Re: [anjuta-devel] libpeas
- From: Ondřej Pelech <ondra pelech gmail com>
- To: Sébastien Granjoux <seb sfo free fr>
- Cc: anjuta-devel-list gnome org
- Subject: Re: [anjuta-devel] libpeas
- Date: Sat, 21 Aug 2010 18:12:32 +0200
Hello,
maybe you could ask the author[0] of libpeas, whether the library will
support these advanced features that are needed for anjuta.
email: steve_at_istique_dot_net
mailing list: libpeas-list gnome org
IRC: #libpeas on irc.gnome.org
[0] http://live.gnome.org/SteveFr%C3%A9cinaux
2010/8/21 Sébastien Granjoux <seb sfo free fr>:
Hi,
Le 21/08/2010 12:56, Abderrahim KITOUNI a écrit :
Then, even if libpeas calls functions using a more complex syntax, we
can
still use it. Basically an Anjuta plugin is a shared library with only
one
ERROR: scripting languages cannot compile to shared libraries
Sure, but you don't need to create a shared library from python code. There
are 2 things:
* The loader plugin that can be written in C, so it is shared library.
* The plugin itself written in another language, python by example. This
doesn't need to be a shared library, it can be a script.
The loader plugin loads the plugin in whatever language it is. If it's a
compiled language, it needs to load the shared library. If it's a script, it
needs to load the corresponding interpreter and the script. Then, the
register function is called, this function can be some compiled code or some
python code run with the interpreter.
You're missing the point : from your explanation above you want to use
libpeas as a replacement for GModule, it's much more than that, it's
intended as a full plugin system.
I have proposed to use libpeas as a replacement of GModule but it is only a
minimal use. Writing such libpeas loader will allow us to load a plugin in
all language supported by libpeas without writing any additional line in
anjuta. But:
1. I think it's quite easy to write a loader for another language without
using libpeas. It's not zero line of code but it's quite small.
2. Even if we use libpeas, we need to have complete bindings supporting
advanced function of Glib (interface by example) which is not the case for
all bindings at the moment.
I don't think such libpeas loader is really useful but I think it's
possible.
So instead of anjuta_glue_register_components it will be
peas_register_types, and it is called automatically when loading the
plugin. The problem is that it isn't easy to register types that
correctly implement interfaces in all languages (e.g. it isn't
possible in javascript now, I've made a patch for seed [1]).
So, using libpeas means removing IAnjutaLoader interface,
AnjutaCModule and AnjutaCPluginFactory, and rewriting
AnjutaPluginManager to be a wrapper around libpeas. (I think we only
need to implement the query method, the rest is available)
Yes, I'm agree it should be the "normal" use of libpeas in Anjuta but I
don't think it's really useful neither for a few reasons:
1. The point 2 above means that we will probably not be able to use all
language supported by libpeas anyway.
2. The current code in Anjuta is quite stable. I don't see any advantages
for the user at the moment.
3. I have looked a bit at libpeas and there is a major difference, that you
have already point in the bug reports. Anjuta plugin system is using
GInterface while libpeas explicitly provides no access to underline
GObjects, you have to use peas_extension_call. It means that libpeas can
work with incomplete bindings which doesn't fully support GObject system. On
the other hand it means that GObject implemented by plugins are not really
GObject, it looks more like a simple function call. I suppose that function
call of plugin functions with libpeas is slower. It doesn't matter for
plugins written in python but it can make a difference for plugins in C.
I'm a bit annoyed to see that a new plugin system written several years
after the one in Anjuta is less powerful. It looks like bindings are still
not able to support all features of GLib which are used in Anjuta and stable
since years.
Perhaps these features are not really needed and I'm a bit afraid that they
become deprecated which will make us into troubles. In this case it could be
useful to check which "advanced" features are really needed for Anjuta and
see if we can find a replacement.
Another more optimist view is that these bindings are still quite new and
just need more time to fully implement all Glib features.
Regards,
Sébastien
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