RE: Defining GNOME Market Segments
- From: "John Williams" <JWilliams business otago ac nz>
- To: "Juha Siltala" <juha siltala net>
- Cc: Claus Schwarm <c schwarm gmx net>, marketing-list gnome org
- Subject: RE: Defining GNOME Market Segments
- Date: Tue, 19 Oct 2004 10:51:52 +1300
> > users? On the general user front, I think the major
> sticking point is,
> > as you say, games. Is this the _only_ reason to give up
> that segment?
> OpenOffice.org are of proprietary origin. Quality action
> games are very
> rare. (Nethack, freeciv and friends are different because of
> their long
Sorry, I did not express myself clearly. I meant that users cannot play
their favourite and much-hyped games (Halo etc.) on GNU/Linux. A few
are supported via Wine, but not all AFAIK.
A larger point: It's the apps! People will not switch unless they can
(1) retain all their data in readable format
(2) use their apps, or a _very_ close clone thereof, e.g. Outlook &
Evolution
To reiterate: we want people to _switch_ from their existing computing
environment in order to grow the GNOME user base. Even if we wanted
people to add GNOME (i.e. some form of dual-boot scenario) data
portability and app-compatibility are still a key factor.
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