[Banshee-List] debugging banshee
- From: Mohamed Bana <mbana lists googlemail com>
- To: Banshee-list gnome org
- Subject: [Banshee-List] debugging banshee
- Date: Thu, 10 Sep 2009 21:19:52 -0000
Hi all,
I'm trying to debug Banshee, but not being able to debug
in MonoDevelop just makes matters harder. So I've had to resort to
using println statements, but these don't show up in the console or the
log file. It seems to only log from certain classes, e.g., if i add
Hyena.Log.{Warning,
Information,Debug} in the following class it seems to work fine
/home/mbana/mono/banshee/src/Core/Banshee.ThickClient/Banshee.Gui.Widgets/TrackInfoDisplay.cs
elsewhere, the println statements are just ignored. Console.WriteLine statements are also ignored.
I'm running on the console;
$ make
$ make run
[Info 21:45:55.651] Running Banshee 1.5.1: [git-checkout (linux-gnu, x86_64) @ 2009-09-08 21:41:17 BST]
It would be way better if we could debug in MonoDevelop.
please CC in reply.
many thanks,
- Mohamed
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