Re: freeze break request for glibmm



Am Freitag, den 07.03.2008, 13:50 -0600 schrieb Jonathon Jongsma:
> On 3/7/08, Kjartan Maraas <kmaraas broadpark no> wrote:
> > fr., 07.03.2008 kl. 13.28 -0600, skrev Jonathon Jongsma:
> >
> > > I just noticed that there is a missing include in the main glibmm
> >  > header <glibmm.h>.  The following patch describes the fix.  Is it ok
> >  > to break the code freeze to apply?  Thanks.
> >  >
> >  > Index: glib/glibmm.h
> >  > ===================================================================
> >  > --- glib/glibmm.h     (revision 637)
> >  > +++ glib/glibmm.h     (working copy)
> >  > @@ -25,6 +25,7 @@
> >  >  #include <glibmmconfig.h>
> >  >  //#include <glibmm/i18n.h> //This must be included by the
> >  > application, after system headers such as <iostream>.
> >  >  #include <glibmm/arrayhandle.h>
> >  > +#include <glibmm/checksum.h>
> >  >  #include <glibmm/class.h>
> >  >  #include <glibmm/containerhandle_shared.h>
> >  >  #include <glibmm/convert.h>
> >  >
> >
> > I think build fixes are allowed at any time. Thanks for asking though.
> 
> In this case, this isn't a build fix per se.  glibmm builds fine
> without it.  But if anybody tries to develop an application using
> glibmm and just includes <glibmm.h> thinking they'll get all of the
> includes, their application won't have the Checksum definitions.
> They'll still be able to work around it by including the checksum
> header directly of course.  In any case, can I assume that's 2
> approvals? :)

yes. if not this is approval 2 of 2. ;-)

andre
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