Chris Vine wrote:
On Sun, 13 Jul 2008 14:54:38 -0700 Sohail Somani <sohail taggedtype net> wrote:Chris Vine wrote:Conversions can fail for various reasons, but to start from the beginning have you set a locale of any kind which handles non-ascii characters? In particular, have you called setlocale(LC_ALL,""), or the equivalent std::locale::global(std::locale(""))? If you have not, the C locale will be used and any glibmm conversion will throw an exception if a byte of value >= 128 is met.Yes, I have tried both.Possibly then your machine locale cannot handle the characters that you are trying to feed to it (unless a narrow character codeset is UTF-8 it is probably limited to around 200 different characters). If setting your machine locale to UTF-8 works, that is most likely the reason.
Great, I thought this was exactly the problem as well! Now, do you know how I can set Windows XP to have a locale of "UTF-8"? I can't figure it out nor can I convince Professor Google to let me cheat on the test :-(
Sohail