Re: Re: Cheese Architecture Redesign
- From: Hernan Gatta <gattahernan gmail com>
- To: cheese-list gnome org
- Subject: Re: Re: Cheese Architecture Redesign
- Date: Mon, 23 Jun 2008 00:52:25 -0400
Patryk Zawadzki wrote:
On Sun, Jun 22, 2008 at 8:52 PM, Hernan Gatta <gattahernan gmail com
<mailto:gattahernan gmail com>> wrote:
Hello,
Cheese has been evolving quite some recently and I've been
looking at the
ideas that you would like to see implemented in the upcoming
releases in
order to make Cheese even better. However, I have indeed looked
at the code
and I am afraid to say that as with almost any program coded in
C, Cheese
will exponentially grow in complexity as features are added.
I've tried to
add some of the features and the code-base is pretty complex to
work with in
terms of dynamically managing the Gstreamer pipeline, for
instance. I would
like to propose a new design based on Mono (.NET) that would
allow a very
simplistic (and even cross-platform) core filled with easy-to-write
extensions based on the Mono.Addins framework (look at
http://www.mono-project.com/Mono.Addins
<http://www.mono-project.com/Mono.Addins>).
You are free to write a new Cheese clone from scratch then get it
included in GNOME. However I don't see how that makes handling
gstreamer pipelines easier or how it makes the whole thing more
portable (I know more machines that can process native machine code
than .NET bytecode).
By cross-platform I meant being able to run on different operating
systems, not different machines. Now, working on .NET does not make the
handling of Gstreamer pipelines easier, a redesign of how Cheese works
will, making it simpler to add effects and filters at certain stages of
the pipeline and allowing to have more complex and dynamic pipelines to
allow the usage of more capabilities should the user want to. Also,
Cheese does not have a plugin architecture as far as I am aware,
redesigning Cheese in that direction would make so easier (replacing
functions with structures filled with function pointers is basically an
architectural redesign).
Applications like this one exist
already and are seeing a growth in usage like Tomboy Notes and
Banshee as
well as the MonoDevelop IDE. I'd like to point out that the user
interface
need not change, just the underlying code; although I would like
to see some
sort of OpenGL-based GUI should the user's system support it in
order to
bring more "bling" to the program (using things like Clutter as
a back-end -
http://clutter-project.org/).
That's what we (web developers) call "mystery meat" - letting "bling"
take over the interface. It does not make the program easier to use
and is the best way to cut yourself from the existing accessibility
stacks and alternative input methods.
I do agree that "bling" should not take over the user interface.
However, animations and smooth transitions within the application at
times make its usage a lot nicer and comfortable. Moreover, a "blingy"
user interface, provided that the program is useful and stable, is
preferred by most non-technical users to normal non-animated user
interfaces. I ought to mention that my idea is not at all to replace the
usual GTK interface. Maybe have an OpenGL-interface as an option. It is,
after all, an idea.
I've started some work on this myself already
and I will continue to work on it. I would like to hear your
input on this
idea and see what can be done about it.
Best luck,
Thank you,
Hernan.
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