It should be noted here that Glib::ustring::operator<< performs a
conversion from UTF-8 to the currenty set locale (yeah it's weird and
unexpected) and thus works intransparent and produces sideeffects; i
don't know the implication of this on Windows but i'm willing to be that
that's the reason for your problem here. You could try copying the
ustring to an std::string before using << and then feed the std::string
to cout.
2008/7/13 Sohail Somani <sohail taggedtype net
<mailto:sohail taggedtype net>>:
Hi,
The following code works fine on Linux but dies on Windows when run
in the console:
#include <gtkmm.h>
int main()
{
setlocale(LC_ALL,0);
// Should output aleph
std::cout << Glib::ustring("\xd7\x90") << std::endl
}
The error is: "Invalid byte sequence in conversion input"
Has anyone tried UTF-8 with Glib on Windows? What else do I need to do?
Thanks,
Sohail
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