[Usability]Icon Design [Re: Usability digest, Vol 1 #643 - 5 msgs]



> > The question would be what does "full" mean... the trashcan can
> > theoretically hold several gigabytes worth of data, so in normal use
(a
> > few files at a time) the icon would never even show "half full".  Or
if
> > you fill up your disk with other stuff, the icon could change without
> > you even putting any more trash in it because the trashcan itself just
> > got smaller :)
>
> Its sort of a neat idea anyway. You could define some amount of space
that
> is considered "a lot" and measure trash contents based on that.
>

Yeah, real trouble is: "what is big/little for user/case"?

EXAMPLE 1
    entities: 34 text files
    average size: 13 KB

EXAMPLE 2
    entities: 2 video files
    average size: 12 MB

But a 1/0 only trash is ugly ;-)



--__--__--

Replying to the digest (which unfortunately i have fallen way behind so
please bear with me) so sorry that this is out of sequence ...
(if anyone has scripts to split up a digest it would be useful)

The answer is actually quite easy.
I cannot believe i have been using windows for so long, but anyway in the
Trash Dialog you specify how much of the drive you are willing to allow
the Trash to take up, it is important not to make the mistake of thinking
that being in the trash is 'gone'
Presumably (correct-me-if-i-am-wrong-i-am-sure-you-will) Gnome allows the
whole drive to be used.
The fullness of the Trash is quite simply proportional to the amount of
available disk space.

Alan Horkan
http://advogato.org/person/AlanHorkan/

PS please CC me, i am only on the digest

PPS i am going to try and back read this thread now, please dont be too
critical if i have overlooked something important.

PPPS 56k Dialup sucks.




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