Re: libseed-list Hooking into the imports system



Alan Knowles wrote:
My concern here is that this would make code very difficult to understand.

Is there a way to implement this where it is an explicit behavior rather than an implicit,
Hence, when it is being used, you know from the syntax that it may be trying to do
> something magical, rather than overloading the 'reasonably'
> predictable behavior of imports.

I think that would be up to the developer, to use the notFoundHandler in a wise way. My plan is mostly very 'reasonable', simply to add support for modules written in a custom language and not having to bother if a module is written in C, javascript, algoscript, or imported from GIR.

But I can see other (more or less reasonable) use cases too, creating virtual namespaces under imports to integrate with other stuff, and I think it would be a very elegant feature.

or could this not be done client side?
eg.

imports.smartloader.load('xxx');

Yes, that's almost what I do now, I have an imports.algoscript.Importer class with a root instance at imports.algoscript._root_importer, so that I can do:

zoo = imports.algoscript._root_importer._import('foo.bar.zoo');

But it means a lot of not-well-working duplication of the seed imports object, since I want to use it for both normal seed imports and also to handle directories the same was as seed imports does. (above should work if foo is a dir, bar a file and zoo a variable in that file)...

Also it looks very ugly, so I have created special syntactic sugar in algoscript to make it look like "zoo = import foo.bar.zoo".

The very nice thing with the imports object is that the properties are virtual (they are created/found on the fly), but that any "real" JS object in the chain simply takes over from there. You don't need to care what part is a directory, a file, or a variable in that file, or a member of an object in that file, etc.. This is not possible on client side, I'd have to write my own importer class in C for this, more or less duplicating everything from seed-importer.c...

But I'd really prefer to just use the existing system that's already there and does it the right way: then I could just have a single handler function, something like this:

imports.__notFoundHandler__ = function(name,dir) {
    var dirs = [dir];
    var ns;
    if(dir!=imports.searchPath[0])
        dirs = dirs.concat(imports.searchPath);
    dirs.forEach(function(d) {
        if (d == '.' && __script_path__)
            d = __script_path__;
        var f = d+'/'+name+'.as';
        if (file_exist(f)) {
            var ctx = new algoscript.Context;
            ctx.eval_file(f);
            ns = ctx.global;
            ctx.destroy();
        }
    });
    return ns;
}


For the toString stuff, I guess that's needed only for this patch.


BTW i'll be offline tommorow till next week, unless I can get net access...

offline, that sounds scary... ;)

see you later, thanks for the feedback!

/Jonatan

Regards
Alan


--- On 30/Jun/2010, Jonatan Liljedahl wrote:
Here is a small patch that adds a feature that I'd be very happy to see.
It allows one to hook into the imports system by defining a handler for
when a module was not found. Example:

   imports.__notFoundHandler__ = function(name, dir) {
     print("making "+name);
     return {foo:123}
   }
   f = imports.foobar;
   print(f.foo);

running above file prints:

   making foobar
   123

This can be used to integrate all sorts of cool stuff with the imports
object. For example, the handler can iterate over imports.searchPath to
find n+".html" and return an object representation of the DOM tree, or
parsing a custom language (hmmmm ;)), or perhaps even connect to an
online database of modules.. x = imports.seedgems.foo; -> updates foo
from an online repository, etc...

Currently it only passes the first path from seed_importer_search_dirs() as the second arg, at least this works for the case when the search is done inside a single directory, but I guess it would be better to just send the whole path GSList by converting it to a JS array. One could still work around it on the script side by merging the dir arg with imports.searchPath if dir != searchPath[0].

BTW, this patch also adds the toString and toValue hack to seed_importer_dir_get_property() so it doesn't call the handler saying that "toString" module wasn't found, etc..

/Jonatan

_______________________________________________
libseed-list mailing list
libseed-list gnome org
http://mail.gnome.org/mailman/listinfo/libseed-list



[Date Prev][Date Next]   [Thread Prev][Thread Next]   [Thread Index] [Date Index] [Author Index]