Re: How to draw to a pixbuf?

On Tue, 2 Sep 2008 16:55:08 +0200
Carlo Wood <carlo alinoe com> wrote:
> I also tried to create a cairo contex with alpha from the start, but
> that has problems: M_drawable->get_window()  (my main window) simply
> has no transparancy, it's my screen - and if I explicitely set the
> depth to 32 with:
>   Glib::RefPtr<Gdk::Pixmap> icon_pixmap =
> Gdk::Pixmap::create(Glib::RefPtr<Gdk::Drawable>(0), 16, 16, 32);
> then it complains about not having a colormap. If then I add the
> colormap from M_drawable I get a runtime error that the depth's
> aren't matching.

The call to Gdk::Pixmap::create() should not complain about a colormap.
The only purpose of passing the drawable is to determine default values
for the pixmap (including a colormap). The Gdk::Pixmap::create()
functions are not documented but the equivalent documentation for the C
functions indicates that that should work.  See:

Are you sure it is not the call to Gdk::Pixbuf::create() which is not
doing the complaining?  You need to pass a colormap object for that to
work, using Gdk::Pixbuf::create(const Glib::RefPtr<Drawable>&,
const Glib::RefPtr<Colormap>&, int, int, int, int, int, int), since
your drawable created as mentioned above will not have a colormap.


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