Re: [Banshee-List] I was thinking last night and....



You could always take a swfdec port to C# (not sure if one is written) or do a [DllImport] of the libswdec.so. I know libswdec can run youtube videos.

On Tue, May 20, 2008 at 3:31 PM, LCID Fire <lcid-fire gmx net> wrote:
Hyperair wrote:
> Andrés G. Aragoneses wrote:
>> LCID Fire wrote:
>>> Patryk Zawadzki wrote:
>>>> That would either result in crappy sound (if you use the one from
>>>> video stream) or no synchronization (if you use the mp3).
>> Why no synchronization? If the plugin looked at the best match (same
>> duration as the song) maybe the sync is right. Am I missing something?
>>
> Yes you are. Latency issues come to play when streaming. You can't
> expect a video to load smoothly all the time. So the mp3 will play while
> the video lags behind.
That's a little to generally speaking. First of it is a matter of
connection speed.
When you have a full Mbit of downstream there mostly is no lagging. That
being said - you are right that it makes near to zero sense for people
having a ISDN or so connection.
So let's assume you have a decend connection - there will probably be 2
problems:
1. The video edit is different from the song's music. This is quite
common - but like I mentioned earlier - I think this is not that much of
a problem (at least for me it's fine ;) ).
2. You really have a lag with your connection - which means the video
stops till it has a synced frame again. Also it should do precaching
similar to the youtube site.

Which brings me to a whole other point - is there yet any free library
that supports youtube's video streaming? The last I heard is that it's
not implemented (latest flash video streaming I mean).

Did you recognize that this is one of the longest discussions lately ;) SCNR
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