Re: [Usability] An idea for Nautilus new OO-based UI



On Die, 2003-09-16 at 21:04, Sean Middleditch wrote:

> That seems a *lot* less than ideal - tabs are fairly small, quite
> undescriptive (just a name, no other visual cues as to what the tab's
> contents are), and so on.

You are absolutely right, tabs would be a bad idea. I just wanted to
point out that DnD could be done (also, the tabbed window can be brought
to the foreground when the user hovers the item over the tab).



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