[cluttermm] Removed Deprecated methods from Actor.
- From: Siavash Safi <siavashs src gnome org>
- To: svn-commits-list gnome org
- Subject: [cluttermm] Removed Deprecated methods from Actor.
- Date: Tue, 28 Jul 2009 19:43:30 +0000 (UTC)
commit 092b98dd31d731e0d7d76df7f30b3788d45d1b29
Author: Siavash Safi <siavash siavashs org>
Date: Wed Jul 29 00:11:19 2009 +0430
Removed Deprecated methods from Actor.
ChangeLog | 9 +++++++++
clutter/src/actor.hg | 7 -------
2 files changed, 9 insertions(+), 7 deletions(-)
---
diff --git a/ChangeLog b/ChangeLog
index 4b1b37e..a220dca 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,12 @@
+2009-07-29 Siavash Safi <siavashs siavashs org>
+
+ patch by: Milosz Derezynski <internalerror gmail com>
+
+ Removed Deprecated methods from Actor.
+
+ * clutter/src/actor.hg: Removed get_allocation_coords(),
+ pick(), should_pick_paint()
+
0.9.4:
2009-06-25 Murray Cumming <murrayc murrayc com>
diff --git a/clutter/src/actor.hg b/clutter/src/actor.hg
index da48e71..d4b8938 100644
--- a/clutter/src/actor.hg
+++ b/clutter/src/actor.hg
@@ -190,9 +190,6 @@ public:
_WRAP_METHOD(void get_transformed_position(float& x, float& y) const, clutter_actor_get_transformed_position)
_WRAP_METHOD(void get_transformed_size(float& width, float& height) const, clutter_actor_get_transformed_size)
- //TODO: Shouldn't the C function use floats?
- _WRAP_METHOD(void get_allocation_coords(int& x1, int& y1, int& x2, int& y2) const, clutter_actor_get_allocation_coords)
-
_WRAP_METHOD_DOCS_ONLY(clutter_actor_get_allocation_geometry)
Geometry get_allocation_geometry() const;
@@ -220,10 +217,6 @@ public:
_WRAP_METHOD(void set_anchor_point_from_gravity(ClutterGravity gravity), clutter_actor_set_anchor_point_from_gravity)
_WRAP_METHOD(Gravity get_anchor_point_gravity(), clutter_actor_get_anchor_point_gravity)
- // These are needed by custom container implementations and therefore public.
- _WRAP_METHOD(void pick(const Color& color), clutter_actor_pick)
- _WRAP_METHOD(bool should_pick_paint() const, clutter_actor_should_pick_paint)
-
_WRAP_METHOD(void grab_key_focus(), clutter_actor_grab_key_focus)
// Animation API
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