[Rhythmbox-devel] monkey-media mixer queue
- From: Rus Hughes <rus carpathia force9 co uk>
- To: rhythmbox-devel gnome org
- Subject: [Rhythmbox-devel] monkey-media mixer queue
- Date: 05 Jan 2003 01:01:14 +0000
Hi,
Im trying to use monkey-media in a c++ app the following code is
basically what does all the playing :
void Engine::play_track() {
GError *error = NULL;
std::cout << "Playing: " << current_filename << "\n";
//if monkeymedia is still playing, or paused
if (monkey_media_mixer_get_state(mixer) !=
MONKEY_MEDIA_MIXER_STATE_STOPPED) {
disconnect_mixer_signal(); // disconnect the mixer signal
monkey_media_mixer_set_state (mixer,
MONKEY_MEDIA_MIXER_STATE_STOPPED);
connect_mixer_signal(); // connect the mixer signal
monkey_media_mixer_remove_audio_stream (mixer, stream);
}
/* load file from commandline */
stream = monkey_media_audio_stream_new (current_filename.c_str(),
&error);
if (error != NULL) {
/* an error occured */
std::cout << "Failed to create stream: \n" << error->message <<
"\n";
g_error_free (error);
exit (-1);
}
/* lego from now on */
monkey_media_mixer_append_audio_stream (mixer, stream);
//monkey_media_mixer_set_playing_audio_stream (mixer, stream);
monkey_media_mixer_set_state (mixer,
MONKEY_MEDIA_MIXER_STATE_PLAYING);
gorecki->set_pause_image(); // turn play button to pause
}
filename, mixer and stream are all private variables of the Engine
class.
The problem I have it that whenever I call the class to play a different
song, rather than stopping the playing of the current song and starting
the next one, it restarts the current song and adds the song i want
played into (i guess) the queue, which then plays when the song is
finished.
Please could you tell me how can I make it so it stops playing the
current song and starts playing the new song?
Thanks for any help,
--
Rus Hughes <rus@carpathia.force9.co.uk>
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