Re: [xslt] Mac OS X Binaries Available
- From: rm mh-freiburg de (Le grande pinguin)
- To: xslt gnome org
- Subject: Re: [xslt] Mac OS X Binaries Available
- Date: Thu, 25 Sep 2003 12:24:17 +0200
On Thu, Sep 25, 2003 at 04:29:02PM +1000, Steve Ball wrote:
> Hi Daniel,
>
> You wrote:
> > On Wed, Sep 24, 2003 at 11:02:59PM +1000, Steve Ball wrote:
> >>Mac OS X binaries for:
> >>
> >>libiconv 1.9.1
> >>libxml2 2.5.11
> >>libxslt 1.0.33
> >>
> >>are now available, see http://www.zveno.com/open_source/libxml2xslt.html
> >
> > Cool, no patch is needed ?
>
> Well, actually, now that you mention it I do have to make
> a change to two of the libxslt source files. It's simply to change
> #include "libxml/xpath.h" to #include <libxml/xpath.h>
> so that the Mac OS X framework system picks up the headers
> properly. Apart from that, no problem!
Well, one question then: how are the Project Builder files created?
Do you actually set up the projects manually by adding all the files
by using the mouse based interface? Or did you find a way to script
that part? I'm curious since i want to build Guile as a framework
and i'd like to create the project files as part of the general
auto-foo process.
TIA Ralf Mattes
... and thank's for your work on XML/XSLT
> The offending files are:
>
> libxslt/extra.h
> libxslt/extensions.h
>
> Cheers,
> Steve Ball
>
> --
> Steve Ball | XSLT Standard Library | Training & Seminars
> Zveno Pty Ltd | Web Tcl Complete | XML XSL Schemas
> http://www.zveno.com/ | TclXML TclDOM | Tcl, Web Development
> Steve.Ball@zveno.com +---------------------------+---------------------
> Ph. +61 2 6242 4099 | Mobile (0413) 594 462 | Fax +61 2 6242 4099
>
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