clutter 1.3.4



       Module: clutter
      Version: 1.3.4
  Uploaded by: Emmanuele Bassi

http://download.gnome.org/sources/clutter/1.3/clutter-1.3.4.tar.gz
 sha256sum: 303f58e370c84f88d7e5938a13d478aa6488d948eed022aefa4e22dd8b28c6d7
      size: 3.3M

http://download.gnome.org/sources/clutter/1.3/clutter-1.3.4.tar.bz2
 sha256sum: 955d1b56f68fcfaede1f1268d5923694740322fd4eb782c57080113885dbd10e
      size: 2.5M

News
----

Clutter 1.3.4 (07/06/2010)
===============================================================================

  â?¢ List of changes since Clutter 1.3.2

    » Add ClutterEffect, a ClutterActorMeta sub-class that affects the
      way an actor paints itself.

        » Clutter provides a base class for effects painting to an
          offscreen buffer, and a base class for effects using the
          GL programmable pipeline (through the GLSL shader language).

        » Clutter also provides some simple, shader-based effects:
          ClutterBlurEffect, ClutterColorizeEffect and
          ClutterDesaturateEffect.

        » Effects can be applied to any actor, and can also be stacked.

    » Add ClutterClickAction, an action that provides "button-like"
      semantics for any ClutterActor.

    » ClutterDragAction now moves the actor to which it has been applied
      by default, using a class handler for the ::drag-motion signal.

    » Add the :pick-with-alpha property to ClutterTexture; this property
      allows using the alpha channel of a texture when picking it.

    » Regenerate the mipmaps on COGL textures when a texture is modified.

    » Documentation and build fixes.

Many thanks to:

  Robert Bragg
  Damien Lespiau
  Neil Roberts
  Colin Walters

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