[gnome-games/gnome-2-26] Handle gst_element_factory_make() returning NULL (Bug #576745)



commit 896a149b8cd1cec05d885872dbd5ddbab4ca2fb0
Author: Robert Ancell <robert ancell gmail com>
Date:   Mon Apr 27 11:12:48 2009 +1000

    Handle gst_element_factory_make() returning NULL (Bug #576745)
---
 libgames-support/games-sound.c |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/libgames-support/games-sound.c b/libgames-support/games-sound.c
index 587f7be..352a41b 100644
--- a/libgames-support/games-sound.c
+++ b/libgames-support/games-sound.c
@@ -135,6 +135,8 @@ games_sound_init (void)
   g_assert (g_thread_supported ());
 
   pipeline = gst_element_factory_make ("playbin", "playbin");
+  if (pipeline == NULL)
+    return;
 
   threads = g_thread_pool_new ((GFunc) games_sound_thread_run,
 			       NULL, 10, FALSE, &err);
@@ -201,7 +203,8 @@ games_sound_play (const gchar * filename)
   if (!sound_init)
     games_sound_init ();
 
-  g_thread_pool_push (threads, (gchar *) filename, &err);
+  if (sound_init)
+    g_thread_pool_push (threads, (gchar *) filename, &err);
 
 #elif defined(HAVE_SDL_MIXER)
 



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