Re: [Banshee-List] Banshee 2.0 on Mac, and Building for Lion



2011/9/5 Bertrand Lorentz <bertrand lorentz gmail com>:
> On Mon, Sep 5, 2011 at 7:23 PM, gnomeuser gmail com <gnomeuser gmail com> wrote:
>> 2011/9/4 zekopeko <zekopeko gmail com>:
>>> I actually think you need to make an Application Bundle and then put
>>> it inside the DMG file. I'm not sure how exactly you could make an
>>> Application Bundle (there are probably a number of options[1]) but you
>>> can make DMG files with the Disk Utility IIRC.
>>>
>>> This might help
>>> [1] http://www.mono-project.com/MonoMacPackager
>>
>> Thank you, however the option to make a Mac bundle doesn't present
>> itself. I suspect Banshee might simply not be correctly configured for
>> MonoMac.
>
> Did you see the "extras/make-release-osx" file in the Banshee source tree ?
>
> You might not be able to run it as-is, and you've probably done the
> first steps already (building with bockbuild), but it should give you
> a good idea of the steps involved in creating a .dmg
> Good luck !

Ah that makes a lot more sense. Hoping this is all hacked correctly
for banshee-1 to banshee renaming and such. The build itself is 2.1.3
+ as of today, against mono-addins master. I have not seen the problem
Olivier mentioned on g+ regarding non-functional extensions.

I'll see what I can do with regards to cleaning up the release script tomorrow.

Here goes, totally unofficial. Banshee 2.1.3 on OS X Lion. Testing
welcome. If it breaks something, you get to keep both pieces.

I apologize for the bittorrent, my connection is crap.

magnet:?
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