> Hi, > > the gdkmm reference documentation only speaks of a rotate_simple > function of Gdk::Pixbuf, which rotates a Pixbuf by a multiple of 90 > degress. How can I rotate a pixbuf by let´s say 30 degree then? I once wrote such code that rotates a pixbuf by a variable amount of degrees. However, I cannot find it anymore. What I have done is mostly just porting the relevant SDL_rotozoom [1] functions to work on GdkPixbufs instead of SDL surfaces. Perhaps you could also have a look at how e.g. gimp rotates images. Greetings, Armin [1] http://www.ferzkopp.net/joomla/content/view/19/14/
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