Re: Arbitrary number of child windows
- From: Chris Vine <chris cvine freeserve co uk>
- To: paul linuxaudiosystems com
- Cc: gtkmm-list gnome org
- Subject: Re: Arbitrary number of child windows
- Date: Mon, 12 May 2008 22:16:41 +0100
On Mon, 2008-05-12 at 16:34 -0400, Paul Davis wrote:
> if you're in a signal handling call stack, i can't agree with this. you
> have no idea which, if any, members of a Glib::Object and all of its
> derived classes might still be accessed after your handler method
> returns.
Can you unpack that for me? I have never had any problems
destroying/finalising GObject objects in a signal hander. (I am not
asserting there can't be problems, but I have not come across them - or
is this specific to glibmm?)
Chris
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]