Plug and socket communication.



Hello. I'm using an SDL window in a gtkmm application.
This application gets the SDL window (which is in the same process as
the application itself)
and embeds it via a socket.

My application is executing in real time inside the Socket. But now,
it does not accept input.
I think (if I'm correct) that the input is handled by Gtk and it does
not arrive to the SDL window.

How can I send the events to the SDL window, as it was originally
done? Have I to resend gtk events
and translate them to SDL events to the Gtk::Socket, maybe? I'm not
sure about this.

Thanks in advance.


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