Re: Vista issues?
- From: Bruce Sherwood <Bruce_Sherwood ncsu edu>
- To: gtkmm-list <gtkmm-list gnome org>
- Subject: Re: Vista issues?
- Date: Sat, 26 Jan 2008 08:56:01 -0500
I can rule out OpenGL as the problem on Vista. I successfully ran on
Vista with an earlier version of VPython that used Windows-specific code
rather than gtkmm for the graphics environment in which OpenGL was
embedded. (The reason for changing to gtkmm was to simplify
cross-platform development and maintenance, which it definitely did
until Vista.) Presumably this observation shows that the problem is with
pango on Vista? Does anyone have any relevant experience with this?
Bruce Sherwood
Bruce Sherwood wrote:
This may not be a gtkmm issue; maybe it's a gtk issue, or ....?
The beta version of VPython application (Python plus a 3D visualization
module; see vpython.org) is a gtkmm project currently running on Windows
and Linux. There is a drawing area devoted to OpenGL displays. All works
quite well on Windows XP and Ubuntu, for example. But there's something
VERY strange on Windows Vista, and I'm hoping someone on this list will
recognize where the problem might lie.
Upon the first attempt to display text through OpenGL, there is a 30
second delay while the cpu runs flat out, after which all other aspects
of the scene, including additional text items, display fast. And the
scene stays fast and responsive, so the rendering per se of text isn't
time-consuming, it's the setup to render the first piece of text that is
somehow fabulously expensive.
In some programs, the Python computation thread manages to proceed (and
may complete long before the rest of the scene appears), but I've seen
at least one case in which Python computation was also blocked during
that time.
Bruce Sherwood
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