Re: [Banshee-devel-list] work on patches to Banshee
- From: "Tomasz M." <tmtimon gmail com>
- To: Andrés G. Aragoneses <knocte gmail com>
- Cc: banshee-devel-list gnome org
- Subject: Re: [Banshee-devel-list] work on patches to Banshee
- Date: Thu, 15 Aug 2013 02:52:19 +0200
On Wed, Aug 14, 2013 at 12:38 AM, Andrés G. Aragoneses <knocte gmail com> wrote:
Tomasz, thanks for the new patches!
I think you slightly misunderstood Olivier. If you end up with a patch X
that adds some code, and then to address Olivier's suggestion you need to
create a patch Y that removes some duplicated code, why write the duplicated
code in the first place? (in patch X)
To avoid this, I've already committed the suggestion from Olivier to
separate a new "SwapView()" from OnArtistFilterChanged:
https://git.gnome.org/browse/banshee/commit/?id=7abadd673e28857fd337881c2a58700cf811f58a
Thanks!
Even though that commit doesn't expose (yet) SwapView as public, it will
make the subsequent patches simpler, and it's even an improvement in itself
(because thanks to it, a dynamic cast is removed -> see we removed the "as
ArtistListView".
After this, I've sat down to rework Tomasz patches (to update them and
squash them even more), and I've realised that the FanArt extension was
linking with Nereid (which is a bit ugly because it is a .exe instead of a
.dll), so I've been re-thinking of how to expose all this so the extension
can depend only on DLLs, and I've come up with the following solution, that
I attach in 2 patches (one for FanArt and one for Banshee), based on
previous Tomasz patches. Let me know what you think (and you Tomasz, if you
could test these and let me know if with this new version, the "glitch"/bug
you mention is still there? I don't have time to test it now).
I agree that your design, which doesn't link exe files, is more
elegant, but those patches are not ready.
The bug is even worse - after changing the artist_view content in not
shown at all (there is only a white box) and I didn't find a
workaround. I think it has something to do with the code that I put in
ArtistView setter. In proposed patches artist_view field is not
re-assigned appropriately. I'm not sure where equivalent code should
go in your design (should we add ArtistView and AlbumartistView
setters in IClientWindow?).
What is more, it is hard to distinguish views of the same type (e.g.
CompositeTrackSourceContents.artist_view and
CompositeTrackSourceContents.albumartist_view), so I thnk we should
add some methods or setter to our API.
I think that in your solution we should apply first section from patch 1
"ThickClient: change ArtistListView to TrackFilterListView<ArtistInfo>
where possible" so that we can swap on ArtistListView to any
TrackFilterListView<ArtistInfo> subclass.
I think we should discuss it tomorrow on #banshee IRC channel.
best regards,
Tomasz
On 13 August 2013 18:44, Tomasz M. <tmtimon gmail com> wrote:
On Sun, Aug 11, 2013 at 6:29 PM, olivier dufour <olivier duff gmail com>
wrote:
Hello,
Just my 2 cents if Andrés is ok with it:
- Why not move the code of patch 12 and 13 inside the snap function.
This function can become later protected or public, so it is is better
to
locate all code related to switch in the same function and avoid to have
a
bigger property setter? Don't you think?
- Last point, can you create a common private function to avoid
redundant
code between snapview and OnArtistFilterChanged?
Patches are in the attachment.
best regards,
Tomasz
cheers,
olivier dufour
Olivier Dufour
On Fri, Aug 9, 2013 at 12:40 PM, Andrés G. Aragoneses <knocte gmail com>
wrote:
(Hey Tomasz, I'm CCing banshee-devel-mailing list this time, as this
info may be appreciated by some audience; i.e.: we have extension
developers that may be interested in the API improvements to make more
things possible within an extension. Tomasz is our GSoC student this
summer, we mainly communicate via IRC though)
This is my first draft of review:
- Patch 01: We shouldn't apply this because (yet) because if we do,
it's not a guarantee that there will be other people using different
MonoDevelop versions which would flush different changes. In general,
it's very annoying that MonoDevelop keeps changing the projects even
when the user didn't change them (there have been some improvements in
this area in the last versions of MonoDevelop, but it's still not
perfect; I myself even have a pull request open to improve this
further, here https://github.com/mono/monodevelop/pull/199 , but if
you read through it, you'll see that the solution is not as easy as it
sounds, or the maintainer is not very willing to change the
behaviour). Also, this patch includes a binary file by mistake.
- Patch 02: not committing this either and you know it :) but keep it
applied in your working copy.
- Patch 03: makes sense (in order to allow extension to plug a
different ArtistListView -- notice: you've written the "what" in the
commit message, but you're missing the "why").
- Patch 04: makes sense (in order to access the
CompositeTrackSourceContents instance of the PlayerInterface instance
from an extension --also missing the "why").
- Patch 05: mmm, good intentions, but there's no actually need for the
variables, you can use just the fields. I've corrected this and pushed
the change here:
https://git.gnome.org/browse/banshee/commit/?id=a57e7145f8b71fd1d99e44e0e6c23cc4ae00e2a0
- Patch 06: this is partly a refactoring and seems to be partly needed
for your FanArt extension, right? I noticed the latter, because your
new method is public, but InitializeViews is protected. Can you
confirm this?
- Patch 07: as I changed your patch number 5 slightly, then this
doesn't apply anymore. I guess the equivalent of this patch would be
now to check each field for null before calling the ArtistListView
constructor, right? Ok, but why is this needed? Are you calling
InitializeViews () a second time from your extension?
- Patch 08 & 10 & 11 & 12 & 13: these patches seem to be all following
the same purpose (to swap the view), so I guess it doesn't make sense
to separate them, right? Can you squash them in just one commit? (By
the way, why the patch 13 has the "SongKick" word in it? Is it a
typo?)
- Patch 09: good, I've committed this here:
https://git.gnome.org/browse/banshee/commit/?id=fb49f442f61430df96cc2e05ee8c850d4acc5342
PS: Patch 01 is too big for this mailing list maybe (1MB), so if
anyone wants to view it, go here: http://monobin.com/1582/
On 9 August 2013 10:04, Andrés G. Aragoneses <knocte gmail com> wrote:
On 9 August 2013 01:37, Tomasz M. <tmtimon gmail com> wrote:
Hi,
I'm trying to prepare Banshee classes to make it possible to change
artist_view. I'm attaching patches from my most successful branch.
I also pushed code to banshee-community-extension which is supposed
to
change artist_view (but not albumartist_view). To make it easy to
notice if
it works, it sets a view with duplicated artist column.
Currently, view artists_view is empty when "Library" is shown, but
from
the time you change Source to some other Source and change it back
to
"Library", everything works smoothly. I guess that my 13th commit is
not
exactly what it should be. Could you have a look at that (the way
all the
things are "refreshed" and displayed is not obvious in this class
and I
think I've missed something small)?
I also know that I need to in Banshee project:
- add AlbumartistView property
- add a way to set Views back to default ones (e.g. when plugin is
turned off/unistalled). I think I should add SetDefaultArtistView
method
- delete redundant code introduced by 11th commit
- check if all GUI calls are made from the main thread
- tidy up a bit
BTW: When I see a problem with some other plugin in
banshee-community-extensions (like the recent one with changing
"long" to
"int") should I fix it (Makefile didn't work because of that
problem)?
In general, you should send me a patch to review (or open a bug and
attach the patch there). Regarding this particular issue, take in
account
that I already committed a fix on behalf of Chow (hyperair on IRC).
Did you
pull?
Or should I leave TODOs? And what about situations which are
error-prone or may be misleading (e.g. TrackID is still an INTEGER
in
database schema in
banshee-community-extensions/src/Lyrics/Banshee.Lyrics/Banshee.Lyrics/LyricsService.cs:73
- but I think it's not enough to change INTEGER to LONG because of
backward
compatibility).
That is not an error. Sqlite's INTEGER simply maps to C# long type,
it's
not wrong.
I will be on IRC tomorrow so we can discuss those topics,
Tomasz
I will review your patches asap.
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