Re: [Vala] multithreading -> weird behaviour on win(msys) and macOS



Hi Wolfgang,

Debugging your software using this mailing list is going to be very
painful, especially for closed-source software. Feel free to pop in
#vala on IRC GIMPnet (irc.gimp.org) which is a better tailored
communication system for this kind of tasks.

Herzliche Grüße,
Corentin Noël

Le mardi 12 mars 2019 à 16:51 +0100, Wolfgang Mauer a écrit :
Of course there is a "return false;" at the end of

GLib.Timeout.add(0, () =>
{
     buildTextView.buffer.insert_at_cursor(line, -1);
     var mark = buildTextView.buffer.get_insert();
     buildTextView.scroll_to_mark(mark, 0, true, 1, 1);
     return false;
}


Am 12.03.19 um 16:48 schrieb Wolfgang Mauer:
GLib.Timeout.add(0, () =>
                        {
buildTextView.buffer.insert_at_cursor(line, -1);
                            var mark =
buildTextView.buffer.get_insert();
buildTextView.scroll_to_mark(mark, 0, true, 1, 1);
                        }

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