Re: [Vala] Bug with cleared Gee.ArrayList




I triggered a cursor-changed-event by deleting the rows, thereby
invoking a second call to render. I circumvented the problem by
monitoring the clearing-status in a bool variable and not invoking
render() again when this bool is true.

Amendment: This was relevant in so far, that this way, i used an
iterator that whose next() was invalid in the second render()-call.

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