c:220 ../aisleriot/stats-dialog.c:226
+#, c-format
+msgid "%d"
+msgstr "%d"
+
+#. Translators: Translate the "%d" in this string this to "%Id" if you
+#. * want to use localised digits, and to "%d" otherwise.
+#. * Do not translate the "%d" part to anything else!
+#. * You may translate the "%%" part to use any other percent character(s)
+#. * instead, or leave it as "%%". If you chose a character other than
+#. * "%" (U+0025 PERCENT SIGN) you do NOT need to escape it with another "%"!
+#.
+#: ../aisleriot/stats-dialog.c:237
+#, c-format
+msgid "%d%%"
+msgstr "%d%%"
+
+#. For translators: N/A means "Not Applicable", use whatever
+#. * abbreviation you have for a value that has no meaning.
+#: ../aisleriot/stats-dialog.c:243 ../aisleriot/stats-dialog.c:252
+#: ../aisleriot/stats-dialog.c:260
+msgid "N/A"
+msgstr "ð??¯ð??ªð??? ð??©ð???ð??¤ð??¦ð???ð??©ð???ð??©ð??¤"
+
+#. Translators: this represents minutes:seconds.
+#: ../aisleriot/stats-dialog.c:247 ../aisleriot/stats-dialog.c:255
+#, c-format
+msgid "%d:%02d"
+msgstr "%d:%02d"
+
+#: ../aisleriot/util.c:86 ../aisleriot/util.c:90
+#: ../libgames-support/games-help.c:152
+#, c-format
+msgid "Could not show help for â??%sâ??"
+msgstr "ð???ð??«ð??? ð??¯ð??ªð??? ð???ð??´ ð??£ð??§ð??¤ð??? ð???ð??¹ â??%sâ??"
+
+#: ../aisleriot/window.c:285 ../aisleriot/window.c:2567
+msgid "Select Game"
+msgstr "ð???ð??©ð??¤ð??§ð???ð??? ð???ð??±ð??¥"
+
+#: ../aisleriot/window.c:289
+msgid "_Select"
+msgstr "_ð???ð??©ð??¤ð??§ð???ð???"
+
+#: ../aisleriot/window.c:431
+msgid "Congratulations, you have won!"
+msgstr "ð???ð??ªð??¯ð???ð??®ð??¨ð???ð???ð??«ð??¤ð??±ð???ð??©ð??¯ð???, ð??¿ ð??£ð??¨ð??? ð??¢ð??³ð??¯!"
+
+#: ../aisleriot/window.c:435
+msgid "There are no more moves"
+msgstr "ð???ð??º ð??¸ ð??¯ð??´ ð??¥ð??¹ ð??¥ð??µð???ð???"
+
+#. Empty title shows up as "<unnamed>" on maemo
+#: ../aisleriot/window.c:448 ../quadrapassel/blockops.cpp:788
+msgid "Game Over"
+msgstr "ð???ð??±ð??¥ ð??´ð???ð??¼"
+
+#: ../aisleriot/window.c:575 ../gnomine/gnomine.c:450
+#: ../mahjongg/mahjongg.c:906
+msgid "Main game:"
+msgstr "ð??¥ð??±ð??¯ ð???ð??±ð??¥:"
+
+#: ../aisleriot/window.c:583
+msgid "Card games:"
+msgstr "ð???ð??¸ð??? ð???ð??±ð??¥ð???:"
+
+#: ../aisleriot/window.c:597
+msgid "Card themes:"
+msgstr "ð???ð??¸ð??? ð???ð??°ð??¥ð???:"
+
+#: ../aisleriot/window.c:647 ../glchess/src/lib/gtkui/gtkui.py:861
+#: ../glines/glines.c:1225 ../gnect/src/main.c:909 ../gnibbles/main.c:247
+#: ../gnobots2/menu.c:274 ../quadrapassel/tetris.cpp:1313
+#: ../gnome-sudoku/src/lib/main.py:717 ../gnomine/gnomine.c:490
+#: ../gnotravex/gnotravex.c:1921 ../gnotski/gnotski.c:1542
+#: ../gtali/gyahtzee.c:623 ../iagno/gnothello.c:268 ../mahjongg/mahjongg.c:951
+msgid "translator-credits"
+msgstr "·ð???ð??ªð??¥ð??©ð??? ·ð???ð??»ð??¥ð??©ð??¯"
+
+#: ../aisleriot/window.c:651 ../glchess/src/lib/defaults.py.in:56
+#: ../glines/glines.c:1228 ../gnect/src/main.c:906 ../gnibbles/main.c:250
+#: ../gnobots2/menu.c:270 ../quadrapassel/tetris.cpp:1310
+#: ../gnome-sudoku/src/lib/defaults.py.in:43 ../gnomine/gnomine.c:493
+#: ../gnotravex/gnotravex.c:1924 ../gnotski/gnotski.c:1545
+#: ../gtali/gyahtzee.c:627 ../iagno/gnothello.c:270 ../mahjongg/mahjongg.c:954
+msgid "GNOME Games web site"
+msgstr "·ð???ð??¯ð??´ð??¥ ð???ð??±ð??¥ð??? ð??¢ð??§ð??? ð???ð??²ð???"
+
+#: ../aisleriot/window.c:1473
+#, c-format
+msgid "Play â??%sâ??"
+msgstr "ð???ð??¤ð??± â??%sâ??"
+
+#: ../aisleriot/window.c:1644
+#, c-format
+msgid "Display cards with â??%sâ?? card theme"
+msgstr "ð???ð??©ð???ð???ð??¤ð??± ð???ð??¸ð???ð??? ð??¢ð??¦ð??? â??%sâ?? ð???ð??¸ð??? ð???ð??°ð??¥"
+
+#. Translators: if you want to use localised digits for the game score,
+#. * then translate this string to "%I6d", else to "%6d".
+#. * Do not translate it to anything else!
+#.
+#: ../aisleriot/window.c:1739
+#, c-format
+msgctxt "score"
+msgid "%6d"
+msgstr "%6d"
+
+#: ../aisleriot/window.c:1994
+msgid "A scheme exception occurred"
+msgstr "ð??© ·ð???ð???ð??°ð??¥ ð??¦ð???ð???ð??§ð???ð???ð??©ð??¯ ð??ªð???ð??»ð???"
+
+#: ../aisleriot/window.c:1997
+msgid "Please report this bug to the developers."
+msgstr "ð???ð??¤ð??°ð??? ð??®ð??©ð???ð??¹ð??? ð???ð??¦ð??? ð???ð??³ð??? ð??? ð??? ð???ð??¦ð???ð??§ð??¤ð??©ð???ð??¼ð???."
+
+#. Empty title shows up as "<unnamed>" on maemo
+#: ../aisleriot/window.c:2001 ../libgames-support/games-show.c:151
+msgid "Error"
+msgstr "ð??»ð??¼"
+
+#: ../aisleriot/window.c:2009
+msgid "_Don't report"
+msgstr "_ð???ð??´ð??¯ð??? ð??®ð??©ð???ð??¹ð???"
+
+#: ../aisleriot/window.c:2010
+msgid "_Report"
+msgstr "_ð??®ð??©ð???ð??¹ð???"
+
+#. Menu actions
+#. Preferences Dialog: Title of game options tab
+#: ../aisleriot/window.c:2197 ../glchess/data/glchess.ui.h:24
+#: ../glchess/data/preferences.ui.h:24 ../glines/glines.c:1691
+#: ../gnect/src/main.c:1273 ../gnibbles/main.c:738 ../gnobots2/menu.c:68
+#: ../quadrapassel/tetris.cpp:107 ../gnome-sudoku/src/lib/main.py:241
+#: ../gnomine/gnomine.c:834 ../gnotravex/gnotravex.c:303
+#: ../gnotski/gnotski.c:414 ../gtali/gyahtzee.c:701 ../iagno/gnothello.c:812
+#: ../lightsoff/data/lightsoff.ui.h:2 ../mahjongg/mahjongg.c:1242
+#: ../swell-foop/data/swell-foop.ui.h:2
+msgid "_Game"
+msgstr "_ð???ð??±ð??¥"
+
+#. Preferences Dialog: Title of view options tab
+#: ../aisleriot/window.c:2198 ../glchess/data/glchess.ui.h:29
+#: ../glchess/data/preferences.ui.h:30 ../gnect/src/main.c:1274
+#: ../gnibbles/main.c:739 ../gnobots2/menu.c:69
+#: ../gnome-sudoku/src/lib/main.py:251 ../gnotravex/gnotravex.c:304
+#: ../gnotski/gnotski.c:415
+msgid "_View"
+msgstr "_ð???ð??¿"
+
+#: ../aisleriot/window.c:2199
+msgid "_Control"
+msgstr "_ð???ð??©ð??¯ð???ð??®ð??´ð??¤"
+
+#: ../aisleriot/window.c:2201 ../glchess/data/glchess.ui.h:25
+#: ../glines/glines.c:1693 ../gnect/src/main.c:1276 ../gnibbles/main.c:741
+#: ../gnobots2/menu.c:72 ../quadrapassel/tetris.cpp:109
+#: ../gnome-sudoku/src/lib/main.py:269 ../gnomine/gnomine.c:836
+#: ../gnotravex/gnotravex.c:307 ../gnotski/gnotski.c:416
+#: ../gtali/gyahtzee.c:703 ../iagno/gnothello.c:814
+#: ../lightsoff/data/lightsoff.ui.h:3 ../mahjongg/mahjongg.c:1244
+#: ../swell-foop/data/swell-foop.ui.h:3
+msgid "_Help"
+msgstr "_ð??£ð??§ð??¤ð???"
+
+#: ../aisleriot/window.c:2206 ../glchess/data/glchess.ui.h:18
+#: ../gnobots2/menu.c:73 ../libgames-support/games-stock.c:53
+#: ../mahjongg/mahjongg.c:1245
+msgid "Start a new game"
+msgstr "ð???ð???ð??¸ð??? ð??© ð??¯ð??¿ ð???ð??±ð??¥"
+
+#: ../aisleriot/window.c:2209 ../libgames-support/games-stock.c:57
+msgid "Restart the game"
+msgstr "ð??®ð??°ð???ð???ð??¸ð??? ð??? ð???ð??±ð??¥"
+
+#: ../aisleriot/window.c:2211
+msgid "_Select Game..."
+msgstr "_ð???ð??©ð??¤ð??§ð???ð??? ð???ð??±ð??¥..."
+
+#: ../aisleriot/window.c:2213
+msgid "Play a different game"
+msgstr "ð???ð??¤ð??± ð??© ð???ð??¦ð???ð??¼ð??©ð??¯ð??? ð???ð??±ð??¥"
+
+#: ../aisleriot/window.c:2215
+msgid "_Recently Played"
+msgstr "_ð??®ð??°ð???ð??©ð??¯ð???ð??¤ð??¦ ð???ð??¤ð??±ð???"
+
+#: ../aisleriot/window.c:2220 ../libgames-support/games-stock.c:62
+msgid "Close this window"
+msgstr "ð???ð??¤ð??´ð??? ð???ð??¦ð??? ð??¢ð??¦ð??¯ð???ð??´"
+
+#: ../aisleriot/window.c:2223 ../libgames-support/games-stock.c:60
+#: ../mahjongg/mahjongg.c:1253
+msgid "Undo the last move"
+msgstr "ð??³ð??¯ð???ð??µ ð??? ð??¤ð??­ð???ð??? ð??¥ð??µð???"
+
+#: ../aisleriot/window.c:2226 ../libgames-support/games-stock.c:56
+msgid "Redo the undone move"
+msgstr "ð??®ð??°ð???ð??µ ð??? ð??³ð??¯ð???ð??³ð??¯ ð??¥ð??µð???"
+
+#: ../aisleriot/window.c:2229
+msgid "Deal next card or cards"
+msgstr "ð???ð??°ð??¤ ð??¯ð??§ð???ð???ð??? ð???ð??¸ð??? ð??¹ ð???ð??¸ð???ð???"
+
+#: ../aisleriot/window.c:2232 ../libgames-support/games-stock.c:49
+msgid "Get a hint for your next move"
+msgstr "ð???ð??§ð??? ð??© ð??£ð??¦ð??¯ð??? ð???ð??¹ ð??¿ð??¼ ð??¯ð??§ð???ð???ð??? ð??¥ð??µð???"
+
+#: ../aisleriot/window.c:2239 ../libgames-support/games-stock.c:46
+msgid "View help for this game"
+msgstr "ð???ð??¿ ð??£ð??§ð??¤ð??? ð???ð??¹ ð???ð??¦ð??? ð???ð??±ð??¥"
+
+#: ../aisleriot/window.c:2242 ../libgames-support/games-stock.c:61
+msgid "About this game"
+msgstr "ð??©ð???ð??¬ð??? ð???ð??¦ð??? ð???ð??±ð??¥"
+
+#: ../aisleriot/window.c:2245
+msgid "Install card themesâ?¦"
+msgstr "ð??¦ð??¯ð???ð???ð??·ð??¤ ð???ð??¸ð??? ð???ð??°ð??¥ð???â?¦"
+
+#: ../aisleriot/window.c:2246
+msgid "Install new card themes from the distribution packages repositories"
+msgstr "ð??¦ð??¯ð???ð???ð??·ð??¤ ð??¯ð??¿ ð???ð??¸ð??? ð???ð??°ð??¥ð??? ð???ð??®ð??ªð??¥ ð??? ð???ð??¦ð???ð???ð??®ð??¦ð???ð??¿ð???ð??©ð??¯ ð???ð??¨ð???ð??¦ð??¡ð??©ð??? ð??®ð??°ð???ð??­ð???ð??©ð???ð??ªð??®ð??°ð???"
+
+#: ../aisleriot/window.c:2255
+msgid "_Card Style"
+msgstr "_ð???ð??¸ð??? ð???ð???ð??²ð??¤"
+
+#: ../aisleriot/window.c:2295 ../gnobots2/menu.c:96 ../mahjongg/mahjongg.c:1273
+msgid "_Toolbar"
+msgstr "_ð???ð??µð??¤ð???ð??¸"
+
+#: ../aisleriot/window.c:2296 ../glchess/data/preferences.ui.h:17
+#: ../gnobots2/menu.c:96 ../mahjongg/mahjongg.c:1273
+msgid "Show or hide the toolbar"
+msgstr "ð???ð??´ ð??¹ ð??£ð??²ð??? ð??? ð???ð??µð??¤ð???ð??¸"
+
+#: ../aisleriot/window.c:2307 ../gnotravex/gnotravex.c:352
+msgid "_Click to Move"
+msgstr "_ð???ð??¤ð??¦ð??? ð??? ð??¥ð??µð???"
+
+#: ../aisleriot/window.c:2308
+msgid "Pick up and drop cards by clicking"
+msgstr "ð???ð??¦ð??? ð??³ð??? ð??¯ ð???ð??®ð??ªð??? ð???ð??¸ð???ð??? ð???ð??² ð???ð??¤ð??¦ð???ð??¦ð???"
+
+#: ../aisleriot/window.c:2312
+msgid "_Sound"
+msgstr "_ð???ð??¬ð??¯ð???"
+
+#: ../aisleriot/window.c:2313
+msgid "Whether or not to play event sounds"
+msgstr "ð??¢ð??§ð???ð??¼ ð??¹ ð??¯ð??ªð??? ð??? ð???ð??¤ð??± ð??¦ð???ð??§ð??¯ð??? ð???ð??¬ð??¯ð???ð???"
+
+#: ../aisleriot/window.c:2318
+msgid "_Animations"
+msgstr "_ð??¨ð??¯ð??©ð??¥ð??±ð???ð??©ð??¯ð???"
+
+#: ../aisleriot/window.c:2319
+msgid "Whether or not to animate card moves"
+msgstr "ð??¢ð??§ð???ð??¼ ð??¹ ð??¯ð??ªð??? ð??? ð??¨ð??¯ð??©ð??¥ð??©ð??? ð???ð??¸ð??? ð??¥ð??µð???ð???"
+
+#: ../aisleriot/window.c:2598 ../glines/glines.c:1905
+#: ../gnobots2/statusbar.c:67 ../quadrapassel/scoreframe.cpp:47
+#: ../gnomine/gnomine.c:453
+msgid "Score:"
+msgstr "ð???ð???ð??¹:"
+
+#: ../aisleriot/window.c:2610 ../gnotravex/gnotravex.c:1384
+#: ../mahjongg/mahjongg.c:1465
+msgid "Time:"
+msgstr "ð???ð??²ð??¥:"
+
+#: ../aisleriot/window.c:2946
+#, c-format
+msgid "Cannot start the game â??%sâ??"
+msgstr "ð???ð??¨ð??¯ð??ªð??? ð???ð???ð??¸ð??? ð??? ð???ð??±ð??¥ â??%sâ??"
+
+#: ../aisleriot/rules/agnes.scm.h:1 ../aisleriot/rules/bear_river.scm.h:2
+#: ../aisleriot/rules/canfield.scm.h:2 ../aisleriot/rules/chessboard.scm.h:2
+#: ../aisleriot/rules/eagle_wing.scm.h:2 ../aisleriot/rules/glenwood.scm.h:2
+#: ../aisleriot/rules/kansas.scm.h:2 ../aisleriot/rules/lady_jane.scm.h:2
+#: ../aisleriot/rules/plait.scm.h:2 ../aisleriot/rules/royal_east.scm.h:2
+#: ../aisleriot/rules/terrace.scm.h:1
+msgid "Base Card: Ace"
+msgstr "ð???ð??±ð??? ð???ð??¸ð???: ð??±ð???"
+
+#: ../aisleriot/rules/agnes.scm.h:2 ../aisleriot/rules/bear_river.scm.h:3
+#: ../aisleriot/rules/canfield.scm.h:3 ../aisleriot/rules/chessboard.scm.h:3
+#: ../aisleriot/rules/eagle_wing.scm.h:3 ../aisleriot/rules/glenwood.scm.h:3
+#: ../aisleriot/rules/kansas.scm.h:3 ../aisleriot/rules/lady_jane.scm.h:3
+#: ../aisleriot/rules/plait.scm.h:3 ../aisleriot/rules/royal_east.scm.h:3
+#: ../aisleriot/rules/terrace.scm.h:2
+msgid "Base Card: Jack"
+msgstr "ð???ð??±ð??? ð???ð??¸ð???: ð??¡ð??¨ð???"
+
+#: ../aisleriot/rules/agnes.scm.h:3 ../aisleriot/rules/bear_river.scm.h:4
+#: ../aisleriot/rules/canfield.scm.h:4 ../aisleriot/rules/chessboard.scm.h:4
+#: ../aisleriot/rules/eagle_wing.scm.h:4 ../aisleriot/rules/glenwood.scm.h:4
+#: ../aisleriot/rules/kansas.scm.h:4 ../aisleriot/rules/lady_jane.scm.h:4
+#: ../aisleriot/rules/plait.scm.h:4 ../aisleriot/rules/royal_east.scm.h:4
+#: ../aisleriot/rules/terrace.scm.h:3
+msgid "Base Card: King"
+msgstr "ð???ð??±ð??? ð???ð??¸ð???: ð???ð??¦ð???"
+
+#: ../aisleriot/rules/agnes.scm.h:4 ../aisleriot/rules/bear_river.scm.h:5
+#: ../aisleriot/rules/canfield.scm.h:5 ../aisleriot/rules/chessboard.scm.h:5
+#: ../aisleriot/rules/eagle_wing.scm.h:5 ../aisleriot/rules/glenwood.scm.h:5
+#: ../aisleriot/rules/kansas.scm.h:5 ../aisleriot/rules/lady_jane.scm.h:5
+#: ../aisleriot/rules/plait.scm.h:5 ../aisleriot/rules/royal_east.scm.h:5
+#: ../aisleriot/rules/terrace.scm.h:4
+msgid "Base Card: Queen"
+msgstr "ð???ð??±ð??? ð???ð??¸ð???: ð???ð??¢ð??°ð??¯"
+
+#: ../aisleriot/rules/agnes.scm.h:5 ../aisleriot/rules/terrace.scm.h:5
+msgid "Base Card: ~a"
+msgstr "ð???ð??±ð??? ð???ð??¸ð???: ~a"
+
+#: ../aisleriot/rules/agnes.scm.h:6 ../aisleriot/rules/easthaven.scm.h:1
+#: ../aisleriot/rules/labyrinth.scm.h:1 ../aisleriot/rules/monte_carlo.scm.h:1
+#: ../aisleriot/rules/valentine.scm.h:1
+msgid "Deal more cards"
+msgstr "ð???ð??°ð??¤ ð??¥ð??¹ ð???ð??¸ð???ð???"
+
+#: ../aisleriot/rules/agnes.scm.h:7 ../aisleriot/rules/auld_lang_syne.scm.h:2
+#: ../aisleriot/rules/backbone.scm.h:3 ../aisleriot/rules/block_ten.scm.h:1
+#: ../aisleriot/rules/bristol.scm.h:2 ../aisleriot/rules/camelot.scm.h:2
+#: ../aisleriot/rules/canfield.scm.h:9 ../aisleriot/rules/carpet.scm.h:2
+#: ../aisleriot/rules/cover.scm.h:1 ../aisleriot/rules/doublets.scm.h:2
+#: ../aisleriot/rules/eagle_wing.scm.h:11 ../aisleriot/rules/easthaven.scm.h:4
+#: ../aisleriot/rules/elevator.scm.h:2 ../aisleriot/rules/escalator.scm.h:2
+#: ../aisleriot/rules/first_law.scm.h:17 ../aisleriot/rules/fortunes.scm.h:4
+#: ../aisleriot/rules/forty_thieves.scm.h:3
+#: ../aisleriot/rules/glenwood.scm.h:11 ../aisleriot/rules/gypsy.scm.h:3
+#: ../aisleriot/rules/helsinki.scm.h:1 ../aisleriot/rules/hopscotch.scm.h:3
+#: ../aisleriot/rules/jamestown.scm.h:1 ../aisleriot/rules/jumbo.scm.h:4
+#: ../aisleriot/rules/kansas.scm.h:8 ../aisleriot/rules/klondike.scm.h:7
+#: ../aisleriot/rules/labyrinth.scm.h:2 ../aisleriot/rules/lady_jane.scm.h:7
+#: ../aisleriot/rules/monte_carlo.scm.h:2 ../aisleriot/rules/neighbor.scm.h:1
+#: ../aisleriot/rules/plait.scm.h:11 ../aisleriot/rules/quatorze.scm.h:1
+#: ../aisleriot/rules/royal_east.scm.h:7 ../aisleriot/rules/scuffle.scm.h:4
+#: ../aisleriot/rules/sir_tommy.scm.h:3 ../aisleriot/rules/straight_up.scm.h:5
+#: ../aisleriot/rules/terrace.scm.h:18 ../aisleriot/rules/thieves.scm.h:2
+#: ../aisleriot/rules/thirteen.scm.h:3
+#: ../aisleriot/rules/thumb_and_pouch.scm.h:4
+#: ../aisleriot/rules/treize.scm.h:2 ../aisleriot/rules/triple_peaks.scm.h:4
+#: ../aisleriot/rules/union_square.scm.h:2
+#: ../aisleriot/rules/westhaven.scm.h:2 ../aisleriot/rules/whitehead.scm.h:3
+#: ../aisleriot/rules/yield.scm.h:2 ../aisleriot/rules/zebra.scm.h:4
+msgid "Stock left:"
+msgstr "ð???ð???ð??ªð??? ð??¤ð??§ð???ð???:"
+
+#: ../aisleriot/rules/agnes.scm.h:8 ../aisleriot/rules/lady_jane.scm.h:8
+msgid "Stock left: 0"
+msgstr "ð???ð???ð??ªð??? ð??¤ð??§ð???ð???: 0"
+
+#: ../aisleriot/rules/agnes.scm.h:9 ../aisleriot/rules/backbone.scm.h:4
+#: ../aisleriot/rules/bakers_dozen.scm.h:1
+#: ../aisleriot/rules/beleaguered_castle.scm.h:1
+#: ../aisleriot/rules/canfield.scm.h:10 ../aisleriot/rules/jumbo.scm.h:5
+#: ../aisleriot/rules/king_albert.scm.h:1 ../aisleriot/rules/lady_jane.scm.h:9
+#: ../aisleriot/rules/streets_and_alleys.scm.h:1
+msgid "Try rearranging the cards"
+msgstr "ð???ð??®ð??² ð??®ð??°ð??¼ð??±ð??¯ð??¡ð??¦ð??? ð??? ð???ð??¸ð???ð???"
+
+#: ../aisleriot/rules/agnes.scm.h:10 ../aisleriot/rules/bristol.scm.h:3
+#: ../aisleriot/rules/lady_jane.scm.h:10 ../aisleriot/rules/royal_east.scm.h:8
+#: ../aisleriot/rules/thumb_and_pouch.scm.h:5
+msgid "an empty foundation pile"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯ ð???ð??²ð??¤"
+
+#: ../aisleriot/rules/athena.scm.h:1 ../aisleriot/rules/klondike.scm.h:8
+#: ../aisleriot/rules/osmosis.scm.h:5 ../aisleriot/rules/saratoga.scm.h:1
+msgid "Three card deals"
+msgstr "ð???ð??®ð??° ð???ð??¸ð??? ð???ð??°ð??¤ð???"
+
+#: ../aisleriot/rules/auld_lang_syne.scm.h:1
+#: ../aisleriot/rules/bristol.scm.h:1 ../aisleriot/rules/first_law.scm.h:1
+#: ../aisleriot/rules/fortunes.scm.h:2 ../aisleriot/rules/lady_jane.scm.h:6
+#: ../aisleriot/rules/scuffle.scm.h:1 ../aisleriot/rules/spider.scm.h:1
+#: ../aisleriot/rules/thumb_and_pouch.scm.h:1 ../aisleriot/rules/zebra.scm.h:1
+msgid "Deal another round"
+msgstr "ð???ð??°ð??¤ ð??©ð??¯ð??³ð???ð??¼ ð??®ð??¬ð??¯ð???"
+
+#: ../aisleriot/rules/backbone.scm.h:1 ../aisleriot/rules/camelot.scm.h:1
+#: ../aisleriot/rules/canfield.scm.h:6 ../aisleriot/rules/carpet.scm.h:1
+#: ../aisleriot/rules/glenwood.scm.h:6 ../aisleriot/rules/klondike.scm.h:2
+#: ../aisleriot/rules/osmosis.scm.h:1 ../aisleriot/rules/plait.scm.h:6
+#: ../aisleriot/rules/straight_up.scm.h:1 ../aisleriot/rules/terrace.scm.h:8
+msgid "Deal a new card from the deck"
+msgstr "ð???ð??°ð??¤ ð??© ð??¯ð??¿ ð???ð??¸ð??? ð???ð??®ð??ªð??¥ ð??? ð???ð??§ð???"
+
+#: ../aisleriot/rules/backbone.scm.h:5 ../aisleriot/rules/terrace.scm.h:23
+msgid "an empty slot on the foundation"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð??? ð??ªð??¯ ð??? ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/backbone.scm.h:6 ../aisleriot/rules/terrace.scm.h:24
+msgid "an empty slot on the tableau"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð??? ð??ªð??¯ ð??? ð???ð??©ð???ð??¤ð??´"
+
+#: ../aisleriot/rules/bakers_dozen.scm.h:2
+#: ../aisleriot/rules/chessboard.scm.h:8 ../aisleriot/rules/easthaven.scm.h:5
+#: ../aisleriot/rules/eight_off.scm.h:2 ../aisleriot/rules/fortress.scm.h:2
+#: ../aisleriot/rules/forty_thieves.scm.h:4 ../aisleriot/rules/gypsy.scm.h:4
+#: ../aisleriot/rules/jumbo.scm.h:6 ../aisleriot/rules/kansas.scm.h:9
+#: ../aisleriot/rules/king_albert.scm.h:2 ../aisleriot/rules/seahaven.scm.h:2
+#: ../aisleriot/rules/streets_and_alleys.scm.h:2
+#: ../aisleriot/rules/westhaven.scm.h:3 ../aisleriot/rules/whitehead.scm.h:4
+#: ../aisleriot/rules/yukon.scm.h:1
+msgid "an empty foundation"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/bear_river.scm.h:1 ../aisleriot/rules/canfield.scm.h:1
+#: ../aisleriot/rules/chessboard.scm.h:1 ../aisleriot/rules/eagle_wing.scm.h:1
+#: ../aisleriot/rules/glenwood.scm.h:1 ../aisleriot/rules/kansas.scm.h:1
+#: ../aisleriot/rules/plait.scm.h:1
+msgid "Base Card: "
+msgstr "ð???ð??±ð??? ð???ð??¸ð???: "
+
+#: ../aisleriot/rules/bear_river.scm.h:6
+msgid "Move something onto an empty right-hand tableau slot"
+msgstr "ð??¥ð??µð??? ð???ð??³ð??¥ð???ð??¦ð??? ð??ªð??¯ð???ð??µ ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð??®ð??²ð???-ð??£ð??¨ð??¯ð??? ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/bear_river.scm.h:7
+msgid "an empty foundation slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:3
+msgid "an empty bottom slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??ªð???ð??«ð??¥ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:4
+msgid "an empty corner slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¹ð??¯ð??» ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:5
+msgid "an empty left slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð??¤ð??§ð???ð??? ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:6
+msgid "an empty right slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð??®ð??²ð??? ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:7 ../aisleriot/rules/diamond_mine.scm.h:1
+#: ../aisleriot/rules/klondike.scm.h:10 ../aisleriot/rules/odessa.scm.h:1
+#: ../aisleriot/rules/osmosis.scm.h:6 ../aisleriot/rules/pileon.scm.h:1
+#: ../aisleriot/rules/scorpion.scm.h:2 ../aisleriot/rules/ten_across.scm.h:4
+#: ../aisleriot/rules/union_square.scm.h:3 ../aisleriot/rules/yukon.scm.h:2
+msgid "an empty slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:8
+msgid "an empty top slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??ªð??? ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/camelot.scm.h:9 ../aisleriot/rules/helsinki.scm.h:2
+#: ../aisleriot/rules/neighbor.scm.h:2 ../aisleriot/rules/thirteen.scm.h:4
+#: ../aisleriot/rules/treize.scm.h:3 ../aisleriot/rules/yield.scm.h:3
+msgid "itself"
+msgstr "ð??¦ð???ð???ð??§ð??¤ð???"
+
+#: ../aisleriot/rules/canfield.scm.h:7 ../aisleriot/rules/eagle_wing.scm.h:7
+#: ../aisleriot/rules/glenwood.scm.h:8 ../aisleriot/rules/plait.scm.h:7
+#: ../aisleriot/rules/straight_up.scm.h:2
+#: ../aisleriot/rules/thumb_and_pouch.scm.h:2 ../aisleriot/rules/zebra.scm.h:2
+msgid "Move waste back to stock"
+msgstr "ð??¥ð??µð??? ð??¢ð??±ð???ð??? ð???ð??¨ð??? ð??? ð???ð???ð??ªð???"
+
+#: ../aisleriot/rules/canfield.scm.h:8 ../aisleriot/rules/eagle_wing.scm.h:10
+#: ../aisleriot/rules/kansas.scm.h:7 ../aisleriot/rules/straight_up.scm.h:4
+msgid "Reserve left:"
+msgstr "ð??®ð??¦ð???ð??»ð??? ð??¤ð??§ð???ð???:"
+
+#: ../aisleriot/rules/canfield.scm.h:11 ../aisleriot/rules/glenwood.scm.h:12
+msgid "empty slot on foundation"
+msgstr "ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð??? ð??ªð??¯ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/canfield.scm.h:12
+msgid "empty space on tableau"
+msgstr "ð??§ð??¥ð???ð???ð??¦ ð???ð???ð??±ð??? ð??ªð??¯ ð???ð??©ð???ð??¤ð??´"
+
+#: ../aisleriot/rules/chessboard.scm.h:6
+msgid "Move a card to the Foundation"
+msgstr "ð??¥ð??µð??? ð??© ð???ð??¸ð??? ð??? ð??? ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/chessboard.scm.h:7 ../aisleriot/rules/fortress.scm.h:1
+msgid "Move something into the empty Tableau slot"
+msgstr "ð??¥ð??µð??? ð???ð??³ð??¥ð???ð??¦ð??? ð??¦ð??¯ð???ð??« ð??? ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/clock.scm.h:1
+msgid "Consistency is key"
+msgstr "ð???ð??©ð??¯ð???ð??¦ð???ð???ð??©ð??¯ð???ð??° ð??¦ð??? ð???ð??°"
+
+#: ../aisleriot/rules/clock.scm.h:2
+msgid "Fishing wire makes bad dental floss"
+msgstr "ð???ð??¦ð???ð??¦ð??? ð??¢ð??²ð??¼ ð??¥ð??±ð???ð??? ð???ð??¨ð??? ð???ð??§ð??¯ð???ð??©ð??¤ ð???ð??¤ð??­ð???"
+
+#: ../aisleriot/rules/clock.scm.h:3
+msgid "Have you read the help file?"
+msgstr "ð??£ð??¨ð??? ð??¿ ð??®ð??§ð??? ð??? ð??£ð??§ð??¤ð??? ð???ð??²ð??¤?"
+
+#: ../aisleriot/rules/clock.scm.h:5
+msgid "If you're ever lost and alone in the woods, hug a tree"
+msgstr "ð??¦ð??? ð??¿'ð??®ð??° ð??§ð???ð??¼ ð??¤ð??ªð???ð??? ð??¯ ð??©ð??¤ð??´ð??¯ ð??¦ð??¯ ð??? ð??¢ð??«ð???ð???, ð??£ð??³ð??? ð??© ð???ð??®ð??°"
+
+#: ../aisleriot/rules/clock.scm.h:7
+msgid "Look both ways before you cross the street"
+msgstr "ð??¤ð??«ð??? ð???ð??´ð??? ð??¢ð??±ð??? ð???ð??¦ð???ð??¹ ð??¿ ð???ð??®ð??ªð??? ð??? ð???ð???ð??®ð??°ð???"
+
+#: ../aisleriot/rules/clock.scm.h:8
+msgid "Monitors won't give you Vitamin D -- but sunlight will..."
+msgstr "ð??¥ð??­ð??¯ð??©ð???ð??»ð??? ð??¢ð??³ð??¯'ð???ð??° ð???ð??¦ð??? ð??¿ ð???ð??¦ð???ð??©ð??¥ð??¦ð??¯ D -- ð???ð??³ð??? ð???ð??³ð??¯ð??¤ð??²ð??? ð??¢ð??¦ð??¤..."
+
+#: ../aisleriot/rules/clock.scm.h:9
+msgid "Never blow in a dog's ear"
+msgstr "ð??¯ð??§ð???ð??¼ ð???ð??¤ð??´ ð??¦ð??¯ ð??© ð???ð??ªð???'ð??? ð??½"
+
+#: ../aisleriot/rules/clock.scm.h:10
+msgid "Odessa is a better game.  Really."
+msgstr "·ð??´ð???ð??§ð???ð??© ð??¦ð??? ð??© ð???ð??§ð???ð??¼ ð???ð??±ð??¥.  ð??®ð??¾ð??¤ð??¦."
+
+#: ../aisleriot/rules/clock.scm.h:12
+msgid "When without a stapler, a staple and a ruler will work"
+msgstr "ð??¢ð??§ð??¯ ð??¢ð??¦ð???ð??¬ð??? ð??© ð???ð???ð??±ð???ð??©ð??¤ð??», ð??© ð???ð???ð??±ð???ð??©ð??¤ ð??¯ ð??© ð??®ð??µð??¤ð??¼ ð??¢ð??¦ð??¤ ð??¢ð??»ð???"
+
+#: ../aisleriot/rules/cruel.scm.h:1
+msgid "Cards remaining: ~a"
+msgstr "ð???ð??¸ð???ð??? ð??®ð??¦ð??¥ð??±ð??¯ð??¦ð???: ~a"
+
+#: ../aisleriot/rules/diamond_mine.scm.h:2
+msgid "the foundation pile"
+msgstr "ð??? ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯ ð???ð??²ð??¤"
+
+#: ../aisleriot/rules/eagle_wing.scm.h:6 ../aisleriot/rules/elevator.scm.h:1
+#: ../aisleriot/rules/escalator.scm.h:1 ../aisleriot/rules/royal_east.scm.h:6
+#: ../aisleriot/rules/thirteen.scm.h:1 ../aisleriot/rules/treize.scm.h:1
+#: ../aisleriot/rules/triple_peaks.scm.h:1
+#: ../aisleriot/rules/union_square.scm.h:1
+#: ../aisleriot/rules/westhaven.scm.h:1 ../aisleriot/rules/yield.scm.h:1
+msgid "Deal a card"
+msgstr "ð???ð??°ð??¤ ð??© ð???ð??¸ð???"
+
+#: ../aisleriot/rules/eagle_wing.scm.h:8
+msgid "Move ~a to an empty foundation"
+msgstr "ð??¥ð??µð??? ~a ð??? ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/eagle_wing.scm.h:12
+msgid "an empty slot on tableau"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð??? ð??ªð??¯ ð???ð??©ð???ð??¤ð??´"
+
+#: ../aisleriot/rules/easthaven.scm.h:2
+msgid "Move a King on to the empty tableau slot"
+msgstr "ð??¥ð??µð??? ð??© ð???ð??¦ð??? ð??ªð??¯ ð??? ð??? ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/easthaven.scm.h:3 ../aisleriot/rules/klondike.scm.h:3
+msgid "No hint available right now"
+msgstr "ð??¯ð??´ ð??£ð??¦ð??¯ð??? ð??©ð???ð??±ð??¤ð??©ð???ð??©ð??¤ ð??®ð??²ð??? ð??¯ð??¬"
+
+#: ../aisleriot/rules/eight_off.scm.h:1 ../aisleriot/rules/seahaven.scm.h:1
+msgid "Move something on to an empty reserve"
+msgstr "ð??¥ð??µð??? ð???ð??³ð??¥ð???ð??¦ð??? ð??ªð??¯ ð??? ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð??®ð??¦ð???ð??»ð???"
+
+#: ../aisleriot/rules/eight_off.scm.h:3 ../aisleriot/rules/seahaven.scm.h:3
+msgid "an empty tableau"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´"
+
+#: ../aisleriot/rules/first_law.scm.h:2
+msgid "I'm not sure"
+msgstr "ð??²ð??¥ ð??¯ð??ªð??? ð???ð??«ð??¼"
+
+#: ../aisleriot/rules/first_law.scm.h:3
+msgid "Remove the aces"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð??±ð???ð??¦ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:4
+msgid "Remove the eights"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð??±ð???ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:5
+msgid "Remove the fives"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??²ð???ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:6
+msgid "Remove the fours"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??ªð??®ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:7
+msgid "Remove the jacks"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð??¡ð??¨ð???ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:8
+msgid "Remove the kings"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??¦ð???ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:9
+msgid "Remove the nines"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð??¯ð??²ð??¯ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:10
+msgid "Remove the queens"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??¢ð??°ð??¯ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:11
+msgid "Remove the sevens"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??§ð???ð??©ð??¯ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:12
+msgid "Remove the sixes"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??¦ð???ð???ð??¦ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:13
+msgid "Remove the tens"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??§ð??¯ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:14
+msgid "Remove the threes"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??®ð??°ð???"
+
+#: ../aisleriot/rules/first_law.scm.h:15
+msgid "Remove the twos"
+msgstr "ð??®ð??¦ð??¥ð??µð??? ð??? ð???ð??µð???"
+
+#: ../aisleriot/rules/first_law.scm.h:16
+msgid "Return cards to stock"
+msgstr "ð??®ð??¦ð???ð??»ð??¯ ð???ð??¸ð???ð??? ð??? ð???ð???ð??ªð???"
+
+#: ../aisleriot/rules/fortunes.scm.h:1 ../aisleriot/rules/klondike.scm.h:1
+msgid "Consider moving something into an empty slot"
+msgstr "ð???ð??©ð??¯ð???ð??¦ð???ð??¼ ð??¥ð??µð???ð??¦ð??? ð???ð??³ð??¥ð???ð??¦ð??? ð??¦ð??¯ð???ð??« ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/fortunes.scm.h:3
+msgid "Move ~a off the board"
+msgstr "ð??¥ð??µð??? ~a ð??ªð??? ð??? ð???ð??¹ð???"
+
+#: ../aisleriot/rules/forty_thieves.scm.h:1
+msgid "Bug! make-hint called on false move."
+msgstr "ð???ð??³ð???! ð??¥ð??±ð???-ð??£ð??¦ð??¯ð??? ð???ð??·ð??¤ð??? ð??ªð??¯ ð???ð??·ð??¤ð??? ð??¥ð??µð???."
+
+#: ../aisleriot/rules/forty_thieves.scm.h:2
+msgid "Deal a card from stock"
+msgstr "ð???ð??°ð??¤ ð??© ð???ð??¸ð??? ð???ð??®ð??ªð??¥ ð???ð???ð??ªð???"
+
+#: ../aisleriot/rules/forty_thieves.scm.h:5
+msgid "an empty space"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð???ð??±ð???"
+
+#: ../aisleriot/rules/freecell.scm.h:1
+msgid "No moves are possible. Undo or start again."
+msgstr "ð??¯ð??´ ð??¥ð??µð???ð??? ð??¸ ð???ð??ªð???ð??©ð???ð??©ð??¤. ð??³ð??¯ð???ð??µ ð??¹ ð???ð???ð??¸ð??? ð??©ð???ð??±ð??¯."
+
+#: ../aisleriot/rules/freecell.scm.h:2
+msgid "The game has no solution. Undo or start again."
+msgstr "ð??? ð???ð??±ð??¥ ð??£ð??¨ð??? ð??¯ð??´ ð???ð??©ð??¤ð??µð???ð??©ð??¯. ð??³ð??¯ð???ð??µ ð??¹ ð???ð???ð??¸ð??? ð??©ð???ð??±ð??¯."
+
+#: ../aisleriot/rules/freecell.scm.h:3
+msgid "an empty reserve"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð??®ð??¦ð???ð??»ð???"
+
+#: ../aisleriot/rules/freecell.scm.h:4
+msgid "an open tableau"
+msgstr "ð??©ð??¯ ð??´ð???ð??©ð??¯ ð???ð??©ð???ð??¤ð??´"
+
+#: ../aisleriot/rules/freecell.scm.h:5 ../aisleriot/rules/terrace.scm.h:26
+msgid "the foundation"
+msgstr "ð??? ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/gaps.scm.h:1
+msgid "Add to the sequence in row ~a."
+msgstr "ð??¨ð??? ð??? ð??? ð???ð??°ð???ð??¢ð??©ð??¯ð??? ð??¦ð??¯ ð??®ð??´ ~a."
+
+#: ../aisleriot/rules/gaps.scm.h:3
+msgid "No hint available."
+msgstr "ð??¯ð??´ ð??£ð??¦ð??¯ð??? ð??©ð???ð??±ð??¤ð??©ð???ð??©ð??¤."
+
+#: ../aisleriot/rules/gaps.scm.h:5
+msgid "Place the ~a next to ~a."
+msgstr "ð???ð??¤ð??±ð??? ð??? ~a ð??¯ð??§ð???ð???ð??? ð??? ~a."
+
+#: ../aisleriot/rules/giant.scm.h:1
+msgid "Alternating colors"
+msgstr "ð??ªð??¤ð???ð??»ð??¯ð??±ð???ð??¦ð??? ð???ð??³ð??¤ð??¼ð???"
+
+#: ../aisleriot/rules/giant.scm.h:2
+msgid "Deal a row"
+msgstr "ð???ð??°ð??¤ ð??© ð??®ð??´"
+
+#: ../aisleriot/rules/giant.scm.h:3
+msgid "Deals left: ~a"
+msgstr "ð???ð??°ð??¤ð??? ð??¤ð??§ð???ð???: ~a"
+
+#: ../aisleriot/rules/giant.scm.h:4
+msgid "Same suit"
+msgstr "ð???ð??±ð??¥ ð???ð??¿ð???"
+
+#: ../aisleriot/rules/giant.scm.h:5
+msgid "Try dealing a row of cards"
+msgstr "ð???ð??®ð??² ð???ð??°ð??¤ð??¦ð??? ð??© ð??®ð??´ ð??? ð???ð??¸ð???ð???"
+
+#: ../aisleriot/rules/giant.scm.h:6
+msgid "Try moving a card to the reserve"
+msgstr "ð???ð??®ð??² ð??¥ð??µð???ð??¦ð??? ð??© ð???ð??¸ð??? ð??? ð??? ð??®ð??¦ð???ð??»ð???"
+
+#: ../aisleriot/rules/giant.scm.h:7 ../aisleriot/rules/spider.scm.h:7
+msgid "Try moving card piles around"
+msgstr "ð???ð??®ð??² ð??¥ð??µð???ð??¦ð??? ð???ð??¸ð??? ð???ð??²ð??¤ð??? ð??¼ð??¬ð??¯ð???"
+
+#: ../aisleriot/rules/giant.scm.h:8
+msgid "an empty foundation place"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯ ð???ð??¤ð??±ð???"
+
+#: ../aisleriot/rules/giant.scm.h:9
+msgid "an empty tableau place"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??±ð???"
+
+#: ../aisleriot/rules/glenwood.scm.h:7
+msgid "Move a card from the reserve on to the empty tableau slot"
+msgstr "ð??¥ð??µð??? ð??© ð???ð??¸ð??? ð???ð??®ð??ªð??¥ ð??? ð??®ð??¦ð???ð??»ð??? ð??ªð??¯ ð??? ð??? ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/glenwood.scm.h:10
+msgid "Select a card from the reserve for first foundation pile"
+msgstr "ð???ð??©ð??¤ð??§ð???ð??? ð??© ð???ð??¸ð??? ð???ð??®ð??ªð??¥ ð??? ð??®ð??¦ð???ð??»ð??? ð???ð??¹ ð???ð??»ð???ð??? ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯ ð???ð??²ð??¤"
+
+#: ../aisleriot/rules/glenwood.scm.h:13
+msgid "on to the empty tableau slot"
+msgstr "ð??ªð??¯ ð??? ð??? ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/golf.scm.h:1 ../aisleriot/rules/hopscotch.scm.h:1
+#: ../aisleriot/rules/jumbo.scm.h:1 ../aisleriot/rules/kansas.scm.h:6
+#: ../aisleriot/rules/sir_tommy.scm.h:1 ../aisleriot/rules/whitehead.scm.h:1
+msgid "Deal another card"
+msgstr "ð???ð??°ð??¤ ð??©ð??¯ð??³ð???ð??¼ ð???ð??¸ð???"
+
+#: ../aisleriot/rules/golf.scm.h:2 ../aisleriot/rules/osmosis.scm.h:4
+#: ../aisleriot/rules/spider.scm.h:6
+msgid "Stock left: ~a"
+msgstr "ð???ð???ð??ªð??? ð??¤ð??§ð???ð???: ~a"
+
+#: ../aisleriot/rules/gypsy.scm.h:1
+msgid "Deal another hand"
+msgstr "ð???ð??°ð??¤ ð??©ð??¯ð??³ð???ð??¼ ð??£ð??¨ð??¯ð???"
+
+#: ../aisleriot/rules/gypsy.scm.h:2
+msgid "Move a card or build of cards on to the empty slot"
+msgstr "ð??¥ð??µð??? ð??© ð???ð??¸ð??? ð??¹ ð???ð??¦ð??¤ð??? ð??? ð???ð??¸ð???ð??? ð??ªð??¯ ð??? ð??? ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/hopscotch.scm.h:2
+msgid "Move card from waste"
+msgstr "ð??¥ð??µð??? ð???ð??¸ð??? ð???ð??®ð??ªð??¥ ð??¢ð??±ð???ð???"
+
+#: ../aisleriot/rules/jumbo.scm.h:2
+msgid "Move waste to stock"
+msgstr "ð??¥ð??µð??? ð??¢ð??±ð???ð??? ð??? ð???ð???ð??ªð???"
+
+#: ../aisleriot/rules/jumbo.scm.h:7 ../aisleriot/rules/kansas.scm.h:10
+#: ../aisleriot/rules/king_albert.scm.h:3
+#: ../aisleriot/rules/lady_jane.scm.h:11 ../aisleriot/rules/straight_up.scm.h:6
+msgid "an empty tableau slot"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/kings_audience.scm.h:1
+msgid "Deal a new card"
+msgstr "ð???ð??°ð??¤ ð??© ð??¯ð??¿ ð???ð??¸ð???"
+
+#: ../aisleriot/rules/kings_audience.scm.h:2
+msgid "Stock remaining: ~a"
+msgstr "ð???ð???ð??ªð??? ð??®ð??¦ð??¥ð??±ð??¯ð??¦ð???: ~a"
+
+#: ../aisleriot/rules/klondike.scm.h:6
+msgid "Single card deals"
+msgstr "ð???ð??¦ð???ð???ð??©ð??¤ ð???ð??¸ð??? ð???ð??°ð??¤ð???"
+
+#: ../aisleriot/rules/klondike.scm.h:9
+msgid "Try moving cards down from the foundation"
+msgstr "ð???ð??®ð??² ð??¥ð??µð???ð??¦ð??? ð???ð??¸ð???ð??? ð???ð??¬ð??¯ ð???ð??®ð??ªð??¥ ð??? ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/lady_jane.scm.h:1 ../aisleriot/rules/royal_east.scm.h:1
+msgid "Base Card:"
+msgstr "ð???ð??±ð??? ð???ð??¸ð???:"
+
+#: ../aisleriot/rules/maze.scm.h:1
+msgid ""
+"Aim to place the suits in the order which fits the current layout most "
+"naturally."
+msgstr "ð??±ð??¥ ð??? ð???ð??¤ð??±ð??? ð??? ð???ð??¿ð???ð??? ð??¦ð??¯ ð??? ð??¹ð???ð??¼ ð??¢ð??¦ð??? ð???ð??¦ð???ð??? ð??? ð???ð??³ð??®ð??©ð??¯ð??? ð??¤ð??±ð??¬ð??? ð??¥ð??´ð???ð??? ð??¯ð??¨ð???ð??¼ð??©ð??¤ð??¦."
+
+#: ../aisleriot/rules/osmosis.scm.h:2
+msgid "Deal new cards from the deck"
+msgstr "ð???ð??°ð??¤ ð??¯ð??¿ ð???ð??¸ð???ð??? ð???ð??®ð??ªð??¥ ð??? ð???ð??§ð???"
+
+#: ../aisleriot/rules/pileon.scm.h:2 ../aisleriot/rules/terrace.scm.h:25
+msgid "something"
+msgstr "ð???ð??³ð??¥ð???ð??¦ð???"
+
+#: ../aisleriot/rules/plait.scm.h:8
+msgid "Move ~a from the stock to an empty edge or tableau slot"
+msgstr "ð??¥ð??µð??? ~a ð???ð??®ð??ªð??¥ ð??? ð???ð???ð??ªð??? ð??? ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð??§ð??¡ ð??¹ ð???ð??©ð???ð??¤ð??´ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/plait.scm.h:9
+msgid "Move ~a to an empty field"
+msgstr "ð??¥ð??µð??? ~a ð??? ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??°ð??¤ð???"
+
+#: ../aisleriot/rules/poker.scm.h:1
+msgid "Place cards on to the Tableau to form poker hands"
+msgstr "ð???ð??¤ð??±ð??? ð???ð??¸ð???ð??? ð??ªð??¯ ð??? ð??? ð???ð??©ð???ð??¤ð??´ ð??? ð???ð??¹ð??¥ ð???ð??´ð???ð??¼ ð??£ð??¨ð??¯ð???ð???"
+
+#: ../aisleriot/rules/poker.scm.h:2
+msgid "Shuffle mode"
+msgstr "ð???ð??©ð???ð??©ð??¤ ð??¥ð??´ð???"
+
+#: ../aisleriot/rules/royal_east.scm.h:9
+#: ../aisleriot/rules/thumb_and_pouch.scm.h:6
+#: ../aisleriot/rules/westhaven.scm.h:4
+msgid "an empty tableau pile"
+msgstr "ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??©ð???ð??¤ð??´ ð???ð??²ð??¤"
+
+#: ../aisleriot/rules/scorpion.scm.h:1
+msgid "Deal the cards"
+msgstr "ð???ð??°ð??¤ ð??? ð???ð??¸ð???ð???"
+
+#: ../aisleriot/rules/scuffle.scm.h:3
+msgid "Reshuffle cards"
+msgstr "ð??®ð??°ð???ð??©ð???ð??©ð??¤ ð???ð??¸ð???ð???"
+
+#: ../aisleriot/rules/sir_tommy.scm.h:2
+msgid "Move waste on to a reserve slot"
+msgstr "ð??¥ð??µð??? ð??¢ð??±ð???ð??? ð??ªð??¯ ð??? ð??© ð??®ð??¦ð???ð??»ð??? ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/sir_tommy.scm.h:4
+msgid "empty foundation"
+msgstr "ð??§ð??¥ð???ð???ð??¦ ð???ð??¬ð??¯ð???ð??±ð???ð??©ð??¯"
+
+#: ../aisleriot/rules/spider.scm.h:2
+msgid "Four Suits"
+msgstr "ð???ð??¹ ð???ð??¿ð???ð???"
+
+#: ../aisleriot/rules/spider.scm.h:3
+msgid "One Suit"
+msgstr "ð??¢ð??³ð??¯ ð???ð??¿ð???"
+
+#: ../aisleriot/rules/spider.scm.h:4
+msgid "Place something on empty slot"
+msgstr "ð???ð??¤ð??±ð??? ð???ð??³ð??¥ð???ð??¦ð??? ð??ªð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/spider.scm.h:5
+msgid "Please fill in empty pile first."
+msgstr "ð???ð??¤ð??°ð??? ð???ð??¦ð??¤ ð??¦ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??²ð??¤ ð???ð??»ð???ð???."
+
+#: ../aisleriot/rules/spider.scm.h:8
+msgid "Two Suits"
+msgstr "ð???ð??µ ð???ð??¿ð???ð???"
+
+#: ../aisleriot/rules/spider.scm.h:9
+msgid "Undo until there are enough cards to fill all tableau piles"
+msgstr "ð??³ð??¯ð???ð??µ ð??³ð??¯ð???ð??¦ð??¤ ð???ð??º ð??¸ ð??¦ð??¯ð??³ð??? ð???ð??¸ð???ð??? ð??? ð???ð??¦ð??¤ ð??·ð??¤ ð???ð??©ð???ð??¤ð??´ ð???ð??²ð??¤ð???"
+
+#: ../aisleriot/rules/ten_across.scm.h:1
+msgid "Allow temporary spots use"
+msgstr "ð??©ð??¤ð??¬ ð???ð??§ð??¥ð???ð??¼ð??¼ð??¦ ð???ð???ð??­ð???ð??? ð??¿ð???"
+
+#: ../aisleriot/rules/ten_across.scm.h:2
+msgid "Move a card to an empty temporary slot"
+msgstr "ð??¥ð??µð??? ð??© ð???ð??¸ð??? ð??? ð??©ð??¯ ð??§ð??¥ð???ð???ð??¦ ð???ð??§ð??¥ð???ð??¼ð??¼ð??¦ ð???ð??¤ð??ªð???"
+
+#: ../aisleriot/rules/ten_across.scm.h:3
+msgid "No hint available"
+msgstr "ð??¯ð??´ ð??£ð??¦ð??¯ð??? ð??©ð???ð??±ð??¤ð??©ð???ð??©ð??¤"



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]